Improvements to the way blending between materials is handled.

This commit is contained in:
David Williams
2009-10-24 18:48:52 +00:00
parent c695a7bc86
commit e820b3de6e
2 changed files with 10 additions and 1 deletions

View File

@ -98,7 +98,11 @@ namespace PolyVox
m_vecTriangleIndices.push_back(index1);
m_vecTriangleIndices.push_back(index2);
if((m_vecVertices[index0].material != m_vecVertices[index1].material) || (m_vecVertices[index0].material != m_vecVertices[index2].material))
if((m_vecVertices[index0].material == m_vecVertices[index1].material) && (m_vecVertices[index0].material == m_vecVertices[index2].material))
{
m_mapUsedMaterials.insert(m_vecVertices[index0].material);
}
else
{
m_vecVertices[index0].m_bIsMaterialEdgeVertex = true;
m_vecVertices[index1].m_bIsMaterialEdgeVertex = true;