Applied default Visual Studio formatting to most files. This is a quick fix for the tabs vs spaces issue that messes up the formatting in any editor (esp. Linux) which handles tabs/spaces differently to Visual Studio. Some parts of the formatting look a bit worse but overall it should be better (or at least more consistent).
I didn't apply the changes to a few macro-heavy files as Visual Studio removes all indentation from macros, whereas the indentation can be handy to see nesting.
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@ -93,13 +93,13 @@ namespace PolyVox
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Type getDensity() const { return m_uDensity; }
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/**
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* Set the density of the voxel
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*
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*
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* \param uDensity The density to set to
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*/
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void setDensity(Type uDensity) { m_uDensity = uDensity; }
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/// \return The maximum allowed density of the voxel
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static Type getMaxDensity() { return (std::numeric_limits<Type>::max)(); }
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static Type getMaxDensity() { return (std::numeric_limits<Type>::max)(); }
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/// \return The minimum allowed density of the voxel
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static Type getMinDensity() { return (std::numeric_limits<Type>::min)(); }
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@ -175,7 +175,7 @@ namespace PolyVox
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}
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DensityType getThreshold(void)
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{
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{
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return m_tThreshold;
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}
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