Moved A* pathfinder data from .cpp to header.
This commit is contained in:
@ -24,7 +24,7 @@ PROJECT(PolyVoxCore)
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#Projects source files
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#Projects source files
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SET(CORE_SRC_FILES
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SET(CORE_SRC_FILES
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source/AStarPathfinder.cpp
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#source/AStarPathfinder.cpp
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)
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)
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#Projects headers files
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#Projects headers files
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@ -37,9 +37,43 @@ namespace PolyVox
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const float sqrt_2 = 1.4143f;
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const float sqrt_2 = 1.4143f;
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const float sqrt_3 = 1.7321f;
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const float sqrt_3 = 1.7321f;
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extern const POLYVOX_API Vector3DInt32 arrayPathfinderFaces[6];
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const Vector3DInt32 arrayPathfinderFaces[6] =
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extern const POLYVOX_API Vector3DInt32 arrayPathfinderEdges[12];
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{
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extern const POLYVOX_API Vector3DInt32 arrayPathfinderCorners[8];
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Vector3DInt32(0, 0, -1),
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Vector3DInt32(0, 0, +1),
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Vector3DInt32(0, -1, 0),
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Vector3DInt32(0, +1, 0),
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Vector3DInt32(-1, 0, 0),
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Vector3DInt32(+1, 0, 0)
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};
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const Vector3DInt32 arrayPathfinderEdges[12] =
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{
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Vector3DInt32(0, -1, -1),
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Vector3DInt32(0, -1, +1),
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Vector3DInt32(0, +1, -1),
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Vector3DInt32(0, +1, +1),
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Vector3DInt32(-1, 0, -1),
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Vector3DInt32(-1, 0, +1),
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Vector3DInt32(+1, 0, -1),
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Vector3DInt32(+1, 0, +1),
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Vector3DInt32(-1, -1, 0),
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Vector3DInt32(-1, +1, 0),
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Vector3DInt32(+1, -1, 0),
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Vector3DInt32(+1, +1, 0)
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};
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const Vector3DInt32 arrayPathfinderCorners[8] =
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{
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Vector3DInt32(-1, -1, -1),
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Vector3DInt32(-1, -1, +1),
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Vector3DInt32(-1, +1, -1),
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Vector3DInt32(-1, +1, +1),
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Vector3DInt32(+1, -1, -1),
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Vector3DInt32(+1, -1, +1),
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Vector3DInt32(+1, +1, -1),
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Vector3DInt32(+1, +1, +1)
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};
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/// This function provides the default method for checking whether a given voxel
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/// This function provides the default method for checking whether a given voxel
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/// is valid for the path computed by the AStarPathfinder.
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/// is valid for the path computed by the AStarPathfinder.
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@ -1,67 +0,0 @@
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#include "PolyVoxCore/AStarPathfinder.h"
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using namespace PolyVox;
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namespace PolyVox
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{
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const Vector3DInt32 arrayPathfinderFaces[6] =
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{
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Vector3DInt32(0, 0, -1),
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Vector3DInt32(0, 0, +1),
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Vector3DInt32(0, -1, 0),
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Vector3DInt32(0, +1, 0),
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Vector3DInt32(-1, 0, 0),
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Vector3DInt32(+1, 0, 0)
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};
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const Vector3DInt32 arrayPathfinderEdges[12] =
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{
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Vector3DInt32(0, -1, -1),
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Vector3DInt32(0, -1, +1),
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Vector3DInt32(0, +1, -1),
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Vector3DInt32(0, +1, +1),
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Vector3DInt32(-1, 0, -1),
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Vector3DInt32(-1, 0, +1),
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Vector3DInt32(+1, 0, -1),
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Vector3DInt32(+1, 0, +1),
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Vector3DInt32(-1, -1, 0),
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Vector3DInt32(-1, +1, 0),
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Vector3DInt32(+1, -1, 0),
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Vector3DInt32(+1, +1, 0)
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};
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const Vector3DInt32 arrayPathfinderCorners[8] =
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{
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Vector3DInt32(-1, -1, -1),
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Vector3DInt32(-1, -1, +1),
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Vector3DInt32(-1, +1, -1),
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Vector3DInt32(-1, +1, +1),
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Vector3DInt32(+1, -1, -1),
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Vector3DInt32(+1, -1, +1),
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Vector3DInt32(+1, +1, -1),
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Vector3DInt32(+1, +1, +1)
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};
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}
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