Add and cleanup some of the API documentation.
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@ -223,6 +223,13 @@ namespace PolyVox
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return m_fDiagonalLength;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// \param uXPos the \c x position of the voxel
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/// \param uYPos the \c y position of the voxel
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/// \param uZPos the \c z position of the voxel
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/// \param tDefault the voxel to be returned if the requested position is outside the volume
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/// \return the voxel value
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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VoxelType Volume<VoxelType>::getVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos, VoxelType tDefault) const
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{
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@ -253,6 +260,11 @@ namespace PolyVox
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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/// \param v3dPos the 3D position of the voxel
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/// \param tDefault the voxel to be returned if the requested position is outside the volume
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/// \return the voxel value
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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VoxelType Volume<VoxelType>::getVoxelAt(const Vector3DUint16& v3dPos, VoxelType tDefault) const
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{
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@ -261,6 +273,13 @@ namespace PolyVox
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#pragma endregion
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#pragma region Setters
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////////////////////////////////////////////////////////////////////////////////
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/// \param uXPos the \c x position of the voxel
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/// \param uYPos the \c y position of the voxel
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/// \param uZPos the \c z position of the voxel
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/// \param tValue the value to which the voxel will be set
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/// \return whether the requested position is inside the volume
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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bool Volume<VoxelType>::setVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos, VoxelType tValue)
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{
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@ -313,6 +332,11 @@ namespace PolyVox
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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/// \param v3dPos the 3D position of the voxel
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/// \param tValue the value to which the voxel will be set
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/// \return whether the requested position is inside the volume
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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bool Volume<VoxelType>::setVoxelAt(const Vector3DUint16& v3dPos, VoxelType tValue)
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{
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@ -321,6 +345,12 @@ namespace PolyVox
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#pragma endregion
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#pragma region Other
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////////////////////////////////////////////////////////////////////////////////
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/// Clean up the memory usage of the volume. Checks for any blocks which are
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/// homogeneous and flags them as such for faster processing and reduced memory
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/// usage.
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/// \param uNoOfBlocksToProcess the number of blocks to process
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////////////////////////////////////////////////////////////////////////////////
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template <typename VoxelType>
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void Volume<VoxelType>::tidyUpMemory(uint32_t uNoOfBlocksToProcess)
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{
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