Massive changes to the organisation of PolyVoxCore and PolyVoxYtil.
Also added start of logging capability.
This commit is contained in:
658
library/PolyVoxCore/include/VolumeIterator.inl
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658
library/PolyVoxCore/include/VolumeIterator.inl
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@ -0,0 +1,658 @@
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#pragma region License
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/******************************************************************************
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This file is part of the PolyVox library
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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||||
You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#pragma endregion
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#pragma region Headers
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#include "PolyVoxImpl/BlockData.h"
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#include "Volume.h"
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#include "Vector.h"
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#include "Region.h"
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#include <limits>
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#pragma endregion
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namespace PolyVox
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{
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#pragma region Constructors/Destructors
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template <typename VoxelType>
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VolumeIterator<VoxelType>::VolumeIterator(Volume<VoxelType>& volume)
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:mVolume(volume)
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{
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}
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template <typename VoxelType>
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VolumeIterator<VoxelType>::~VolumeIterator()
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{
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}
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#pragma endregion
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#pragma region Operators
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template <typename VoxelType>
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bool VolumeIterator<VoxelType>::operator==(const VolumeIterator<VoxelType>& rhs)
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{
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//We could just check whether the two mCurrentVoxel pointers are equal, but this may not
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//be safe in the future if we decide to allow blocks to be shared between volumes
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//So we really check whether the positions are the same.
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//NOTE: With all iterator comparisons it is the users job to ensure they at least point
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//to the same volume. Otherwise they are not comparible.
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assert(&mVolume == &rhs.mVolume);
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return
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(
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(mXPosInVolume == rhs.mXPosInVolume) &&
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(mYPosInVolume == rhs.mYPosInVolume) &&
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(mZPosInVolume == rhs.mZPosInVolume)
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);
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}
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template <typename VoxelType>
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bool VolumeIterator<VoxelType>::operator<(const VolumeIterator<VoxelType>& rhs)
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{
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assert(&mVolume == &rhs.mVolume);
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if(mZPosInVolume < rhs.mZPosInVolume)
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return true;
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if(mZPosInVolume > rhs.mZPosInVolume)
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return false;
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if(mYPosInVolume < rhs.mYPosInVolume)
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return true;
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if(mYPosInVolume > rhs.mYPosInVolume)
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return false;
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if(mXPosInVolume < rhs.mXPosInVolume)
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return true;
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if(mXPosInVolume > rhs.mXPosInVolume)
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return false;
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return false;
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}
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template <typename VoxelType>
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bool VolumeIterator<VoxelType>::operator>(const VolumeIterator<VoxelType>& rhs)
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{
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assert(&mVolume == &rhs.mVolume);
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return (rhs < *this);
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}
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template <typename VoxelType>
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bool VolumeIterator<VoxelType>::operator<=(const VolumeIterator<VoxelType>& rhs)
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{
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assert(&mVolume == &rhs.mVolume);
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return (rhs > *this);
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}
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template <typename VoxelType>
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bool VolumeIterator<VoxelType>::operator>=(const VolumeIterator<VoxelType>& rhs)
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{
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assert(&mVolume == &rhs.mVolume);
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return (rhs < *this);
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}
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#pragma endregion
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#pragma region Getters
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template <typename VoxelType>
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uint16_t VolumeIterator<VoxelType>::getPosX(void) const
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{
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return mXPosInVolume;
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}
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template <typename VoxelType>
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uint16_t VolumeIterator<VoxelType>::getPosY(void) const
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{
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return mYPosInVolume;
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}
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template <typename VoxelType>
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uint16_t VolumeIterator<VoxelType>::getPosZ(void) const
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{
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return mZPosInVolume;
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}
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template <typename VoxelType>
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VoxelType VolumeIterator<VoxelType>::getSubSampledVoxel(uint8_t uLevel) const
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{
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if(uLevel == 0)
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{
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return getVoxel();
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}
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else if(uLevel == 1)
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{
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VoxelType tValue = getVoxel();
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tValue = (std::min)(tValue, peekVoxel1px0py0pz());
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tValue = (std::min)(tValue, peekVoxel0px1py0pz());
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tValue = (std::min)(tValue, peekVoxel1px1py0pz());
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tValue = (std::min)(tValue, peekVoxel0px0py1pz());
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tValue = (std::min)(tValue, peekVoxel1px0py1pz());
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tValue = (std::min)(tValue, peekVoxel0px1py1pz());
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tValue = (std::min)(tValue, peekVoxel1px1py1pz());
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return tValue;
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}
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else
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{
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const uint8_t uSize = 1 << uLevel;
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VoxelType tValue = std::numeric_limits<VoxelType>::max();
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for(uint8_t z = 0; z < uSize; ++z)
