PROJECT(PolyVoxSceneManager) #Projects source files SET(SRC_FILES source/Block.cpp source/MarchingCubesTables.cpp source/MaterialMap.cpp source/MaterialMapManager.cpp source/MaterialMapSerializer.cpp source/PolyVoxSceneManager.cpp source/SurfaceEdge.cpp source/SurfacePatch.cpp source/SurfacePatchRenderable.cpp source/SurfaceTriangle.cpp source/SurfaceVertex.cpp source/Volume.cpp source/VolumeIterator.cpp source/VolumeManager.cpp source/VolumeSerializer.cpp ) #Projects headers files SET(INC_FILES include/Block.h include/Constants.h include/IntegralVector3.h include/MarchingCubesTables.h include/MaterialMap.h include/MaterialMapManager.h include/MaterialMapSerializer.h include/PolyVoxSceneManager.h include/SurfaceEdge.h include/SurfacePatch.h include/SurfacePatchRenderable.h include/SurfaceTriangle.h include/SurfaceVertex.h include/TypeDef.h include/Volume.h include/VolumeIterator.h include/VolumeManager.h include/VolumeSerializer.h ) ADD_DEFINITIONS(-DVOXEL_SCENE_MANAGER_EXPORT) #Export symbols in the .dll #Appends "_d" to the generated library when in debug mode SET(CMAKE_DEBUG_POSTFIX "_d") #"Sources" and "Headers" are the group names in Visual Studio. #They may have other uses too... SOURCE_GROUP("Sources" FILES ${SRC_FILES}) SOURCE_GROUP("Headers" FILES ${INC_FILES}) #Tell CMake the paths LINK_DIRECTORIES(${OGRE_LIB_DIR}) INCLUDE_DIRECTORIES(${OGRE_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include) #Build ADD_LIBRARY(PolyVoxSceneManager SHARED ${SRC_FILES} ${INC_FILES}) TARGET_LINK_LIBRARIES(PolyVoxSceneManager ${OGRE_LIBRARIES}) SET_TARGET_PROPERTIES(PolyVoxSceneManager PROPERTIES VERSION ${THERMITE_VERSION} SOVERSION ${THERMITE_VERSION_MAJOR}) #Install INSTALL(TARGETS PolyVoxSceneManager RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) INSTALL(DIRECTORY materials/ DESTINATION ${CMAKE_INSTALL_PREFIX}/bin/materials PATTERN "*.svn*" EXCLUDE)