Removed OgrePrerequisites.h from main library.
This commit is contained in:
@ -29,6 +29,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include <list>
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using namespace boost;
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namespace Ogre
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{
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@ -54,13 +56,13 @@ namespace Ogre
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std::list<RegionGeometry> listChangedRegionGeometry;
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//Regenerate meshes.
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for(uint regionZ = 0; regionZ < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
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for(uint16_t regionZ = 0; regionZ < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionZ)
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{
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//LogManager::getSingleton().logMessage("regionZ = " + StringConverter::toString(regionZ));
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for(uint regionY = 0; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionY)
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for(uint16_t regionY = 0; regionY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionY)
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{
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//LogManager::getSingleton().logMessage("regionY = " + StringConverter::toString(regionY));
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for(uint regionX = 0; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionX)
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for(uint16_t regionX = 0; regionX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++regionX)
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{
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//LogManager::getSingleton().logMessage("regionX = " + StringConverter::toString(regionX));
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if(surfaceUpToDate[regionX][regionY][regionZ] == false)
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@ -88,11 +90,11 @@ namespace Ogre
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void PolyVoxSceneManager::setAllUpToDateFlagsTo(bool newUpToDateValue)
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{
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for(uint blockZ = 0; blockZ < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++blockZ)
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for(uint16_t blockZ = 0; blockZ < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++blockZ)
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{
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for(uint blockY = 0; blockY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++blockY)
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for(uint16_t blockY = 0; blockY < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++blockY)
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{
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for(uint blockX = 0; blockX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++blockX)
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for(uint16_t blockX = 0; blockX < OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS; ++blockX)
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{
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surfaceUpToDate[blockX][blockY][blockZ] = newUpToDateValue;
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}
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@ -100,7 +102,7 @@ namespace Ogre
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}
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}
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void PolyVoxSceneManager::createSphereAt(Vector3 centre, Real radius, uchar value, bool painting)
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void PolyVoxSceneManager::createSphereAt(Vector3 centre, Real radius, uint8_t value, bool painting)
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{
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int firstX = static_cast<int>(std::floor(centre.x - radius));
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int firstY = static_cast<int>(std::floor(centre.y - radius));
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@ -154,11 +156,11 @@ namespace Ogre
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//volumeData = VolumePtr(new Volume);
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volumeData = new Volume();
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VolumeIterator volIter(*volumeData);
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for(uint z = 0; z < OGRE_VOLUME_SIDE_LENGTH; ++z)
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for(uint16_t z = 0; z < OGRE_VOLUME_SIDE_LENGTH; ++z)
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{
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for(uint y = 0; y < OGRE_VOLUME_SIDE_LENGTH; ++y)
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for(uint16_t y = 0; y < OGRE_VOLUME_SIDE_LENGTH; ++y)
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{
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for(uint x = 0; x < OGRE_VOLUME_SIDE_LENGTH; ++x)
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for(uint16_t x = 0; x < OGRE_VOLUME_SIDE_LENGTH; ++x)
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{
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if((x/16+y/16+z/16)%2 == 0)
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volIter.setVoxelAt(x,y,z,4);
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@ -168,11 +170,11 @@ namespace Ogre
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}
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}
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for(uint z = 0; z < OGRE_VOLUME_SIDE_LENGTH; ++z)
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for(uint16_t z = 0; z < OGRE_VOLUME_SIDE_LENGTH; ++z)
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{
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for(uint y = 0; y < OGRE_VOLUME_SIDE_LENGTH; ++y)
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for(uint16_t y = 0; y < OGRE_VOLUME_SIDE_LENGTH; ++y)
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{
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for(uint x = 0; x < OGRE_VOLUME_SIDE_LENGTH; ++x)
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for(uint16_t x = 0; x < OGRE_VOLUME_SIDE_LENGTH; ++x)
