Merge branch 'develop' into feature/vertex-refactor

Conflicts:
	examples/Basic/main.cpp
	examples/Paging/main.cpp
	examples/SmoothLOD/main.cpp
	library/PolyVoxCore/include/PolyVoxCore/CubicSurfaceExtractorWithNormals.h
	tests/TestCubicSurfaceExtractor.cpp
	tests/TestSurfaceExtractor.cpp
	tests/TestVolumeSubclass.cpp
This commit is contained in:
David Williams
2014-05-12 23:04:19 +02:00
8 changed files with 106 additions and 86 deletions

View File

@ -75,17 +75,11 @@ int main(int argc, char *argv[])
//Create an empty volume and then place a sphere in it
SimpleVolume<uint8_t> volData(PolyVox::Region(Vector3DInt32(0,0,0), Vector3DInt32(63, 63, 63)));
createSphereInVolume(volData, 30);
//A mesh object to hold the result of surface extraction
SurfaceMesh<CubicVertex<uint8_t> > mesh;
//Create a surface extractor. Comment out one of the following two lines to decide which type gets created.
CubicSurfaceExtractor< SimpleVolume<uint8_t> > surfaceExtractor(&volData, volData.getEnclosingRegion(), &mesh);
//MarchingCubesSurfaceExtractor< SimpleVolume<uint8_t> > surfaceExtractor(&volData, volData.getEnclosingRegion(), &mesh);
//Execute the surface extractor.
surfaceExtractor.execute();
createSphereInVolume(volData, 30);
// Extract the surface for the specified region of the volume. Uncomment the line for the kind of surface extraction you want to see.
auto mesh = extractCubicSurface(&volData, volData.getEnclosingRegion());
//auto mesh = extractMarchingCubesSurface(&volData, volData.getEnclosingRegion());
//Pass the surface to the OpenGL window
openGLWidget.setSurfaceMeshToRender(mesh);