Applied default Visual Studio formatting to most files. This is a quick fix for the tabs vs spaces issue that messes up the formatting in any editor (esp. Linux) which handles tabs/spaces differently to Visual Studio. Some parts of the formatting look a bit worse but overall it should be better (or at least more consistent).

I didn't apply the changes to a few macro-heavy files as Visual Studio removes all indentation from macros, whereas the indentation can be handy to see nesting.
This commit is contained in:
David Williams
2015-12-26 23:11:27 +00:00
parent b3ca051878
commit e89a55d154
58 changed files with 1117 additions and 1114 deletions

View File

@ -49,26 +49,26 @@ namespace PolyVox
/// Constructor
FilePager(const std::string& strFolderName = ".")
:PagedVolume<VoxelType>::Pager()
,m_strFolderName(strFolderName)
, m_strFolderName(strFolderName)
{
// Add the trailing slash, assuming the user dind't already do it.
// Add the trailing slash, assuming the user dind't already do it.
if ((m_strFolderName.back() != '/') && (m_strFolderName.back() != '\\'))
{
{
m_strFolderName.append("/");
}
}
// Build a unique postfix to avoid filename conflicts between multiple pagers/runs.
// Not a very robust solution but this class is meant as an example for testing really.
std::stringstream ss;
ss << time(0) << "--"; // Avoid multiple runs using the same filenames.
ss << this; // Avoid multiple FilePagers using the same filenames.
m_strPostfix = ss.str();
// Build a unique postfix to avoid filename conflicts between multiple pagers/runs.
// Not a very robust solution but this class is meant as an example for testing really.
std::stringstream ss;
ss << time(0) << "--"; // Avoid multiple runs using the same filenames.
ss << this; // Avoid multiple FilePagers using the same filenames.
m_strPostfix = ss.str();
}
/// Destructor
virtual ~FilePager()
{
for(std::vector<std::string>::iterator iter = m_vecCreatedFiles.begin(); iter < m_vecCreatedFiles.end(); iter++)
for (std::vector<std::string>::iterator iter = m_vecCreatedFiles.begin(); iter < m_vecCreatedFiles.end(); iter++)
{
POLYVOX_LOG_WARNING_IF(std::remove(iter->c_str()) != 0, "Failed to delete '", *iter, "' when destroying FilePager");
}
@ -84,8 +84,8 @@ namespace PolyVox
std::stringstream ssFilename;
ssFilename << m_strFolderName << "/"
<< region.getLowerX() << "_" << region.getLowerY() << "_" << region.getLowerZ() << "_"
<< region.getUpperX() << "_" << region.getUpperY() << "_" << region.getUpperZ()
<< "--" << m_strPostfix;
<< region.getUpperX() << "_" << region.getUpperY() << "_" << region.getUpperZ()
<< "--" << m_strPostfix;
std::string filename = ssFilename.str();
@ -93,14 +93,14 @@ namespace PolyVox
// the gameplay-cubiquity integration. See: https://github.com/blackberry/GamePlay/issues/919
FILE* pFile = fopen(filename.c_str(), "rb");
if(pFile)
if (pFile)
{
POLYVOX_LOG_TRACE("Paging in data for ", region);
/*fseek(pFile, 0L, SEEK_END);
size_t fileSizeInBytes = ftell(pFile);
fseek(pFile, 0L, SEEK_SET);
uint8_t* buffer = new uint8_t[fileSizeInBytes];
fread(buffer, sizeof(uint8_t), fileSizeInBytes, pFile);
pChunk->setData(buffer, fileSizeInBytes);
@ -108,7 +108,7 @@ namespace PolyVox
fread(pChunk->getData(), sizeof(uint8_t), pChunk->getDataSizeInBytes(), pFile);
if(ferror(pFile))
if (ferror(pFile))
{
POLYVOX_THROW(std::runtime_error, "Error reading in chunk data, even though a file exists.");
}
@ -145,7 +145,7 @@ namespace PolyVox
// the gameplay-cubiquity integration. See: https://github.com/blackberry/GamePlay/issues/919
FILE* pFile = fopen(filename.c_str(), "wb");
if(!pFile)
if (!pFile)
{
POLYVOX_THROW(std::runtime_error, "Unable to open file to write out chunk data.");
}
@ -155,7 +155,7 @@ namespace PolyVox
fwrite(pChunk->getData(), sizeof(uint8_t), pChunk->getDataSizeInBytes(), pFile);
if(ferror(pFile))
if (ferror(pFile))
{
POLYVOX_THROW(std::runtime_error, "Error writing out chunk data.");
}