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{
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if(
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(z<62)||
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@ -193,26 +195,26 @@ namespace Ogre
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Vector3 centre(128,128,128);
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Vector3 v3dSize(192,96,128);
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uint uHalfX = static_cast<uint>(v3dSize.x / 2);
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uint uHalfY = static_cast<uint>(v3dSize.y / 2);
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uint uHalfZ = static_cast<uint>(v3dSize.z / 2);
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uint16_t uHalfX = static_cast<uint16_t>(v3dSize.x / 2);
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uint16_t uHalfY = static_cast<uint16_t>(v3dSize.y / 2);
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uint16_t uHalfZ = static_cast<uint16_t>(v3dSize.z / 2);
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for(uint z = static_cast<uint>(centre.z) - uHalfZ; z < static_cast<uint>(centre.z) + uHalfZ; z++)
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for(uint16_t z = static_cast<uint16_t>(centre.z) - uHalfZ; z < static_cast<uint16_t>(centre.z) + uHalfZ; z++)
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{
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for(uint y = static_cast<uint>(centre.y) - uHalfY; y < static_cast<uint>(centre.y) + uHalfY; y++)
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for(uint16_t y = static_cast<uint16_t>(centre.y) - uHalfY; y < static_cast<uint16_t>(centre.y) + uHalfY; y++)
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{
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for(uint x = static_cast<uint>(centre.x) - uHalfX; x < static_cast<uint>(centre.x) + uHalfX; x++)
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for(uint16_t x = static_cast<uint16_t>(centre.x) - uHalfX; x < static_cast<uint16_t>(centre.x) + uHalfX; x++)
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{
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volIter.setVoxelAt(x,y,z,0);
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}
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}
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}
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for(uint z = 0; z < OGRE_VOLUME_SIDE_LENGTH; ++z)
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for(uint16_t z = 0; z < OGRE_VOLUME_SIDE_LENGTH; ++z)
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{
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for(uint y = 0; y < OGRE_VOLUME_SIDE_LENGTH; ++y)
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for(uint16_t y = 0; y < OGRE_VOLUME_SIDE_LENGTH; ++y)
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{
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for(uint x = 0; x < OGRE_VOLUME_SIDE_LENGTH; ++x)
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for(uint16_t x = 0; x < OGRE_VOLUME_SIDE_LENGTH; ++x)
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{
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if(
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(x%64 < 8) &&
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@ -232,24 +234,24 @@ namespace Ogre
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}
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}
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void PolyVoxSceneManager::generateMeshDataForRegion(const uint regionX, const uint regionY, const uint regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch) const
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void PolyVoxSceneManager::generateMeshDataForRegion(const uint16_t regionX, const uint16_t regionY, const uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch) const
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{
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//IndexedSurfacePatch* surfacePatchResult = new IndexedSurfacePatch;
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//LogManager::getSingleton().logMessage("Generating Mesh Data");
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//First and last voxels in the region
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const uint firstX = regionX * OGRE_REGION_SIDE_LENGTH;
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const uint firstY = regionY * OGRE_REGION_SIDE_LENGTH;
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const uint firstZ = regionZ * OGRE_REGION_SIDE_LENGTH;
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const uint lastX = (std::min)(firstX + OGRE_REGION_SIDE_LENGTH-1,static_cast<uint>(OGRE_VOLUME_SIDE_LENGTH-2));
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const uint lastY = (std::min)(firstY + OGRE_REGION_SIDE_LENGTH-1,static_cast<uint>(OGRE_VOLUME_SIDE_LENGTH-2));
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const uint lastZ = (std::min)(firstZ + OGRE_REGION_SIDE_LENGTH-1,static_cast<uint>(OGRE_VOLUME_SIDE_LENGTH-2));
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const uint16_t firstX = regionX * OGRE_REGION_SIDE_LENGTH;
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const uint16_t firstY = regionY * OGRE_REGION_SIDE_LENGTH;
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const uint16_t firstZ = regionZ * OGRE_REGION_SIDE_LENGTH;
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const uint16_t lastX = (std::min)(firstX + OGRE_REGION_SIDE_LENGTH-1,static_cast<uint32_t>(OGRE_VOLUME_SIDE_LENGTH-2));
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const uint16_t lastY = (std::min)(firstY + OGRE_REGION_SIDE_LENGTH-1,static_cast<uint32_t>(OGRE_VOLUME_SIDE_LENGTH-2));
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const uint16_t lastZ = (std::min)(firstZ + OGRE_REGION_SIDE_LENGTH-1,static_cast<uint32_t>(OGRE_VOLUME_SIDE_LENGTH-2));
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//Offset from lower block corner
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const UIntVector3 offset(firstX*2,firstY*2,firstZ*2);
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UIntVector3 vertlist[12];
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uchar vertMaterials[12];
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uint8_t vertMaterials[12];
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VolumeIterator volIter(*volumeData);
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volIter.setValidRegion(firstX,firstY,firstZ,lastX,lastY,lastZ);
