Refactoring work... working on meshes
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@ -1000,6 +1000,11 @@ namespace Ogre
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result.insert(std::make_pair(materialCt, surfacePatch));
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}*/
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for(std::map<uchar, SurfacePatch>::iterator iterPatch = result.begin(); iterPatch != result.end(); ++iterPatch)
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{
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iterPatch->second.endDefinition();
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}
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return result;
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}
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