Initial check-in of OpenGL example. Doesn't do anything yet.

This commit is contained in:
David Williams
2008-06-08 15:09:45 +00:00
parent 6fdbbc9b41
commit f6f5cb524d
3 changed files with 135 additions and 0 deletions

View File

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CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(OpenGLExample)
#Projects source files
SET(SRC_FILES main.cpp)
#Projects headers files
#SET(INC_FILES)
#Appends "_d" to the generated library when in debug mode
SET(CMAKE_DEBUG_POSTFIX "_d")
#"Sources" and "Headers" are the group names in Visual Studio.
#They may have other uses too...
SOURCE_GROUP("Sources" FILES ${SRC_FILES})
#SOURCE_GROUP("Headers" FILES ${INC_FILES})
FIND_PACKAGE(OpenGL REQUIRED)
IF (WIN32)
#NOTE: In Windows I haven't had much luck getting the FindGLUT script to work correctly.
#The easiest solution has been to install GLUT alongside OpenGL, which is already in the system path.
#This means glut.h and glut32.lib go in the 'include' and 'lib' folders within Microsoft Visual Studio 8\VC\PlatformSDK\
#Also, glut32.dll goes in C:\Windows\System. Using C:\Windows\System32 doesn't seem to work
#Tell CMake the paths
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
#Build
ADD_EXECUTABLE(OpenGLExample ${SRC_FILES})
TARGET_LINK_LIBRARIES(OpenGLExample glut32.lib ${OPENGL_gl_LIBRARY})
ENDIF (WIN32)