Applied default Visual Studio formatting to most files. This is a quick fix for the tabs vs spaces issue that messes up the formatting in any editor (esp. Linux) which handles tabs/spaces differently to Visual Studio. Some parts of the formatting look a bit worse but overall it should be better (or at least more consistent).

I didn't apply the changes to a few macro-heavy files as Visual Studio removes all indentation from macros, whereas the indentation can be handy to see nesting.
This commit is contained in:
David Williams
2015-12-26 23:11:27 +00:00
parent b3ca051878
commit e89a55d154
58 changed files with 1117 additions and 1114 deletions

View File

@ -30,7 +30,7 @@ namespace PolyVox
}
template <typename VertexType, typename IndexType>
Mesh<VertexType, IndexType>::~Mesh()
Mesh<VertexType, IndexType>::~Mesh()
{
}
@ -136,7 +136,7 @@ namespace PolyVox
std::vector<bool> isVertexUsed(m_vecVertices.size());
std::fill(isVertexUsed.begin(), isVertexUsed.end(), false);
for(uint32_t triCt = 0; triCt < m_vecIndices.size(); triCt++)
for (uint32_t triCt = 0; triCt < m_vecIndices.size(); triCt++)
{
int v = m_vecIndices[triCt];
isVertexUsed[v] = true;
@ -144,9 +144,9 @@ namespace PolyVox
int noOfUsedVertices = 0;
std::vector<uint32_t> newPos(m_vecVertices.size());
for(IndexType vertCt = 0; vertCt < m_vecVertices.size(); vertCt++)
for (IndexType vertCt = 0; vertCt < m_vecVertices.size(); vertCt++)
{
if(isVertexUsed[vertCt])
if (isVertexUsed[vertCt])
{
m_vecVertices[noOfUsedVertices] = m_vecVertices[vertCt];
newPos[vertCt] = noOfUsedVertices;
@ -156,7 +156,7 @@ namespace PolyVox
m_vecVertices.resize(noOfUsedVertices);
for(uint32_t triCt = 0; triCt < m_vecIndices.size(); triCt++)
for (uint32_t triCt = 0; triCt < m_vecIndices.size(); triCt++)
{
m_vecIndices[triCt] = newPos[m_vecIndices[triCt]];
}