Work on generating surface patches on demand.
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@ -53,6 +53,8 @@ namespace PolyVox
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const bool isEmpty(void) const;
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Vector3DInt32 m_v3dRegionPosition; //FIXME - remove this?
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int32 m_iTimeStamp;
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private:
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std::vector<uint32> m_vecTriangleIndices;
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@ -45,6 +45,8 @@ namespace PolyVox
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bool containsPoint(const Vector3DInt32& pos, uint8 boundary) const;
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void cropTo(const Region& other);
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void shift(const Vector3DInt32& amount);
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void shiftLowerCorner(const Vector3DInt32& amount);
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void shiftUpperCorner(const Vector3DInt32& amount);
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private:
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Vector3DInt32 m_v3dLowerCorner;
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