32 Commits

Author SHA1 Message Date
David Williams
e985dce075 Templatized OpenGLWidget so users can specify the version of OpenGL to support. 2015-02-24 22:17:46 +01:00
David Williams
838407ba4f Started splitting example framework into to two classes. One will be general purpose (for use in Cubiquity, etc), and the other will have PolyVox specific stuff. 2015-02-20 16:20:09 +01:00
David Williams
ec80bfe740 Switched to using Qt for loading extensions, instead of GLEW. 2015-02-09 23:17:33 +01:00
David Williams
c62bde0066 Work on getting the OpenGL/Qt5 support working with new header-only library. 2015-02-09 22:11:06 +01:00
David Williams
16a75d0606 Reoranising header structure. 2015-02-07 17:16:54 +01:00
David Williams
a296807ed9 Removed PolyVoxUtil. 2015-02-07 14:59:08 +01:00
David Williams
c3f2e5217e Removed CMake code which tries to build/use PolyVoxCore as a library. 2015-02-06 23:29:35 +01:00
David Williams
86357d66b7 Normalized line endings 2014-09-25 22:38:01 +02:00
David Williams
e9ba998f2f Changes to the folder organization of some files in Visual Studio (via CMake's source_group). 2014-05-28 14:03:26 +02:00
Matt Williams
c26686476d Use Qt's resource system to store the shader source
The shader source is included inside each comipled binary file. The
OpenGL example also provides its own shader files which overrides
the default. Common shader code is in the 'common' directory and
each example's custom shader is alongside the example's C++ code.
2014-05-28 10:29:05 +01:00
Matt Williams
140cbc0fc7 Move shader code to external files rather than embedded
A bit of CMake code in each example copies the files to the
correct location and Qt loads them from the application's binary
directory.
2014-05-27 15:08:20 +01:00
David Williams
e80c88a5ec Paging example now uses the new example OpenGLWidget. 2014-05-25 21:03:52 +02:00
David Williams
2da902d5f9 This change reverts PolyVox back to using Qt 4.8. This is expected to be a temporary change, required because moving to Qt 5 caused various complications on Windows which we are not yet ready to address.
For more details see here: https://bitbucket.org/volumesoffun/polyvox/issue/41/upgrade-to-qt-5
2014-05-05 20:29:52 +02:00
Matt Williams
868fbb84a0 Update to use Qt5
The examples and tests now use Qt5. This allows some nice tidying of the
CMake files, some of which will come in future.

Closes issue #41
2014-03-09 18:02:24 +00:00
Matt Williams
f5ea8878c2 Add a default CompilerCapabilities.h
This file assumes that the compiler doesn't support anything. If building
without CMake, it will be used and if you want to enable things, the file
can be edited.

When using CMake, a proper CompilerCapabilites.h will be generated and
CMake will set the include path order correctly in order to source the
correct file.
2012-12-26 12:54:52 +00:00
David Williams
74f25eac23 Merge branch 'develop' into feature/cmake-cxx11-detect
Conflicts:
	examples/Basic/CMakeLists.txt
	examples/OpenGL/CMakeLists.txt
	examples/Paging/CMakeLists.txt
	examples/SmoothLOD/CMakeLists.txt
	library/PolyVoxCore/include/PolyVoxCore/Impl/TypeDef.h
2012-12-24 20:08:31 +00:00
Matt Williams
312a3def68 Fix GLEW compile error on Windows. 2012-11-26 23:15:19 +00:00
Matt Williams
989cd453fe Consolidate glew into one location to speed up build. 2012-11-23 23:01:50 +00:00
Matt Williams
3902e00a0f Add a CompilerCapabilities.h.in file which is filled in by CMake
It will #define a each of the basic features detected by CMake which can
then be used by other headers (like TypeDef.h) to set things up for
PolyVox.

It is this file which you will have to manually edit and rename if you want
to skip using CMake.
2012-11-23 15:41:26 +00:00
Matt Williams
7f6d952dbe A better fix than 17a2a8e3d1f8bd8e841443ec5157ee71010ba965 for GLEW 2012-11-19 12:05:29 +00:00
Matt Williams
17a2a8e3d1 Fix include path for glew headers. 2012-11-19 10:44:10 +00:00
David Williams
bc01223237 Removed some unecessary hierarchy in VS project structure.
Renamed the documentation targets in VS for clarity.
2012-09-28 14:07:13 +02:00
David Williams
4b63c34305 Brought the manual and API docs together under the same heading in Visual Studio. 2012-09-28 13:54:27 +02:00
Matt Williams
480c159327 Add copyright headers to all the CMake files 2012-08-24 13:20:41 +01:00
Matt Williams
b96309f4a4 Use the CMake folder tool to help IDEs groupt targets.
This is done as seen in http://athile.net/library/blog/?p=288

Hopefully this works in Visual Studio as KDevelop doesn't use this feature.
2012-08-12 04:29:51 +01:00
David Williams
9f0ae602b8 Increased warning level in Visual studio. 2011-07-19 22:09:24 +01:00
David Williams
2da63912fb Renamed glew.c to glew.cpp to avoid compilation warnings with '-std=c++0x' 2011-06-18 23:38:02 +01:00
David Williams
7d76a1bb69 CMake fixes for Windows. 2011-04-28 11:56:33 +01:00
Matt Williams
ac0fb2b310 Make dynamic or static libraries optional
The user can choose static or dynamic libraries using
BUILD_STATIC_LIBRARIES and BUILD_DYNAMIC_LIBRARIES. By default
Windows will only build static libraries and Linux will build both.
2011-04-21 21:40:51 +02:00
David Williams
ef52b906e6 Switched PoyVox to build as a static library. 2011-04-20 23:25:32 +01:00
David Williams
8306be728d Moved to perlin nose code to a separate file for copyright reasons. 2011-03-20 22:56:32 +00:00
David Williams
40295c84b1 Added paging example and reverted basic example back to it's previous state. 2011-03-20 22:42:05 +00:00