More work on compression and bug fixes.
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@ -421,7 +421,7 @@ int main(int argc, char *argv[])
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openGLWidget.show();
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//Create an empty volume and then place a sphere in it
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Volume<MaterialDensityPair44> volData(256, 256, 256);
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Volume<MaterialDensityPair44> volData(1024, 1024, 1024);
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//createSphereInVolume(volData, 30);
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createPerlinVolume(volData);
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