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@ -261,24 +263,24 @@ namespace Ogre
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for(volIter.setPosition(firstX,firstY,firstZ);volIter.isValidForRegion();volIter.moveForwardInRegion())
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{
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//Current position
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const uint x = volIter.getPosX();
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const uint y = volIter.getPosY();
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const uint z = volIter.getPosZ();
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const uint16_t x = volIter.getPosX();
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const uint16_t y = volIter.getPosY();
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const uint16_t z = volIter.getPosZ();
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//LogManager::getSingleton().logMessage("x = " + StringConverter::toString(int(x)) + " y = " + StringConverter::toString(int(y)) + " z = " + StringConverter::toString(int(z)));
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//Voxels values
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const uchar v000 = volIter.getVoxel();
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const uchar v100 = volIter.peekVoxel1px0py0pz();
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const uchar v010 = volIter.peekVoxel0px1py0pz();
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const uchar v110 = volIter.peekVoxel1px1py0pz();
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const uchar v001 = volIter.peekVoxel0px0py1pz();
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const uchar v101 = volIter.peekVoxel1px0py1pz();
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const uchar v011 = volIter.peekVoxel0px1py1pz();
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const uchar v111 = volIter.peekVoxel1px1py1pz();
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const uint8_t v000 = volIter.getVoxel();
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const uint8_t v100 = volIter.peekVoxel1px0py0pz();
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const uint8_t v010 = volIter.peekVoxel0px1py0pz();
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const uint8_t v110 = volIter.peekVoxel1px1py0pz();
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const uint8_t v001 = volIter.peekVoxel0px0py1pz();
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const uint8_t v101 = volIter.peekVoxel1px0py1pz();
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const uint8_t v011 = volIter.peekVoxel0px1py1pz();
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const uint8_t v111 = volIter.peekVoxel1px1py1pz();
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//Determine the index into the edge table which tells us which vertices are inside of the surface
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uchar iCubeIndex = 0;
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uint8_t iCubeIndex = 0;
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if (v000 == 0) iCubeIndex |= 1;
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if (v100 == 0) iCubeIndex |= 2;
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@ -388,9 +390,9 @@ namespace Ogre
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const UIntVector3 vertex1 = vertlist[triTable[iCubeIndex][i+1]] - offset;
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const UIntVector3 vertex2 = vertlist[triTable[iCubeIndex][i+2]] - offset;
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const uchar material0 = vertMaterials[triTable[iCubeIndex][i ]];
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const uchar material1 = vertMaterials[triTable[iCubeIndex][i+1]];
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const uchar material2 = vertMaterials[triTable[iCubeIndex][i+2]];
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const uint8_t material0 = vertMaterials[triTable[iCubeIndex][i ]];
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const uint8_t material1 = vertMaterials[triTable[iCubeIndex][i+1]];
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const uint8_t material2 = vertMaterials[triTable[iCubeIndex][i+2]];
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//If all the materials are the same, we just need one triangle for that material with all the alphas set high.
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@ -508,7 +510,7 @@ namespace Ogre
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//FIXME - can it happen that we have no vertices or triangles? Should exit early?
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//for(std::map<uchar, IndexedSurfacePatch*>::iterator iterPatch = surfacePatchMapResult.begin(); iterPatch != surfacePatchMapResult.end(); ++iterPatch)
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//for(std::map<uint8_t, IndexedSurfacePatch*>::iterator iterPatch = surfacePatchMapResult.begin(); iterPatch != surfacePatchMapResult.end(); ++iterPatch)
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{
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std::vector<SurfaceVertex>::iterator iterSurfaceVertex = singleMaterialPatch->m_vecVertices.begin();
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@ -527,7 +529,7 @@ namespace Ogre
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++iterSurfaceVertex;
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}
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uint noOfRemovedVertices = 0;
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uint16_t noOfRemovedVertices = 0;
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//do
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{
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//noOfRemovedVertices = iterPatch->second.decimate();
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@ -549,28 +551,28 @@ namespace Ogre
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const float posY = position.y;
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const float posZ = position.z;
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const uint floorX = static_cast<uint>(posX);
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const uint floorY = static_cast<uint>(posY);
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const uint floorZ = static_cast<uint>(posZ);
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const uint16_t floorX = static_cast<uint16_t>(posX);
