Added the parts of boost which we need to access shared_ptr and weak_ptr. This will allow for improved memory management of large volumes.
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@ -18,7 +18,7 @@
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#include "OpenGLVertexBufferObjectSupport.h"
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#include "Shapes.h"
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const PolyVox::uint16 g_uVolumeSideLength = 256;
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const PolyVox::uint16 g_uVolumeSideLength = 128;
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const PolyVox::uint16 g_uRegionSideLength = 16;
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const PolyVox::uint16 g_uVolumeSideLengthInRegions = g_uVolumeSideLength / g_uRegionSideLength;
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