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{
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for(uint8_t y = 0; y < uSize; ++y)
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{
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for(uint8_t x = 0; x < uSize; ++x)
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{
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tValue = (std::min)(tValue, mVolume.getVoxelAt(mXPosInVolume + x, mYPosInVolume + y, mZPosInVolume + z));
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}
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}
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}
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return tValue;
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}
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}
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template <typename VoxelType>
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const Volume<VoxelType>& VolumeIterator<VoxelType>::getVolume(void) const
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{
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return mVolume;
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}
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template <typename VoxelType>
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VoxelType VolumeIterator<VoxelType>::getVoxel(void) const
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{
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return *mCurrentVoxel;
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}
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#pragma endregion
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#pragma region Setters
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template <typename VoxelType>
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void VolumeIterator<VoxelType>::setPosition(const Vector3DInt16& v3dNewPos)
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{
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setPosition(v3dNewPos.getX(), v3dNewPos.getY(), v3dNewPos.getZ());
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}
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template <typename VoxelType>
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void VolumeIterator<VoxelType>::setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos)
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{
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mXPosInVolume = xPos;
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mYPosInVolume = yPos;
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mZPosInVolume = zPos;
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mXBlock = mXPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mYBlock = mYPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mZBlock = mZPosInVolume >> mVolume.m_uBlockSideLengthPower;
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mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower);
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mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower);
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mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.m_uBlockSideLengthPower);
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mBlockIndexInVolume = mXBlock +
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mYBlock * mVolume.m_uSideLengthInBlocks +
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mZBlock * mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks;
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boost::shared_ptr< BlockData<VoxelType> > currentBlock = mVolume.m_pBlocks[mBlockIndexInVolume].m_pBlockData;
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mVoxelIndexInBlock = mXPosInBlock +
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mYPosInBlock * mVolume.m_uBlockSideLength +
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mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
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}
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template <typename VoxelType>
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void VolumeIterator<VoxelType>::setValidRegion(const Region& region)
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{
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setValidRegion(region.getLowerCorner().getX(),region.getLowerCorner().getY(),region.getLowerCorner().getZ(),region.getUpperCorner().getX(),region.getUpperCorner().getY(),region.getUpperCorner().getZ());
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}
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template <typename VoxelType>
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void VolumeIterator<VoxelType>::setValidRegion(uint16_t xFirst, uint16_t yFirst, uint16_t zFirst, uint16_t xLast, uint16_t yLast, uint16_t zLast)
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{
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mXRegionFirst = xFirst;
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mYRegionFirst = yFirst;
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mZRegionFirst = zFirst;
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mXRegionLast = xLast;
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mYRegionLast = yLast;
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mZRegionLast = zLast;
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mXRegionFirstBlock = mXRegionFirst >> mVolume.m_uBlockSideLengthPower;
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mYRegionFirstBlock = mYRegionFirst >> mVolume.m_uBlockSideLengthPower;
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mZRegionFirstBlock = mZRegionFirst >> mVolume.m_uBlockSideLengthPower;
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mXRegionLastBlock = mXRegionLast >> mVolume.m_uBlockSideLengthPower;
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mYRegionLastBlock = mYRegionLast >> mVolume.m_uBlockSideLengthPower;
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mZRegionLastBlock = mZRegionLast >> mVolume.m_uBlockSideLengthPower;
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}
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#pragma endregion
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#pragma region Other
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template <typename VoxelType>
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bool VolumeIterator<VoxelType>::isValidForRegion(void) const
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{
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return mIsValidForRegion;
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}
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template <typename VoxelType>
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void VolumeIterator<VoxelType>::moveForwardInRegionXYZFast(void)
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{
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mXPosInBlock++;
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mCurrentVoxel++;
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mXPosInVolume++;
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if((mXPosInBlock == mVolume.m_uBlockSideLength) || (mXPosInVolume > mXRegionLast))
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{
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mXPosInVolume = (std::max)(mXRegionFirst,uint16_t(mXBlock * mVolume.m_uBlockSideLength));
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mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower);
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mVoxelIndexInBlock = mXPosInBlock +
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mYPosInBlock * mVolume.m_uBlockSideLength +
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mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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boost::shared_ptr< BlockData<VoxelType> > currentBlock = mVolume.m_pBlocks[mBlockIndexInVolume];
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mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
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mYPosInBlock++;
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mYPosInVolume++;
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mCurrentVoxel += mVolume.m_uBlockSideLength;
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if((mYPosInBlock == mVolume.m_uBlockSideLength) || (mYPosInVolume > mYRegionLast))
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{
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mYPosInVolume = (std::max)(mYRegionFirst,uint16_t(mYBlock * mVolume.m_uBlockSideLength));
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mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower);
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mVoxelIndexInBlock = mXPosInBlock +
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mYPosInBlock * mVolume.m_uBlockSideLength +
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mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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BlockData<VoxelType>* currentBlock = mVolume.m_pBlocks[mBlockIndexInVolume];
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mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
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mZPosInBlock++;
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mZPosInVolume++;
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mCurrentVoxel += mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
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if((mZPosInBlock == mVolume.m_uBlockSideLength) || (mZPosInVolume > mZRegionLast))
|
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{
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//At this point we've left the current block. Find a new one...