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const uint16_t floorY = static_cast<uint16_t>(posY);
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const uint16_t floorZ = static_cast<uint16_t>(posZ);
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Vector3 result;
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if(normalGenerationMethod == SOBEL)
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ));
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volIter.setPosition(static_cast<uint16_t>(posX),static_cast<uint16_t>(posY),static_cast<uint16_t>(posZ));
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const Vector3 gradFloor = volIter.getSobelGradient();
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if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX+1.0),static_cast<uint>(posY),static_cast<uint>(posZ));
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volIter.setPosition(static_cast<uint16_t>(posX+1.0),static_cast<uint16_t>(posY),static_cast<uint16_t>(posZ));
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}
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if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY+1.0),static_cast<uint>(posZ));
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volIter.setPosition(static_cast<uint16_t>(posX),static_cast<uint16_t>(posY+1.0),static_cast<uint16_t>(posZ));
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}
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if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ+1.0));
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volIter.setPosition(static_cast<uint16_t>(posX),static_cast<uint16_t>(posY),static_cast<uint16_t>(posZ+1.0));
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}
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const Vector3 gradCeil = volIter.getSobelGradient();
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result = ((gradFloor + gradCeil) * -1.0);
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@ -582,19 +584,19 @@ namespace Ogre
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}
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if(normalGenerationMethod == CENTRAL_DIFFERENCE)
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ));
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volIter.setPosition(static_cast<uint16_t>(posX),static_cast<uint16_t>(posY),static_cast<uint16_t>(posZ));
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const Vector3 gradFloor = volIter.getCentralDifferenceGradient();
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if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX+1.0),static_cast<uint>(posY),static_cast<uint>(posZ));
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volIter.setPosition(static_cast<uint16_t>(posX+1.0),static_cast<uint16_t>(posY),static_cast<uint16_t>(posZ));
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}
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if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY+1.0),static_cast<uint>(posZ));
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volIter.setPosition(static_cast<uint16_t>(posX),static_cast<uint16_t>(posY+1.0),static_cast<uint16_t>(posZ));
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}
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if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ+1.0));
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volIter.setPosition(static_cast<uint16_t>(posX),static_cast<uint16_t>(posY),static_cast<uint16_t>(posZ+1.0));
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}
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const Vector3 gradCeil = volIter.getCentralDifferenceGradient();
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result = ((gradFloor + gradCeil) * -1.0);
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@ -606,28 +608,28 @@ namespace Ogre
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}
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if(normalGenerationMethod == SIMPLE)
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ));
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const uchar uFloor = volIter.getVoxel() > 0 ? 1 : 0;
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volIter.setPosition(static_cast<uint16_t>(posX),static_cast<uint16_t>(posY),static_cast<uint16_t>(posZ));
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const uint8_t uFloor = volIter.getVoxel() > 0 ? 1 : 0;
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if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5
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{
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uchar uCeil = volIter.peekVoxel1px0py0pz() > 0 ? 1 : 0;
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uint8_t uCeil = volIter.peekVoxel1px0py0pz() > 0 ? 1 : 0;
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result = Vector3(uFloor - uCeil,0.0,0.0);
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}
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else if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5
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{
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uchar uCeil = volIter.peekVoxel0px1py0pz() > 0 ? 1 : 0;
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uint8_t uCeil = volIter.peekVoxel0px1py0pz() > 0 ? 1 : 0;
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result = Vector3(0.0,uFloor - uCeil,0.0);
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}
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else if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5
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{
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uchar uCeil = volIter.peekVoxel0px0py1pz() > 0 ? 1 : 0;
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uint8_t uCeil = volIter.peekVoxel0px0py1pz() > 0 ? 1 : 0;
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result = Vector3(0.0, 0.0,uFloor - uCeil);
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}
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}
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return result;
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}
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void PolyVoxSceneManager::markVoxelChanged(uint x, uint y, uint z)
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void PolyVoxSceneManager::markVoxelChanged(uint16_t x, uint16_t y, uint16_t z)
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{
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//If we are not on a boundary, just mark one region.
