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Code Issues Pull Requests Activity
1,020 Commits 4 Branches 2 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
David Williams
bedd09af18 Removing old raycasting code. 2012-10-05 16:49:39 +02:00
David Williams
191d04ec02 Split the raycast funtion into two versions. 2012-10-02 17:26:25 +02:00
David Williams
7af38d83a3 Added meaningful raycast return values and improved tests. 2012-10-02 16:52:43 +02:00
David Williams
23184e6924 Initial work on unclassing raycast. 2012-10-02 16:03:39 +02:00
unknown
39f7bb851c Work on CubicSurfaceExtractor documentation. 2012-09-13 00:34:00 +02:00
unknown
9db04f38bc Removed use of template template parameters from Raycast and AmbientOcclusionCalculator. 2012-05-31 13:31:42 +02:00
unknown
d9192270b6 Added callback function to Raycast, which is used to determine when a ray should stop. 2012-03-15 16:52:54 +01:00
Matt Williams
8e4135ad41 Add newlines to end of files to silence compiler warnings 2012-02-27 23:03:36 +00:00
unknown
01af6b938a Made it more obvious that the length of a raycast direction vector is important. 2012-01-27 10:01:44 +01:00
David Williams
ddc54e0862 Raycast now track previous voxel, for working out which direction you came from. 2011-09-20 18:38:13 +01:00
David Williams
894455e35f Tidying up of headers and #includes. 2011-09-04 12:12:30 +01:00
David Williams
528cb73771 Moved headers into subdirectories. 2011-05-17 22:27:46 +01:00
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