Initial check-in of OpenGL example. Doesn't do anything yet.
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33
examples/OpenGL/CMakeLists.txt
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33
examples/OpenGL/CMakeLists.txt
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CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
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PROJECT(OpenGLExample)
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#Projects source files
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SET(SRC_FILES main.cpp)
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#Projects headers files
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#SET(INC_FILES)
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#Appends "_d" to the generated library when in debug mode
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SET(CMAKE_DEBUG_POSTFIX "_d")
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#"Sources" and "Headers" are the group names in Visual Studio.
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#They may have other uses too...
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SOURCE_GROUP("Sources" FILES ${SRC_FILES})
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#SOURCE_GROUP("Headers" FILES ${INC_FILES})
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FIND_PACKAGE(OpenGL REQUIRED)
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IF (WIN32)
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#NOTE: In Windows I haven't had much luck getting the FindGLUT script to work correctly.
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#The easiest solution has been to install GLUT alongside OpenGL, which is already in the system path.
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#This means glut.h and glut32.lib go in the 'include' and 'lib' folders within Microsoft Visual Studio 8\VC\PlatformSDK\
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#Also, glut32.dll goes in C:\Windows\System. Using C:\Windows\System32 doesn't seem to work
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#Tell CMake the paths
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
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#Build
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ADD_EXECUTABLE(OpenGLExample ${SRC_FILES})
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TARGET_LINK_LIBRARIES(OpenGLExample glut32.lib ${OPENGL_gl_LIBRARY})
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ENDIF (WIN32)
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