29 Commits

Author SHA1 Message Date
David Williams
bfc7dfdc1b Removed the ability to specify a region in the PagedVolume's constructor, and updated the tests and examples where required. 2015-02-28 23:31:23 +01:00
David Williams
64d010527b Removed old getVoxelAt()/setVoxelAt() functions. they've been flagged as deprecated for a while now, and are replaced by just getVoxel()/setVoxel(). 2015-02-27 11:07:15 +01:00
David Williams
e985dce075 Templatized OpenGLWidget so users can specify the version of OpenGL to support. 2015-02-24 22:17:46 +01:00
David Williams
9547824f14 Renamed matrices. I quite like names such as 'modelToWorldMatrix' and 'cameraToClipMatrix' because they were very explicit about what the transform was doing. However OpenGL uses common terms such as 'model matrix' and 'projection matrix', so other people wlil be able to follow the code more easily if we stick to these conventions. 2015-02-24 16:08:55 +01:00
David Williams
7262ca313e More work splitting example framework into two pieces. 2015-02-20 16:56:03 +01:00
David Williams
838407ba4f Started splitting example framework into to two classes. One will be general purpose (for use in Cubiquity, etc), and the other will have PolyVox specific stuff. 2015-02-20 16:20:09 +01:00
David Williams
9c93c5fc36 Switched examples to use FPS-style first person perspective camera. 2015-02-20 15:28:54 +01:00
David Williams
565aa21799 Refactoring example code. 2015-02-20 11:23:17 +01:00
David Williams
3f849e19a4 Started refactoring examples and got DecodeOnGPUExample working. 2015-02-15 12:03:31 +01:00
David Williams
92daf9a0c0 Fixed CMake script for DecodeOnGPU example, though it's currently disabled due to compile errors. 2015-02-14 09:30:59 +01:00
David Williams
ec80bfe740 Switched to using Qt for loading extensions, instead of GLEW. 2015-02-09 23:17:33 +01:00
David Williams
049a77cd0c Moved all headers from 'PolyVoxCore' to 'PolyVox', as we no longer have the core/util distinction. 2015-02-07 17:26:36 +01:00
David Williams
16a75d0606 Reoranising header structure. 2015-02-07 17:16:54 +01:00
David Williams
a296807ed9 Removed PolyVoxUtil. 2015-02-07 14:59:08 +01:00
David Williams
c3f2e5217e Removed CMake code which tries to build/use PolyVoxCore as a library. 2015-02-06 23:29:35 +01:00
David Williams
86357d66b7 Normalized line endings 2014-09-25 22:38:01 +02:00
David Williams
db2e62d2a8 Replaced LargeVolume and SimpleVolume with PagedVolume in tests and examples. 2014-09-21 17:57:42 +02:00
David Williams
089303f02f Fix for example. 2014-08-24 23:05:29 +02:00
David Williams
112b277452 Updated GLSL decoder for new normal packing scheme. 2014-07-24 22:38:21 +02:00
David Williams
bfa14a32df Split 'decode()' function into several variants so it's not so heavily overloaded. 2014-07-24 16:55:11 +02:00
David Williams
e6dc0716cd Merge branch 'feature/vertex-and-example-refactor' of https://bitbucket.org/volumesoffun/polyvox into feature/vertex-and-example-refactor 2014-06-03 15:36:45 +02:00
David Williams
d7d1d99ca9 Renamed members to differentiate between encoded and decoded values. 2014-06-02 08:45:25 +02:00
David Williams
4f1863eccb Removed apparently-incorrect use of logging statements (crashing under Visual Studio). 2014-05-30 16:36:24 +02:00
David Williams
224c27de50 Got normal decoding working in shader. 2014-05-29 23:31:36 +02:00
David Williams
a6a1c4dbb7 Getting ready to decode normal. 2014-05-29 19:34:43 +02:00
David Williams
e40eb6d762 Work on GPU decoding. 2014-05-29 19:29:15 +02:00
David Williams
8604d1209e Initial version of decoding shaders. 2014-05-29 14:23:22 +02:00
David Williams
f945fd4ce4 Work on example to decode vertices on the GPU. 2014-05-29 12:38:43 +02:00
David Williams
b635e9d29d Copied BasicExample as base for new 'DecodeOnGPU' example. 2014-05-29 12:20:33 +02:00