Initial version of mesh smoothing code.
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@@ -43,11 +43,11 @@ namespace PolyVox
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bool operator<=(const BlockVolumeIterator& rhs);
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bool operator>=(const BlockVolumeIterator& rhs);
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float getAveragedVoxel(boost::uint16_t size) const;
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VoxelType getMaxedVoxel(boost::uint8_t uLevel) const;
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boost::uint16_t getPosX(void) const;
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boost::uint16_t getPosY(void) const;
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boost::uint16_t getPosZ(void) const;
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const BlockVolume<VoxelType>& getVolume(void) const;
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VoxelType getVoxel(void) const;
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void setPosition(const Vector3DInt16& v3dNewPos);
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