Removed Ogre logging from main library.

This commit is contained in:
David Williams
2008-02-09 16:58:48 +00:00
parent f29af2f8d4
commit f263714ebc
5 changed files with 4 additions and 25 deletions

View File

@ -24,9 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "PolyVoxSceneManager.h"
#include "VolumeIterator.h"
#include "OgreStringConverter.h"
#include "OgreLogManager.h"
#include <list>
using namespace boost;
@ -58,13 +55,10 @@ namespace Ogre
//Regenerate meshes.
for(uint16_t regionZ = 0; regionZ < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
{
//LogManager::getSingleton().logMessage("regionZ = " + StringConverter::toString(regionZ));
for(uint16_t regionY = 0; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionY)
{
//LogManager::getSingleton().logMessage("regionY = " + StringConverter::toString(regionY));
for(uint16_t regionX = 0; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionX)
{
//LogManager::getSingleton().logMessage("regionX = " + StringConverter::toString(regionX));
if(surfaceUpToDate[regionX][regionY][regionZ] == false)
{
//Generate the surface
@ -238,7 +232,6 @@ namespace Ogre
{
//IndexedSurfacePatch* surfacePatchResult = new IndexedSurfacePatch;
//LogManager::getSingleton().logMessage("Generating Mesh Data");
//First and last voxels in the region
const uint16_t firstX = regionX * OGRE_REGION_SIDE_LENGTH;
const uint16_t firstY = regionY * OGRE_REGION_SIDE_LENGTH;
@ -267,8 +260,6 @@ namespace Ogre
const uint16_t y = volIter.getPosY();
const uint16_t z = volIter.getPosZ();
//LogManager::getSingleton().logMessage("x = " + StringConverter::toString(int(x)) + " y = " + StringConverter::toString(int(y)) + " z = " + StringConverter::toString(int(z)));
//Voxels values
const uint8_t v000 = volIter.getVoxel();
const uint8_t v100 = volIter.peekVoxel1px0py0pz();
@ -537,8 +528,6 @@ namespace Ogre
//while(noOfRemovedVertices > 10); //We don't worry about the last few vertices - it's not worth the overhead of calling the function.
}
//LogManager::getSingleton().logMessage("Finished Generating Mesh Data");
//return singleMaterialPatch;
}
@ -546,7 +535,6 @@ namespace Ogre
{
VolumeIterator volIter(*volumeData); //FIXME - save this somewhere - could be expensive to create?
//LogManager::getSingleton().logMessage("In Loop");
const float posX = position.x;
const float posY = position.y;
const float posZ = position.z;