Renamed BlockVolume to Volume.

Renamed BlockVolumeIterator to VolumeIterator.
This commit is contained in:
David Williams
2009-03-19 22:04:34 +00:00
parent 1dcec5bd3b
commit d951f4d3b0
29 changed files with 202 additions and 202 deletions

View File

@ -1,4 +1,4 @@
#include "PolyVoxCore/BlockVolume.h"
#include "PolyVoxCore/Volume.h"
#include "PolyVoxCore/IndexedSurfacePatch.h"
#include "PolyVoxCore/SurfaceExtractors.h"
#include "PolyVoxCore/Utility.h"
@ -42,7 +42,7 @@ int g_frameCounter = 0;
bool g_bUseOpenGLVertexBufferObjects;
//Creates a volume 128x128x128
BlockVolume<uint8> g_volData(logBase2(g_uVolumeSideLength));
Volume<uint8> g_volData(logBase2(g_uVolumeSideLength));
//Rather than storing one big mesh, the volume is broken into regions and a mesh is stored for each region
OpenGLSurfacePatch g_openGLSurfacePatches[g_uVolumeSideLengthInRegions][g_uVolumeSideLengthInRegions][g_uVolumeSideLengthInRegions];