David Williams
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b3ca051878
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Changed 'embedded' licenses from zlib to MIT.
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2015-12-26 21:45:41 +00:00 |
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David Williams
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bfc7dfdc1b
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Removed the ability to specify a region in the PagedVolume's constructor, and updated the tests and examples where required.
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2015-02-28 23:31:23 +01:00 |
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David Williams
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64d010527b
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Removed old getVoxelAt()/setVoxelAt() functions. they've been flagged as deprecated for a while now, and are replaced by just getVoxel()/setVoxel().
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2015-02-27 11:07:15 +01:00 |
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David Williams
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e985dce075
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Templatized OpenGLWidget so users can specify the version of OpenGL to support.
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2015-02-24 22:17:46 +01:00 |
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David Williams
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9547824f14
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Renamed matrices. I quite like names such as 'modelToWorldMatrix' and 'cameraToClipMatrix' because they were very explicit about what the transform was doing. However OpenGL uses common terms such as 'model matrix' and 'projection matrix', so other people wlil be able to follow the code more easily if we stick to these conventions.
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2015-02-24 16:08:55 +01:00 |
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David Williams
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7262ca313e
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More work splitting example framework into two pieces.
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2015-02-20 16:56:03 +01:00 |
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David Williams
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838407ba4f
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Started splitting example framework into to two classes. One will be general purpose (for use in Cubiquity, etc), and the other will have PolyVox specific stuff.
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2015-02-20 16:20:09 +01:00 |
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David Williams
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9c93c5fc36
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Switched examples to use FPS-style first person perspective camera.
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2015-02-20 15:28:54 +01:00 |
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David Williams
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565aa21799
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Refactoring example code.
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2015-02-20 11:23:17 +01:00 |
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David Williams
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3f849e19a4
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Started refactoring examples and got DecodeOnGPUExample working.
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2015-02-15 12:03:31 +01:00 |
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David Williams
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92daf9a0c0
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Fixed CMake script for DecodeOnGPU example, though it's currently disabled due to compile errors.
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2015-02-14 09:30:59 +01:00 |
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David Williams
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ec80bfe740
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Switched to using Qt for loading extensions, instead of GLEW.
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2015-02-09 23:17:33 +01:00 |
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David Williams
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049a77cd0c
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Moved all headers from 'PolyVoxCore' to 'PolyVox', as we no longer have the core/util distinction.
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2015-02-07 17:26:36 +01:00 |
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David Williams
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16a75d0606
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Reoranising header structure.
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2015-02-07 17:16:54 +01:00 |
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David Williams
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a296807ed9
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Removed PolyVoxUtil.
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2015-02-07 14:59:08 +01:00 |
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David Williams
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c3f2e5217e
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Removed CMake code which tries to build/use PolyVoxCore as a library.
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2015-02-06 23:29:35 +01:00 |
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David Williams
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86357d66b7
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Normalized line endings
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2014-09-25 22:38:01 +02:00 |
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David Williams
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db2e62d2a8
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Replaced LargeVolume and SimpleVolume with PagedVolume in tests and examples.
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2014-09-21 17:57:42 +02:00 |
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David Williams
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089303f02f
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Fix for example.
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2014-08-24 23:05:29 +02:00 |
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David Williams
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112b277452
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Updated GLSL decoder for new normal packing scheme.
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2014-07-24 22:38:21 +02:00 |
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David Williams
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bfa14a32df
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Split 'decode()' function into several variants so it's not so heavily overloaded.
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2014-07-24 16:55:11 +02:00 |
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David Williams
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e6dc0716cd
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Merge branch 'feature/vertex-and-example-refactor' of https://bitbucket.org/volumesoffun/polyvox into feature/vertex-and-example-refactor
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2014-06-03 15:36:45 +02:00 |
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David Williams
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d7d1d99ca9
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Renamed members to differentiate between encoded and decoded values.
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2014-06-02 08:45:25 +02:00 |
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David Williams
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4f1863eccb
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Removed apparently-incorrect use of logging statements (crashing under Visual Studio).
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2014-05-30 16:36:24 +02:00 |
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David Williams
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224c27de50
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Got normal decoding working in shader.
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2014-05-29 23:31:36 +02:00 |
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David Williams
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a6a1c4dbb7
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Getting ready to decode normal.
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2014-05-29 19:34:43 +02:00 |
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David Williams
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e40eb6d762
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Work on GPU decoding.
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2014-05-29 19:29:15 +02:00 |
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David Williams
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8604d1209e
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Initial version of decoding shaders.
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2014-05-29 14:23:22 +02:00 |
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David Williams
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f945fd4ce4
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Work on example to decode vertices on the GPU.
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2014-05-29 12:38:43 +02:00 |
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David Williams
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b635e9d29d
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Copied BasicExample as base for new 'DecodeOnGPU' example.
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2014-05-29 12:20:33 +02:00 |
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