Added setVoxel() functions to replace setVoxelAt() functions in the same way that getVoxel() replaces getVoxelAt().

This commit is contained in:
Daviw Williams 2013-05-17 16:36:04 +02:00
parent fa8e7c390f
commit ea4d6d3168
8 changed files with 174 additions and 0 deletions

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@ -172,6 +172,10 @@ namespace PolyVox
/// Sets the value used for voxels which are outside the volume /// Sets the value used for voxels which are outside the volume
void setBorderValue(const VoxelType& tBorder); void setBorderValue(const VoxelType& tBorder);
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates /// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
/// Sets the voxel at the position given by a 3D vector
void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue); bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
/// Sets the voxel at the position given by a 3D vector /// Sets the voxel at the position given by a 3D vector
bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue); bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue);

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@ -234,6 +234,32 @@ namespace PolyVox
m_tBorderValue = tBorder; m_tBorderValue = tBorder;
} }
////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel
/// \param uZPos the \c z position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void BaseVolume<VoxelType>::setVoxel(int32_t /*uXPos*/, int32_t /*uYPos*/, int32_t /*uZPos*/, VoxelType /*tValue*/, BoundsCheck /*eBoundsCheck*/)
{
POLYVOX_THROW(not_implemented, "You should never call the base class version of this function.");
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// \param v3dPos the 3D position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void BaseVolume<VoxelType>::setVoxel(const Vector3DInt32& /*v3dPos*/, VoxelType /*tValue*/, BoundsCheck /*eBoundsCheck*/)
{
POLYVOX_THROW(not_implemented, "You should never call the base class version of this function.");
return false;
}
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel /// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel /// \param uYPos the \c y position of the voxel

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@ -283,6 +283,10 @@ namespace PolyVox
/// Sets the number of blocks which can be in memory before the paging system starts unloading them /// Sets the number of blocks which can be in memory before the paging system starts unloading them
void setMaxNumberOfBlocksInMemory(uint32_t uMaxNumberOfBlocksInMemory); void setMaxNumberOfBlocksInMemory(uint32_t uMaxNumberOfBlocksInMemory);
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates /// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
/// Sets the voxel at the position given by a 3D vector
void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue); bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
/// Sets the voxel at the position given by a 3D vector /// Sets the voxel at the position given by a 3D vector
bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue); bool setVoxelAt(const Vector3DInt32& v3dPos, VoxelType tValue);

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@ -280,6 +280,50 @@ namespace PolyVox
m_uMaxNumberOfBlocksInMemory = uMaxNumberOfBlocksInMemory; m_uMaxNumberOfBlocksInMemory = uMaxNumberOfBlocksInMemory;
} }
////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel
/// \param uZPos the \c z position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void LargeVolume<VoxelType>::setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck)
{
// If bounds checking is enabled then we validate the
// bounds, and throw an exception if they are violated.
if(eBoundsCheck == BoundsChecks::Full)
{
if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)) == false)
{
POLYVOX_THROW(std::out_of_range, "Position is outside valid region");
}
}
const int32_t blockX = uXPos >> m_uBlockSideLengthPower;
const int32_t blockY = uYPos >> m_uBlockSideLengthPower;
const int32_t blockZ = uZPos >> m_uBlockSideLengthPower;
const uint16_t xOffset = static_cast<uint16_t>(uXPos - (blockX << m_uBlockSideLengthPower));
const uint16_t yOffset = static_cast<uint16_t>(uYPos - (blockY << m_uBlockSideLengthPower));
const uint16_t zOffset = static_cast<uint16_t>(uZPos - (blockZ << m_uBlockSideLengthPower));
Block<VoxelType>* pUncompressedBlock = getUncompressedBlock(blockX, blockY, blockZ);
pUncompressedBlock->setVoxelAt(xOffset,yOffset,zOffset, tValue);
}
////////////////////////////////////////////////////////////////////////////////
/// \param v3dPos the 3D position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void LargeVolume<VoxelType>::setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, BoundsCheck eBoundsCheck)
{
setVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue, eBoundsCheck);
}
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel /// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel /// \param uYPos the \c y position of the voxel

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@ -128,6 +128,10 @@ namespace PolyVox
/// Gets a voxel at the position given by a 3D vector /// Gets a voxel at the position given by a 3D vector
VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder = VoxelType()) const; VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder = VoxelType()) const;
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
/// Sets the voxel at the position given by a 3D vector
void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates /// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue); bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
/// Sets the voxel at the position given by a 3D vector /// Sets the voxel at the position given by a 3D vector

