Minor optimization - only creating vector if we are going to use it.
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@ -270,8 +270,6 @@ namespace PolyVox
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template <typename VoxelType>
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typename PagedVolume<VoxelType>::Chunk* PagedVolume<VoxelType>::getChunk(int32_t uChunkX, int32_t uChunkY, int32_t uChunkZ) const
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{
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Vector3DInt32 v3dChunkPos(uChunkX, uChunkY, uChunkZ);
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// The chunk was not the same as last time, but we can now hope it is in the set of most recently used chunks.
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/*Chunk* pChunk = nullptr;
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auto itChunk = m_mapChunks.find(v3dChunkPos);
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@ -328,6 +326,7 @@ namespace PolyVox
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if (!pChunk)
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{
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// The chunk was not found so we will create a new one.
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Vector3DInt32 v3dChunkPos(uChunkX, uChunkY, uChunkZ);
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pChunk = new PagedVolume<VoxelType>::Chunk(v3dChunkPos, m_uChunkSideLength, m_pPager);
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pChunk->m_uChunkLastAccessed = ++m_uTimestamper; // Important, as we may soon delete the oldest chunk
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//m_mapChunks.insert(std::make_pair(v3dChunkPos, std::unique_ptr<Chunk>(pChunk)));
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