#pragma region License /****************************************************************************** This file is part of the PolyVox library Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #pragma endregion #ifndef __PolyVox_SurfaceExtractorsDecimated_H__ #define __PolyVox_SurfaceExtractorsDecimated_H__ #pragma region Headers #include "Constants.h" #include "PolyVoxForwardDeclarations.h" #include "TypeDef.h" #include "PolyVoxCStdInt.h" #include #pragma endregion namespace PolyVox { uint32 getDecimatedIndex(uint32 x, uint32 y); POLYVOX_API void generateDecimatedMeshDataForRegion(BlockVolume* volumeData, uint8 uLevel, Region region, IndexedSurfacePatch* singleMaterialPatch); POLYVOX_API uint32 computeInitialDecimatedBitmaskForSlice(BlockVolumeIterator& volIter, uint8 uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8 *bitmask); POLYVOX_API uint32 computeDecimatedBitmaskForSliceFromPrevious(BlockVolumeIterator& volIter, uint8 uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8 *bitmask, uint8 *previousBitmask); POLYVOX_API void generateDecimatedIndicesForSlice(BlockVolumeIterator& volIter, uint8 uLevel, const Region& regSlice, IndexedSurfacePatch* singleMaterialPatch, const Vector3DFloat& offset, uint8* bitmask0, uint8* bitmask1, int32 vertexIndicesX0[],int32 vertexIndicesY0[],int32 vertexIndicesZ0[], int32 vertexIndicesX1[],int32 vertexIndicesY1[],int32 vertexIndicesZ1[]); POLYVOX_API void generateDecimatedVerticesForSlice(BlockVolumeIterator& volIter, uint8 uLevel, Region& regSlice, const Vector3DFloat& offset, uint8* bitmask, IndexedSurfacePatch* singleMaterialPatch,int32 vertexIndicesX[],int32 vertexIndicesY[],int32 vertexIndicesZ[]); POLYVOX_API void generateDecimatedMeshDataForRegionSlow(BlockVolume* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch); POLYVOX_API Vector3DFloat computeDecimatedNormal(BlockVolume* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod); } #endif