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@ -210,6 +210,50 @@ namespace PolyVox
return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eWrapMode, tBorder); return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eWrapMode, tBorder);
} }
////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel
/// \param uZPos the \c z position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void RawVolume<VoxelType>::setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck)
{
// If bounds checking is enabled then we validate the
// bounds, and throw an exception if they are violated.
if(eBoundsCheck == BoundsChecks::Full)
{
if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)) == false)
{
POLYVOX_THROW(std::out_of_range, "Position is outside valid region");
}
}
const Vector3DInt32& v3dLowerCorner = this->m_regValidRegion.getLowerCorner();
int32_t iLocalXPos = uXPos - v3dLowerCorner.getX();
int32_t iLocalYPos = uYPos - v3dLowerCorner.getY();
int32_t iLocalZPos = uZPos - v3dLowerCorner.getZ();
m_pData
[
iLocalXPos +
iLocalYPos * this->getWidth() +
iLocalZPos * this->getWidth() * this->getHeight()
] = tValue;
}
////////////////////////////////////////////////////////////////////////////////
/// \param v3dPos the 3D position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void RawVolume<VoxelType>::setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, BoundsCheck eBoundsCheck)
{
setVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue, eBoundsCheck);
}
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel /// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel /// \param uYPos the \c y position of the voxel

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@ -167,6 +167,10 @@ namespace PolyVox
/// Gets a voxel at the position given by a 3D vector /// Gets a voxel at the position given by a 3D vector
VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder = VoxelType()) const; VoxelType getVoxel(const Vector3DInt32& v3dPos, WrapMode eWrapMode, VoxelType tBorder = VoxelType()) const;
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
void setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
/// Sets the voxel at the position given by a 3D vector
void setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, BoundsCheck eBoundsCheck = BoundsChecks::Full);
/// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates /// Sets the voxel at the position given by <tt>x,y,z</tt> coordinates
bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue); bool setVoxelAt(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue);
/// Sets the voxel at the position given by a 3D vector /// Sets the voxel at the position given by a 3D vector

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@ -210,6 +210,50 @@ namespace PolyVox
return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eWrapMode, tBorder); return getVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), eWrapMode, tBorder);
} }
////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel
/// \param uZPos the \c z position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void SimpleVolume<VoxelType>::setVoxel(int32_t uXPos, int32_t uYPos, int32_t uZPos, VoxelType tValue, BoundsCheck eBoundsCheck)
{
// If bounds checking is enabled then we validate the
// bounds, and throw an exception if they are violated.
if(eBoundsCheck == BoundsChecks::Full)
{
if(this->m_regValidRegion.containsPoint(Vector3DInt32(uXPos, uYPos, uZPos)) == false)
{
POLYVOX_THROW(std::out_of_range, "Position is outside valid region");
}
}
const int32_t blockX = uXPos >> m_uBlockSideLengthPower;
const int32_t blockY = uYPos >> m_uBlockSideLengthPower;
const int32_t blockZ = uZPos >> m_uBlockSideLengthPower;
const uint16_t xOffset = uXPos - (blockX << m_uBlockSideLengthPower);
const uint16_t yOffset = uYPos - (blockY << m_uBlockSideLengthPower);
const uint16_t zOffset = uZPos - (blockZ << m_uBlockSideLengthPower);
typename SimpleVolume<VoxelType>::Block* pUncompressedBlock = getUncompressedBlock(blockX, blockY, blockZ);
pUncompressedBlock->setVoxelAt(xOffset,yOffset,zOffset, tValue);
}
////////////////////////////////////////////////////////////////////////////////
/// \param v3dPos the 3D position of the voxel
/// \param tValue the value to which the voxel will be set
/// \return whether the requested position is inside the volume
////////////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
void SimpleVolume<VoxelType>::setVoxel(const Vector3DInt32& v3dPos, VoxelType tValue, BoundsCheck eBoundsCheck)
{
setVoxel(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue, eBoundsCheck);
}
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
/// \param uXPos the \c x position of the voxel /// \param uXPos the \c x position of the voxel
/// \param uYPos the \c y position of the voxel /// \param uYPos the \c y position of the voxel