Started moving decimation to sets rather than lists.
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@ -38,10 +38,10 @@ namespace Ogre
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return lhs.edge == rhs.edge;
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}
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/*bool operator < (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs)
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bool operator < (const SurfaceTriangle& lhs, const SurfaceTriangle& rhs)
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{
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return (*lhs.edge < *rhs.edge);
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}*/
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}
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/*bool operator < (const SurfaceTriangleIterator& lhs, const SurfaceTriangleIterator& rhs)
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{
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