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|
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++mXBlock;
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++mBlockIndexInVolume;
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if(mXBlock > mXRegionLastBlock)
|
||||
{
|
||||
mXBlock = mXRegionFirstBlock;
|
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mBlockIndexInVolume = mXBlock +
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mYBlock * mVolume.m_uSideLengthInBlocks +
|
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mZBlock * mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks;
|
||||
|
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++mYBlock;
|
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mBlockIndexInVolume += mVolume.m_uSideLengthInBlocks;
|
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if(mYBlock > mYRegionLastBlock)
|
||||
{
|
||||
mYBlock = mYRegionFirstBlock;
|
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mBlockIndexInVolume = mXBlock +
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mYBlock * mVolume.m_uSideLengthInBlocks +
|
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mZBlock * mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks;
|
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|
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++mZBlock;
|
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mBlockIndexInVolume += mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks;
|
||||
if(mZBlock > mZRegionLastBlock)
|
||||
{
|
||||
mIsValidForRegion = false;
|
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return;
|
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}
|
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}
|
||||
}
|
||||
|
||||
BlockData<VoxelType>* currentBlock = mVolume.m_pBlocks[mBlockIndexInVolume];
|
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//mCurrentBlock = mVolume->m_pBlocks[mBlockIndexInVolume];
|
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|
||||
mXPosInVolume = (std::max)(mXRegionFirst,uint16_t(mXBlock * mVolume.m_uBlockSideLength));
|
||||
mYPosInVolume = (std::max)(mYRegionFirst,uint16_t(mYBlock * mVolume.m_uBlockSideLength));
|
||||
mZPosInVolume = (std::max)(mZRegionFirst,uint16_t(mZBlock * mVolume.m_uBlockSideLength));
|
||||
|
||||
mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower);
|
||||
mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower);
|
||||
mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.m_uBlockSideLengthPower);
|
||||
|
||||
mVoxelIndexInBlock = mXPosInBlock +
|
||||
mYPosInBlock * mVolume.m_uBlockSideLength +
|
||||
mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength;
|
||||
|
||||
mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
bool VolumeIterator<VoxelType>::moveForwardInRegionXYZ(void)
|
||||
{
|
||||
if(mXPosInVolume < mXRegionLast)
|
||||
{
|
||||
++mXPosInVolume;
|
||||
if(mXPosInVolume % mVolume.m_uBlockSideLength != 0)
|
||||
{
|
||||
//No need to compute new block.
|
||||
++mVoxelIndexInBlock;
|
||||
++mCurrentVoxel;
|
||||
}
|
||||
else
|
||||
{
|
||||
//A more complex situation. Just call setPosition().
|
||||
setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mXPosInVolume = mXRegionFirst;
|
||||
if(mYPosInVolume < mYRegionLast)
|
||||
{
|
||||
++mYPosInVolume;
|
||||
//In the case of 'X' we used a trick to avoid calling this evey time. It's hard to use the same
|
||||
//trick here because the x position has been reset and so is likely to be in a different block.
|
||||
setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
|
||||
}
|
||||
else
|
||||
{
|
||||
mYPosInVolume = mYRegionFirst;
|
||||
if(mZPosInVolume < mZRegionLast)
|
||||
{
|
||||
++mZPosInVolume;
|
||||
//In the case of 'X' we used a trick to avoid calling this evey time. It's hard to use the same
|
||||
//trick here because the x position has been reset and so is likely to be in a different block.
|
||||
setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume);
|
||||
}
|
||||
else
|
||||
{
|
||||
//We've hit the end of the region. Reset x and y positions to where they were.
|
||||
mXPosInVolume = mXRegionLast;
|
||||
mYPosInVolume = mYRegionLast;
|
||||
|
||||
//Return false to indicate we failed to move forward.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
#pragma endregion
|
||||
|
||||
#pragma region Peekers
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel - 1);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny1nz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny0pz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel - mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny1pz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py1nz(void) const
|
||||
{
|
||||
if((mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py0pz(void) const
|
||||
{
|
||||
return *mCurrentVoxel;
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py1pz(void) const
|
||||
{
|
||||
if((mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py1nz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py0pz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py1pz(void) const
|
||||
{
|
||||
if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume+1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py1nz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume-1);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py0pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume);
|
||||
}
|
||||
|
||||
template <typename VoxelType>
|
||||
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py1pz(void) const
|
||||
{
|
||||
if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1))
|
||||
{
|
||||
return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength);
|
||||
}
|
||||
return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume+1);
|
||||
}
|
||||
#pragma endregion
|
||||
}
|
Reference in New Issue
Block a user