Applied default Visual Studio formatting to most files. This is a quick fix for the tabs vs spaces issue that messes up the formatting in any editor (esp. Linux) which handles tabs/spaces differently to Visual Studio. Some parts of the formatting look a bit worse but overall it should be better (or at least more consistent).
I didn't apply the changes to a few macro-heavy files as Visual Studio removes all indentation from macros, whereas the indentation can be handy to see nesting.
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@ -49,7 +49,7 @@ namespace PolyVox
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typedef _IndexType IndexType;
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Mesh();
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~Mesh();
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~Mesh();
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IndexType getNoOfVertices(void) const;
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const VertexType& getVertex(IndexType index) const;
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@ -69,9 +69,9 @@ namespace PolyVox
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void clear(void);
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bool isEmpty(void) const;
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void removeUnusedVertices(void);
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private:
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void removeUnusedVertices(void);
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private:
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std::vector<IndexType> m_vecIndices;
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std::vector<VertexType> m_vecVertices;
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Vector3DInt32 m_offset;
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