Started getting rid of IntegrealVector3.
Also added ForwardDeclarations.h
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@ -27,12 +27,12 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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namespace PolyVox
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{
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class VOXEL_SCENE_MANAGER_API SurfaceVertex
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class POLYVOX_API SurfaceVertex
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{
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public:
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SurfaceVertex();
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SurfaceVertex(UIntVector3 positionToSet, float materialToSet, float alphaToSet);
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SurfaceVertex(UIntVector3 positionToSet, Vector3DFloat normalToSet);
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SurfaceVertex(Vector3DUint32 positionToSet, float materialToSet, float alphaToSet);
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SurfaceVertex(Vector3DUint32 positionToSet, Vector3DFloat normalToSet);
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friend bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs);
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friend bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs);
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@ -41,7 +41,7 @@ namespace PolyVox
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const SurfaceEdgeIterator& getEdge(void) const;
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float getMaterial(void) const;
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const Vector3DFloat& getNormal(void) const;
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const UIntVector3& getPosition(void) const;
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const Vector3DUint32& getPosition(void) const;
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void setAlpha(float alphaToSet);
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void setEdge(const SurfaceEdgeIterator& edgeToSet);
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@ -51,7 +51,7 @@ namespace PolyVox
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std::string tostring(void) const;
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private:
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UIntVector3 position;
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Vector3DUint32 position;
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Vector3DFloat normal;
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float material;
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float alpha;
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