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if((x % OGRE_REGION_SIDE_LENGTH != 0) &&
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@ -641,23 +643,23 @@ namespace Ogre
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}
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else //Mark surrounding block as well
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{
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const uint regionX = x >> OGRE_REGION_SIDE_LENGTH_POWER;
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const uint regionY = y >> OGRE_REGION_SIDE_LENGTH_POWER;
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const uint regionZ = z >> OGRE_REGION_SIDE_LENGTH_POWER;
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const uint16_t regionX = x >> OGRE_REGION_SIDE_LENGTH_POWER;
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const uint16_t regionY = y >> OGRE_REGION_SIDE_LENGTH_POWER;
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const uint16_t regionZ = z >> OGRE_REGION_SIDE_LENGTH_POWER;
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const uint minRegionX = (std::max)(uint(0),regionX-1);
|
||||
const uint minRegionY = (std::max)(uint(0),regionY-1);
|
||||
const uint minRegionZ = (std::max)(uint(0),regionZ-1);
|
||||
const uint16_t minRegionX = (std::max)(uint16_t(0),uint16_t(regionX-1));
|
||||
const uint16_t minRegionY = (std::max)(uint16_t(0),uint16_t(regionY-1));
|
||||
const uint16_t minRegionZ = (std::max)(uint16_t(0),uint16_t(regionZ-1));
|
||||
|
||||
const uint maxRegionX = (std::min)(uint(OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS-1),regionX+1);
|
||||
const uint maxRegionY = (std::min)(uint(OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS-1),regionY+1);
|
||||
const uint maxRegionZ = (std::min)(uint(OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS-1),regionZ+1);
|
||||
const uint16_t maxRegionX = (std::min)(uint16_t(OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS-1),uint16_t(regionX+1));
|
||||
const uint16_t maxRegionY = (std::min)(uint16_t(OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS-1),uint16_t(regionY+1));
|
||||
const uint16_t maxRegionZ = (std::min)(uint16_t(OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS-1),uint16_t(regionZ+1));
|
||||
|
||||
for(uint zCt = minRegionZ; zCt <= maxRegionZ; zCt++)
|
||||
for(uint16_t zCt = minRegionZ; zCt <= maxRegionZ; zCt++)
|
||||
{
|
||||
for(uint yCt = minRegionY; yCt <= maxRegionY; yCt++)
|
||||
for(uint16_t yCt = minRegionY; yCt <= maxRegionY; yCt++)
|
||||
{
|
||||
for(uint xCt = minRegionX; xCt <= maxRegionX; xCt++)
|
||||
for(uint16_t xCt = minRegionX; xCt <= maxRegionX; xCt++)
|
||||
{
|
||||
surfaceUpToDate[xCt][yCt][zCt] = false;
|
||||
}
|
||||
@ -666,21 +668,21 @@ namespace Ogre
|
||||
}
|
||||
}
|
||||
|
||||
void PolyVoxSceneManager::markRegionChanged(uint firstX, uint firstY, uint firstZ, uint lastX, uint lastY, uint lastZ)
|
||||
void PolyVoxSceneManager::markRegionChanged(uint16_t firstX, uint16_t firstY, uint16_t firstZ, uint16_t lastX, uint16_t lastY, uint16_t lastZ)
|
||||
{
|
||||
const uint firstRegionX = firstX >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint firstRegionY = firstY >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint firstRegionZ = firstZ >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint16_t firstRegionX = firstX >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint16_t firstRegionY = firstY >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint16_t firstRegionZ = firstZ >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
|
||||
const uint lastRegionX = lastX >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint lastRegionY = lastY >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint lastRegionZ = lastZ >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint16_t lastRegionX = lastX >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint16_t lastRegionY = lastY >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
const uint16_t lastRegionZ = lastZ >> OGRE_REGION_SIDE_LENGTH_POWER;
|
||||
|
||||
for(uint zCt = firstRegionZ; zCt <= lastRegionZ; zCt++)
|
||||
for(uint16_t zCt = firstRegionZ; zCt <= lastRegionZ; zCt++)
|
||||
{
|
||||
for(uint yCt = firstRegionY; yCt <= lastRegionY; yCt++)
|
||||
for(uint16_t yCt = firstRegionY; yCt <= lastRegionY; yCt++)
|
||||
{
|
||||
for(uint xCt = firstRegionX; xCt <= lastRegionX; xCt++)
|
||||
for(uint16_t xCt = firstRegionX; xCt <= lastRegionX; xCt++)
|
||||
{
|
||||
surfaceUpToDate[xCt][yCt][zCt] = false;
|
||||
}
|
||||
@ -688,12 +690,12 @@ namespace Ogre
|
||||
}
|
||||
}
|
||||
|
||||
uint PolyVoxSceneManager::getSideLength(void)
|
||||
uint16_t PolyVoxSceneManager::getSideLength(void)
|
||||
{
|
||||
return OGRE_VOLUME_SIDE_LENGTH;
|
||||
}
|
||||
|
||||
uchar PolyVoxSceneManager::getMaterialIndexAt(uint uX, uint uY, uint uZ)
|
||||
uint8_t PolyVoxSceneManager::getMaterialIndexAt(uint16_t uX, uint16_t uY, uint16_t uZ)
|
||||
{
|
||||
if(volumeData->containsPoint(IntVector3(uX,uY,uZ),0))
|
||||
{
|
||||
@ -716,7 +718,7 @@ namespace Ogre
|
||||
return volumeData->containsPoint(pos, boundary);
|
||||
}
|
||||
|
||||
bool PolyVoxSceneManager::containsPoint(IntVector3 pos, uint boundary)
|
||||
bool PolyVoxSceneManager::containsPoint(IntVector3 pos, uint16_t boundary)
|
||||
{
|
||||
return volumeData->containsPoint(pos, boundary);
|
||||
}
|
||||
|
Reference in New Issue
Block a user