Merge branch 'develop' into feature/optimize-paged-volume

This commit is contained in:
David Williams 2015-03-21 16:24:46 +01:00
commit d6c708f869
4 changed files with 12 additions and 12 deletions

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@ -123,7 +123,7 @@ namespace PolyVox
template <typename VoxelType> template <typename VoxelType>
uint32_t BaseVolume<VoxelType>::calculateSizeInBytes(void) uint32_t BaseVolume<VoxelType>::calculateSizeInBytes(void)
{ {
return getWidth() * getHeight() * getDepth() * sizeof(VoxelType); return this->getWidth() * this->getHeight() * this->getDepth() * sizeof(VoxelType);
} }
} }

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@ -57,7 +57,7 @@ namespace PolyVox
uint32_t getNoOfIndices(void) const; uint32_t getNoOfIndices(void) const;
IndexType getIndex(uint32_t index) const; IndexType getIndex(uint32_t index) const;
const IndexType* getRawIndexData(void); const IndexType* getRawIndexData(void) const;
POLYVOX_DEPRECATED const std::vector<IndexType>& getIndices(void) const; POLYVOX_DEPRECATED const std::vector<IndexType>& getIndices(void) const;
const Vector3DInt32& getOffset(void) const; const Vector3DInt32& getOffset(void) const;

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@ -70,7 +70,7 @@ namespace PolyVox
} }
template <typename VertexType, typename IndexType> template <typename VertexType, typename IndexType>
const IndexType* Mesh<VertexType, IndexType>::getRawIndexData(void) const IndexType* Mesh<VertexType, IndexType>::getRawIndexData(void) const
{ {
return &(m_vecIndices[0]); return &(m_vecIndices[0]);
} }

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@ -76,9 +76,9 @@ namespace PolyVox
// Base version updates position and validity flags. // Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::setPosition(xPos, yPos, zPos); BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::setPosition(xPos, yPos, zPos);
m_bIsCurrentPositionValidInX = mVolume->getEnclosingRegion().containsPointInX(xPos); m_bIsCurrentPositionValidInX = this->mVolume->getEnclosingRegion().containsPointInX(xPos);
m_bIsCurrentPositionValidInY = mVolume->getEnclosingRegion().containsPointInY(yPos); m_bIsCurrentPositionValidInY = this->mVolume->getEnclosingRegion().containsPointInY(yPos);
m_bIsCurrentPositionValidInZ = mVolume->getEnclosingRegion().containsPointInZ(zPos); m_bIsCurrentPositionValidInZ = this->mVolume->getEnclosingRegion().containsPointInZ(zPos);
// Then we update the voxel pointer // Then we update the voxel pointer
if(this->isCurrentPositionValid()) if(this->isCurrentPositionValid())
@ -124,7 +124,7 @@ namespace PolyVox
// Base version updates position and validity flags. // Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveX(); BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveX();
m_bIsCurrentPositionValidInX = mVolume->getEnclosingRegion().containsPointInX(mXPosInVolume); m_bIsCurrentPositionValidInX = this->mVolume->getEnclosingRegion().containsPointInX(this->mXPosInVolume);
// Then we update the voxel pointer // Then we update the voxel pointer
if(this->isCurrentPositionValid() && bIsOldPositionValid ) if(this->isCurrentPositionValid() && bIsOldPositionValid )
@ -146,7 +146,7 @@ namespace PolyVox
// Base version updates position and validity flags. // Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveY(); BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveY();
m_bIsCurrentPositionValidInY = mVolume->getEnclosingRegion().containsPointInY(mYPosInVolume); m_bIsCurrentPositionValidInY = this->mVolume->getEnclosingRegion().containsPointInY(this->mYPosInVolume);
// Then we update the voxel pointer // Then we update the voxel pointer
if(this->isCurrentPositionValid() && bIsOldPositionValid ) if(this->isCurrentPositionValid() && bIsOldPositionValid )
@ -168,7 +168,7 @@ namespace PolyVox
// Base version updates position and validity flags. // Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveZ(); BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::movePositiveZ();
m_bIsCurrentPositionValidInZ = mVolume->getEnclosingRegion().containsPointInZ(mZPosInVolume); m_bIsCurrentPositionValidInZ = this->mVolume->getEnclosingRegion().containsPointInZ(this->mZPosInVolume);
// Then we update the voxel pointer // Then we update the voxel pointer
if(this->isCurrentPositionValid() && bIsOldPositionValid ) if(this->isCurrentPositionValid() && bIsOldPositionValid )
@ -190,7 +190,7 @@ namespace PolyVox
// Base version updates position and validity flags. // Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeX(); BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeX();
m_bIsCurrentPositionValidInX = mVolume->getEnclosingRegion().containsPointInX(mXPosInVolume); m_bIsCurrentPositionValidInX = this->mVolume->getEnclosingRegion().containsPointInX(this->mXPosInVolume);
// Then we update the voxel pointer // Then we update the voxel pointer
if(this->isCurrentPositionValid() && bIsOldPositionValid ) if(this->isCurrentPositionValid() && bIsOldPositionValid )
@ -212,7 +212,7 @@ namespace PolyVox
// Base version updates position and validity flags. // Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeY(); BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeY();
m_bIsCurrentPositionValidInY = mVolume->getEnclosingRegion().containsPointInY(mYPosInVolume); m_bIsCurrentPositionValidInY = this->mVolume->getEnclosingRegion().containsPointInY(this->mYPosInVolume);
// Then we update the voxel pointer // Then we update the voxel pointer
if(this->isCurrentPositionValid() && bIsOldPositionValid ) if(this->isCurrentPositionValid() && bIsOldPositionValid )
@ -234,7 +234,7 @@ namespace PolyVox
// Base version updates position and validity flags. // Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeZ(); BaseVolume<VoxelType>::template Sampler< RawVolume<VoxelType> >::moveNegativeZ();
m_bIsCurrentPositionValidInZ = mVolume->getEnclosingRegion().containsPointInZ(mZPosInVolume); m_bIsCurrentPositionValidInZ = this->mVolume->getEnclosingRegion().containsPointInZ(this->mZPosInVolume);
// Then we update the voxel pointer // Then we update the voxel pointer
if(this->isCurrentPositionValid() && bIsOldPositionValid ) if(this->isCurrentPositionValid() && bIsOldPositionValid )