Renamed BlockVolume to Volume.

Renamed BlockVolumeIterator to VolumeIterator.
This commit is contained in:
David Williams
2009-03-19 22:04:34 +00:00
parent 1dcec5bd3b
commit d951f4d3b0
29 changed files with 202 additions and 202 deletions

View File

@ -22,28 +22,28 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef __PolyVox_GradientEstimators_H__
#define __PolyVox_GradientEstimators_H__
#include "BlockVolumeIterator.h"
#include "VolumeIterator.h"
#include <vector>
namespace PolyVox
{
template <typename VoxelType>
Vector3DFloat computeCentralDifferenceGradient(const BlockVolumeIterator<VoxelType>& volIter);
Vector3DFloat computeCentralDifferenceGradient(const VolumeIterator<VoxelType>& volIter);
template <typename VoxelType>
Vector3DFloat computeSmoothCentralDifferenceGradient(BlockVolumeIterator<VoxelType>& volIter);
Vector3DFloat computeSmoothCentralDifferenceGradient(VolumeIterator<VoxelType>& volIter);
template <typename VoxelType>
Vector3DFloat computeDecimatedCentralDifferenceGradient(BlockVolumeIterator<VoxelType>& volIter);
Vector3DFloat computeDecimatedCentralDifferenceGradient(VolumeIterator<VoxelType>& volIter);
template <typename VoxelType>
Vector3DFloat computeSobelGradient(const BlockVolumeIterator<VoxelType>& volIter);
Vector3DFloat computeSobelGradient(const VolumeIterator<VoxelType>& volIter);
template <typename VoxelType>
Vector3DFloat computeSmoothSobelGradient(BlockVolumeIterator<VoxelType>& volIter);
Vector3DFloat computeSmoothSobelGradient(VolumeIterator<VoxelType>& volIter);
POLYVOX_API void computeNormalsForVertices(BlockVolume<uint8>* volumeData, IndexedSurfacePatch& isp, NormalGenerationMethod normalGenerationMethod);
POLYVOX_API Vector3DFloat computeNormal(BlockVolume<uint8>* volumeData, const Vector3DFloat& v3dPos, NormalGenerationMethod normalGenerationMethod);
POLYVOX_API void computeNormalsForVertices(Volume<uint8>* volumeData, IndexedSurfacePatch& isp, NormalGenerationMethod normalGenerationMethod);
POLYVOX_API Vector3DFloat computeNormal(Volume<uint8>* volumeData, const Vector3DFloat& v3dPos, NormalGenerationMethod normalGenerationMethod);
}
#include "GradientEstimators.inl"