Replaced LargeVolume and SimpleVolume with PagedVolume in tests and examples.
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@ -27,7 +27,7 @@ freely, subject to the following restrictions:
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#include "PolyVoxCore/MarchingCubesSurfaceExtractor.h"
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#include "PolyVoxCore/Mesh.h"
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#include "PolyVoxCore/RawVolume.h"
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#include "PolyVoxCore/SimpleVolume.h"
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#include "PolyVoxCore/PagedVolume.h"
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#include "PolyVoxCore/VolumeResampler.h"
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#include <QApplication>
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@ -35,7 +35,7 @@ freely, subject to the following restrictions:
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//Use the PolyVox namespace
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using namespace PolyVox;
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void createSphereInVolume(SimpleVolume<uint8_t>& volData, float fRadius)
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void createSphereInVolume(PagedVolume<uint8_t>& volData, float fRadius)
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{
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//This vector hold the position of the center of the volume
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Vector3DFloat v3dVolCenter(volData.getWidth() / 2, volData.getHeight() / 2, volData.getDepth() / 2);
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@ -76,17 +76,17 @@ int main(int argc, char *argv[])
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openGLWidget.show();
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//Create an empty volume and then place a sphere in it
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SimpleVolume<uint8_t> volData(PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(63, 63, 63)));
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PagedVolume<uint8_t> volData(PolyVox::Region(Vector3DInt32(0, 0, 0), Vector3DInt32(63, 63, 63)));
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createSphereInVolume(volData, 28);
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//Smooth the data - should reimplement this using LowPassFilter
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//smoothRegion<SimpleVolume, Density8>(volData, volData.getEnclosingRegion());
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//smoothRegion<SimpleVolume, Density8>(volData, volData.getEnclosingRegion());
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//smoothRegion<SimpleVolume, Density8>(volData, volData.getEnclosingRegion());
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//smoothRegion<PagedVolume, Density8>(volData, volData.getEnclosingRegion());
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//smoothRegion<PagedVolume, Density8>(volData, volData.getEnclosingRegion());
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//smoothRegion<PagedVolume, Density8>(volData, volData.getEnclosingRegion());
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RawVolume<uint8_t> volDataLowLOD(PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(15, 31, 31)));
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VolumeResampler< SimpleVolume<uint8_t>, RawVolume<uint8_t> > volumeResampler(&volData, PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(31, 63, 63)), &volDataLowLOD, volDataLowLOD.getEnclosingRegion());
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VolumeResampler< PagedVolume<uint8_t>, RawVolume<uint8_t> > volumeResampler(&volData, PolyVox::Region(Vector3DInt32(0, 0, 0), Vector3DInt32(31, 63, 63)), &volDataLowLOD, volDataLowLOD.getEnclosingRegion());
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volumeResampler.execute();
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//Extract the surface
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