Tidying camera code.

This commit is contained in:
David Williams
2014-05-22 17:03:06 +02:00
parent 16cbb94d90
commit f8ce3a5f3d
2 changed files with 21 additions and 5 deletions

View File

@ -59,6 +59,9 @@ protected:
void paintGL();
private:
void setupWorldToCameraMatrix();
//Index/vertex buffer data
std::vector<OpenGLMeshData> mMeshData;
@ -67,6 +70,10 @@ private:
//Mouse data
QPoint m_LastFrameMousePos;
QPoint m_CurrentMousePos;
//Camera setup
QVector3D mCenterPoint;
float mDistFromCenter;
int m_xRotation;
int m_yRotation;
};