Commit Graph

25 Commits

Author SHA1 Message Date
989cd453fe Consolidate glew into one location to speed up build. 2012-11-23 23:01:50 +00:00
7f6d952dbe A better fix than 17a2a8e3d1 for GLEW 2012-11-19 12:05:29 +00:00
17a2a8e3d1 Fix include path for glew headers. 2012-11-19 10:44:10 +00:00
570b633f6b Now it's really fixed. 2012-11-17 12:37:39 +01:00
a3edb3358b I broke all the examples when I updated GLEW, now fixed. 2012-11-17 12:34:58 +01:00
ba6f3ac48b Updated GLEW to latest version (this fixes some compiler warnings). 2012-11-16 10:48:32 +01:00
2566f3a7d2 Examples have had their loops backwards... fortunately all the volumes were cubic so it didn't matter. 2012-11-02 13:29:58 +01:00
bc01223237 Removed some unecessary hierarchy in VS project structure.
Renamed the documentation targets in VS for clarity.
2012-09-28 14:07:13 +02:00
4b63c34305 Brought the manual and API docs together under the same heading in Visual Studio. 2012-09-28 13:54:27 +02:00
480c159327 Add copyright headers to all the CMake files 2012-08-24 13:20:41 +01:00
b96309f4a4 Use the CMake folder tool to help IDEs groupt targets.
This is done as seen in http://athile.net/library/blog/?p=288

Hopefully this works in Visual Studio as KDevelop doesn't use this feature.
2012-08-12 04:29:51 +01:00
679d98735a Renamed SurfaceExtractor to MarchingCubesSurfaceExtractor. 2012-07-15 17:40:37 +02:00
777b631f88 Mostly removed use of VoxelTypeTraits. It's a bit messy because I'm committing halfway through, as I'm away fro my development machine for the next week and want to pick this up from my laptop.
SurfaceExtractor test is currently broken due to custom threshold support not curretly working.
2012-07-05 14:49:51 +02:00
fcefe27192 Removed use of template template parameters from VolumeResampler. 2012-06-07 16:56:54 +02:00
29d816d416 Removed template template parameters from SurfaceExtractor. 2012-05-18 15:38:18 +02:00
8e4135ad41 Add newlines to end of files to silence compiler warnings 2012-02-27 23:03:36 +00:00
3f56ee6f72 More refactoring of basic voxel types. Started replacing getDensity and getMaterial with free functions. 2012-02-18 12:12:38 +01:00
c483b44a41 Replaced constants with functions for type traits. 2012-02-06 17:51:37 +01:00
49b5fb3f67 Refactoring of basic voxel types. 2012-01-12 17:14:45 +01:00
c73b45b721 Fixed bug with RawVolume always starting coordinates at (0,0,0).
Removed Filters.h/.inl
Added Summed Area Table support to LowPassFilter.
Added test for low pass filter.
2011-08-13 08:57:45 +01:00
9f0ae602b8 Increased warning level in Visual studio. 2011-07-19 22:09:24 +01:00
b7cb97513d Work on VolumeResampler and smooth LOD. 2011-07-16 22:55:49 +01:00
834aa5d6c3 Warning fixes for GCC 4.6. 2011-07-04 22:21:27 +01:00
46ac159ec1 More work on Smooth LOD. 2011-07-02 18:40:34 +01:00
ccfa7db1fa Initial commit of VolumeResampler and LOD demo. 2011-07-02 12:39:04 +01:00