Renamed BlockVolume to Volume.

Renamed BlockVolumeIterator to VolumeIterator.
This commit is contained in:
David Williams
2009-03-19 22:04:34 +00:00
parent 1dcec5bd3b
commit d951f4d3b0
29 changed files with 202 additions and 202 deletions

View File

@ -44,14 +44,14 @@ namespace PolyVox
Region getEnclosingRegion(void) const;
int32 getLastModifiedTimeForRegion(uint16 uX, uint16 uY, uint16 uZ);
uint16 getSideLength(void);
BlockVolume<uint8>* getVolumeData(void) const;
Volume<uint8>* getVolumeData(void) const;
uint8 getVoxelAt(const Vector3DUint16& pos);
uint8 getVoxelAt(uint16 uX, uint16 uY, uint16 uZ);
//Setters
void setAllRegionsModified(void);
void setLockedVoxelAt(uint16 x, uint16 y, uint16 z, uint8 value);
void setVolumeData(BlockVolume<uint8>* volumeDataToSet);
void setVolumeData(Volume<uint8>* volumeDataToSet);
void setVoxelAt(uint16 x, uint16 y, uint16 z, uint8 value);
//Others
@ -62,7 +62,7 @@ namespace PolyVox
private:
bool m_bIsLocked;
Region m_regLastLocked;
BlockVolume<uint8>* volumeData;
Volume<uint8>* volumeData;
//It's not what the block class was designed for, but it
//provides a handy way of storing a 3D grid of values.