46 Commits

Author SHA1 Message Date
David Williams
9e1de4ba72 Templatised SurfaceMesh class on vertex type.
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
7f2518e6c8 Changes to support non-C++0x compilers. 2010-09-01 22:01:52 +00:00
David Williams
85e5a27457 Changed interface to SurfaceExtractor. 2010-08-21 20:14:40 +00:00
David Williams
c906e71bc3 Tidying up basic OpenGL example. 2010-07-09 21:36:29 +00:00
David Williams
254fa3329e PolyVox and Thermite3D now support the use of a density component as well as a material component for each voxel. 2010-06-25 21:41:13 +00:00
David Williams
7ffcd0c7ed Move to VS 2010.
Update to Ogre SDK 1.7.1
Removed support for compilers which don't adhere to C++0X
2010-05-23 21:51:34 +00:00
David Williams
34d138417e Work on making the surface extractor use the new Array class. 2010-03-14 22:24:32 +00:00
David Williams
b6eb517021 Removed support from SurfaceExtractor for extracting surfaces at different LOD levels. 2010-03-13 00:05:32 +00:00
David Williams
2d78808000 Renamed IndexedSurfacePatch to SurfaceMesh. 2010-02-20 00:20:43 +00:00
David Williams
9aee0d26d2 Removed Stan Melax's stuff. PolyVox should compile on Linux again now. 2010-02-19 21:24:35 +00:00
David Williams
1448f95b0a More work on LOD - allowing material boundaries to collapse. 2010-02-07 22:53:13 +00:00
David Williams
89c48cdc27 Working version of mesh decimation code which acts directly on vertex/index buffers.
Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
2010-02-02 23:18:17 +00:00
David Williams
5c8dd011e7 Switched to ZLib license. 2009-11-10 18:37:50 +00:00
David Williams
c695a7bc86 Initial work on progressive mesh generation. Currently based on Stan Melax's PolyChop. 2009-10-20 22:02:58 +00:00
David Williams
53cacc9840 Fixing warnings - Changed Region to use int16 instead of int32. 2009-06-06 14:43:28 +00:00
David Williams
b0671cee8a Tidying SurfaceExtractor. 2009-06-03 22:42:04 +00:00
David Williams
4f9c93a454 Work on templatizing surface extractor. 2009-06-03 21:48:26 +00:00
David Williams
cd0f8529ca Optimising SurfaceExtractor. 2009-06-03 20:47:47 +00:00
David Williams
5a99101341 Optimising SurfaceExtractor. 2009-06-02 22:51:00 +00:00
David Williams
f6ffe950f7 Optimising SurfaceExtractor. 2009-05-31 21:49:33 +00:00
David Williams
f5f5bcf48a Merging code for Lod0 with code for other Lod levels. 2009-05-31 09:49:00 +00:00
David Williams
83075fe117 Merging code for Lod0 with code for other Lod levels. 2009-05-30 10:02:05 +00:00
David Williams
44d1178434 Merging code for Lod0 with code for other Lod levels. 2009-05-30 09:37:12 +00:00
David Williams
358d07b234 SurfaceExtractor now returns shared pointer to surface. 2009-05-29 22:16:51 +00:00
David Williams
b1e111d940 Refactoring smoothing and normal generation code. 2009-05-27 22:09:38 +00:00
David Williams
5682b204a6 Refactoring smoothing and normal generation code. 2009-05-27 21:36:52 +00:00
David Williams
3acd9e5553 Added decimated mesh support to new surface extractor. Integrated with Thermite. 2009-05-20 22:56:25 +00:00
David Williams
85829e004f Work on refactoring surface extractor. 2009-05-20 20:09:34 +00:00
David Williams
46801f1e3d Work on refactoring surface extractor. 2009-05-14 22:52:55 +00:00
David Williams
74013b7500 Removed now redundant reference surface extractor. 2009-05-05 07:58:04 +00:00
David Williams
c03c18c1e4 Simplification of bitwise operations in Marching Cubes algorithm. 2009-05-04 19:18:18 +00:00
David Williams
03163404df Refactoring and optimising Marching Cubes algorithm. 2009-05-04 10:28:20 +00:00
David Williams
6da15633e6 Small changes for the purpose of profiling. 2009-04-29 22:07:50 +00:00
David Williams
d61827c365 Work on OpenGL Example. 2009-04-20 21:00:28 +00:00
David Williams
e87f84af86 Adjusting example to use non-cubic volume... 2009-04-20 19:51:10 +00:00
David Williams
2b5b076b98 Adjusting example to use non-cubic volume... 2009-04-20 19:43:40 +00:00
David Williams
6d72169e11 Added new mesh smoothing algorithm. 2009-04-08 22:07:16 +00:00
David Williams
3c5e2e6202 Demo now supports large volumes (1024x1024x1024 works nicely). 2009-04-08 19:18:12 +00:00
David Williams
c66629c1ad Small linux fix 2009-03-30 22:01:06 +00:00
David Williams
5acbd012cf Switched to integer naming conventions from C++0x (e.g. uint16_t) 2009-03-30 21:44:23 +00:00
David Williams
4e1b815797 Fix for PolyVox::Region clashing with XWindows Region. 2009-03-29 22:32:44 +00:00
David Williams
00f19e05a4 Work on Qt version of example. 2009-03-28 09:36:09 +00:00
David Williams
ee5e33612c Work on Qt version of example. 2009-03-28 00:27:35 +00:00
David Williams
dc39415eb8 Work on Qt version of example. 2009-03-28 00:21:13 +00:00
David Williams
ccfe97ed73 Work on Qt version of example. 2009-03-27 20:37:07 +00:00
David Williams
fc7cf98347 Started porting GLUT example to Qt. 2009-03-26 23:03:49 +00:00