David Williams
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573c36db87
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Renamed vertex classes to the far more meaningful 'CubicVertex' and 'MarchingCubesVertex'. The old names didn't make much sense, even less so now they are templatized.
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2014-05-11 15:17:59 +02:00 |
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David Williams
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b0a8ca8a64
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This commit templatizes the vertex classes on voxel types. This was the main change which was made for Cubiquity and it's very messy at the moment. However, this will improve when we make more use of 'auto' to hide the template madness.
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2014-05-07 23:47:18 +02:00 |
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David Williams
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4c2aea3db1
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Removed CubicSurfaceExtractorWithNornals. Going forward users will be expected to compute flat normals in the fragment shader.
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2014-05-06 22:00:24 +02:00 |
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Matt Williams
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8e4135ad41
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Add newlines to end of files to silence compiler warnings
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2012-02-27 23:03:36 +00:00 |
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David Williams
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40295c84b1
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Added paging example and reverted basic example back to it's previous state.
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2011-03-20 22:42:05 +00:00 |
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