More work on compression and bug fixes.
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		| @@ -421,7 +421,7 @@ int main(int argc, char *argv[]) | ||||
| 	openGLWidget.show(); | ||||
|  | ||||
| 	//Create an empty volume and then place a sphere in it | ||||
| 	Volume<MaterialDensityPair44> volData(256, 256, 256); | ||||
| 	Volume<MaterialDensityPair44> volData(1024, 1024, 1024); | ||||
| 	//createSphereInVolume(volData, 30); | ||||
| 	createPerlinVolume(volData); | ||||
|  | ||||
|   | ||||
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