Started moving decimation to sets rather than lists.

This commit is contained in:
David Williams
2007-09-23 21:27:20 +00:00
parent 35c399202f
commit cd26634131
12 changed files with 101 additions and 90 deletions

View File

@ -89,9 +89,11 @@ namespace Ogre
triangle.edge = v0v1Iter;
m_listTriangles.push_back(triangle);
SurfaceTriangleIterator iterTriangle = m_listTriangles.end();
iterTriangle--;
//m_listTriangles.push_back(triangle);
//SurfaceTriangleIterator iterTriangle = m_listTriangles.end();
//iterTriangle--;
SurfaceTriangleIterator iterTriangle = m_listTriangles.insert(triangle).first;
v0v1Iter->triangle = iterTriangle;
v1v2Iter->triangle = iterTriangle;
@ -100,7 +102,7 @@ namespace Ogre
SurfaceVertexIterator SurfacePatch::findOrAddVertex(const SurfaceVertex& vertex)
{
SurfaceVertexIterator vertexIter = find(m_listVertices.begin(), m_listVertices.end(), vertex);
/*SurfaceVertexIterator vertexIter = find(m_listVertices.begin(), m_listVertices.end(), vertex);
if(vertexIter == m_listVertices.end())
{
//LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v0.position.x) + "," + StringConverter::toString(v0.position.y) + "," + StringConverter::toString(v0.position.z));
@ -108,7 +110,9 @@ namespace Ogre
vertexIter = m_listVertices.end();
vertexIter--;
}
return vertexIter;
return vertexIter;*/
return m_listVertices.insert(vertex).first;
}
SurfaceEdgeIterator SurfacePatch::findEdge(const SurfaceVertexIterator& source, const SurfaceVertexIterator& target)
@ -144,10 +148,12 @@ namespace Ogre
m_listEdges.push_back(edge);
SurfaceEdgeIterator edgeIter = m_listEdges.end();
edgeIter--;
//SurfaceEdgeIterator edgeIter = m_listEdges.insert(edge).first;
m_listEdges.push_back(otherEdge);
SurfaceEdgeIterator otherEdgeIter = m_listEdges.end();
otherEdgeIter--;
//SurfaceEdgeIterator otherEdgeIter = m_listEdges.insert(edge).first;
edgeIter->otherHalfEdge = otherEdgeIter;
edgeIter->nextHalfEdge = otherEdgeIter;
@ -169,9 +175,9 @@ namespace Ogre
for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter)
{
//LogManager::getSingleton().logMessage("In Loop");
const float posX = (vertexIter->position.x + m_v3dOffset.x) / 2.0f;
const float posY = (vertexIter->position.y + m_v3dOffset.y) / 2.0f;
const float posZ = (vertexIter->position.z + m_v3dOffset.z) / 2.0f;
const float posX = (vertexIter->getPosition().x + m_v3dOffset.x) / 2.0f;
const float posY = (vertexIter->getPosition().y + m_v3dOffset.y) / 2.0f;
const float posZ = (vertexIter->getPosition().z + m_v3dOffset.z) / 2.0f;
const uint floorX = static_cast<uint>(posX);
const uint floorY = static_cast<uint>(posY);
@ -259,12 +265,12 @@ namespace Ogre
vertexData.resize(m_listVertices.size());
std::copy(m_listVertices.begin(), m_listVertices.end(), vertexData.begin());
LogManager::getSingleton().logMessage("----------Vertex Data----------");
/*LogManager::getSingleton().logMessage("----------Vertex Data----------");
for(std::vector<SurfaceVertex>::iterator vertexIter = vertexData.begin(); vertexIter != vertexData.end(); ++vertexIter)
{
LogManager::getSingleton().logMessage(StringConverter::toString(vertexIter->position.x) + "," + StringConverter::toString(vertexIter->position.y) + "," + StringConverter::toString(vertexIter->position.z));
LogManager::getSingleton().logMessage(StringConverter::toString(vertexIter->getPosition().x) + "," + StringConverter::toString(vertexIter->getPosition().y) + "," + StringConverter::toString(vertexIter->getPosition().z));
}
LogManager::getSingleton().logMessage("----------End Vertex Data----------");
LogManager::getSingleton().logMessage("----------End Vertex Data----------");*/
for(SurfaceTriangleIterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles)
{
@ -275,18 +281,18 @@ namespace Ogre
edgeIter = iterTriangles->edge;
//LogManager::getSingleton().logMessage("Edge Target " + StringConverter::toString(edgeIter->target->position.x) + "," + StringConverter::toString(edgeIter->target->position.y) + "," + StringConverter::toString(edgeIter->target->position.z));
iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
LogManager::getSingleton().logMessage("");
LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
//LogManager::getSingleton().logMessage("");
//LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->getPosition().x) + "," + StringConverter::toString(iterVertex->getPosition().y) + "," + StringConverter::toString(iterVertex->getPosition().z));
indexData.push_back(iterVertex - vertexData.begin());
edgeIter = edgeIter->nextHalfEdge;
iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
//LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->getPosition().x) + "," + StringConverter::toString(iterVertex->getPosition().y) + "," + StringConverter::toString(iterVertex->getPosition().z));
indexData.push_back(iterVertex - vertexData.begin());
edgeIter = edgeIter->nextHalfEdge;
iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
//LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->getPosition().x) + "," + StringConverter::toString(iterVertex->getPosition().y) + "," + StringConverter::toString(iterVertex->getPosition().z));
indexData.push_back(iterVertex - vertexData.begin());
//LogManager::getSingleton().logMessage("End Triangle");
@ -303,15 +309,15 @@ namespace Ogre
for(std::list<SurfaceVertexIterator>::iterator connectedIter = listConnectedIter.begin(); connectedIter != listConnectedIter.end(); ++connectedIter)
{
if((*connectedIter)->position.x != vertexIter->position.x)
if((*connectedIter)->getPosition().x != vertexIter->getPosition().x)
{
allXMatch = false;
}
if((*connectedIter)->position.y != vertexIter->position.y)
if((*connectedIter)->getPosition().y != vertexIter->getPosition().y)
{
allYMatch = false;
}
if((*connectedIter)->position.z != vertexIter->position.z)
if((*connectedIter)->getPosition().z != vertexIter->getPosition().z)
{
allZMatch = false;
}
@ -327,9 +333,9 @@ namespace Ogre
SurfaceVertexIterator firstExtreme = *(listConnectedIter.begin());
SurfaceVertexIterator secondExtreme = *(--listConnectedIter.end());
bool edgeXMatch = (firstExtreme->position.x == vertexIter->position.x) && (secondExtreme->position.x == vertexIter->position.x);
bool edgeYMatch = (firstExtreme->position.y == vertexIter->position.y) && (secondExtreme->position.y == vertexIter->position.y);
bool edgeZMatch = (firstExtreme->position.z == vertexIter->position.z) && (secondExtreme->position.z == vertexIter->position.z);
bool edgeXMatch = (firstExtreme->getPosition().x == vertexIter->getPosition().x) && (secondExtreme->getPosition().x == vertexIter->getPosition().x);
bool edgeYMatch = (firstExtreme->getPosition().y == vertexIter->getPosition().y) && (secondExtreme->getPosition().y == vertexIter->getPosition().y);
bool edgeZMatch = (firstExtreme->getPosition().z == vertexIter->getPosition().z) && (secondExtreme->getPosition().z == vertexIter->getPosition().z);
twoEdgesMatch = ((edgeXMatch&&edgeYMatch) || (edgeXMatch&&edgeZMatch) || (edgeYMatch&&edgeZMatch));
}
@ -403,13 +409,13 @@ namespace Ogre
bool SurfacePatch::decimateOneVertex(void)
{
bool didDecimation = false;
LogManager::getSingleton().logMessage("\n\nPerforming decimation");
LogManager::getSingleton().logMessage("No of triangles at start = " + StringConverter::toString(m_listTriangles.size()));
//LogManager::getSingleton().logMessage("\n\nPerforming decimation");
//LogManager::getSingleton().logMessage("No of triangles at start = " + StringConverter::toString(m_listTriangles.size()));
//int fixed = 0;
//int movable = 0;
for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter)
{
LogManager::getSingleton().logMessage("Examining vertex " + vertexIter->toString());
//LogManager::getSingleton().logMessage("Examining vertex " + vertexIter->toString());
bool isEdge;
std::list<SurfaceVertexIterator> listConnectedVertices = findConnectedVertices(vertexIter,isEdge);
@ -432,7 +438,7 @@ namespace Ogre
continue;
}
LogManager::getSingleton().logMessage("Vertex can be removed");
//LogManager::getSingleton().logMessage("Vertex can be removed");
for(std::list<SurfaceVertexIterator>::iterator iter = listConnectedVertices.begin(); iter != listConnectedVertices.end(); ++iter)
{
@ -448,11 +454,11 @@ namespace Ogre
m_listEdges.erase(otherEdgeToDelete);
}
LogManager::getSingleton().logMessage("Removing vertex " + vertexIter->toString());
//LogManager::getSingleton().logMessage("Removing vertex " + vertexIter->toString());
m_listVertices.erase(vertexIter);
//Now triangulate...
LogManager::getSingleton().logMessage("Doing triangulation");
//LogManager::getSingleton().logMessage("Doing triangulation");
triangulate(listConnectedVertices);
didDecimation = true;
@ -460,8 +466,8 @@ namespace Ogre
}
//LogManager::getSingleton().logMessage("Fixed = " + StringConverter::toString(fixed) + " Movable = " + StringConverter::toString(movable));
LogManager::getSingleton().logMessage("Done decimation");
LogManager::getSingleton().logMessage("No of triangles at end = " + StringConverter::toString(m_listTriangles.size()));
//LogManager::getSingleton().logMessage("Done decimation");
//LogManager::getSingleton().logMessage("No of triangles at end = " + StringConverter::toString(m_listTriangles.size()));
/*std::vector<SurfaceVertex> vertexDataTemp;
std::vector<uint> indexDataTemp;
@ -506,8 +512,8 @@ namespace Ogre
SurfaceVertexIterator v1Iter = *v1IterIter;
SurfaceVertexIterator v2Iter = *v2IterIter;
Vector3 v1tov0(v0Iter->position.toOgreVector3() -v1Iter->position.toOgreVector3());
Vector3 v1tov2(v2Iter->position.toOgreVector3() -v1Iter->position.toOgreVector3());
Vector3 v1tov0(v0Iter->getPosition().toOgreVector3() - v1Iter->getPosition().toOgreVector3());
Vector3 v1tov2(v2Iter->getPosition().toOgreVector3() - v1Iter->getPosition().toOgreVector3());
Vector3 cross = (v1tov2).crossProduct(v1tov0);
cross.normalise();