David Williams
9310c97333
SurfaceExtractor no longer flags region and material edges.
...
Region/material edges no longer stored as vertex flags.
Replaced addCubicTriangle with addTriangle.
2011-01-06 23:00:17 +00:00
David Williams
f39e2f0935
Fix for surface extractors not extracting surfaces outside of volume.
2010-12-30 21:56:48 +00:00
David Williams
d30ea9d709
Initial check in of MeshDecimator.
2010-12-18 17:42:17 +00:00
David Williams
b5814a410c
Fixed some warnings with patch from AndiNo.
2010-11-04 23:25:26 +00:00
David Williams
0b410eaed3
Memory improvements for surface extractor.
2010-10-20 22:14:03 +00:00
David Williams
695c15cecd
More work on CubicSurfaceExtractor.
2010-10-20 21:09:55 +00:00
David Williams
0ca8a334f2
Improvements to CubicSurfaceExtractor. Now faster and eliminates duplicated vertices.
2010-10-20 20:29:09 +00:00
David Williams
8df28b87fa
Renamed SurfaceVertex.h/cpp to VertexTypes.h/cpp
2010-10-17 22:03:57 +00:00
David Williams
9e1de4ba72
Templatised SurfaceMesh class on vertex type.
...
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
69e6f439ce
CubicSurfaceExtractor support for materials. Also correctly settings the generates mesh's region.
2010-09-23 06:50:15 +00:00
David Williams
fa2ace83e3
Work on CubicSurfaceExtractor.
2010-08-29 22:02:07 +00:00
David Williams
43a1d0efa0
Initial version of cubic surface extractor.
2010-08-29 21:43:37 +00:00