#pragma region License /****************************************************************************** This file is part of the PolyVox library Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #pragma endregion #include "block.h" #include "Volume.h" using namespace boost; namespace PolyVox { template VolumeIterator::VolumeIterator(Volume& volume) :mVolume(volume) ,mXRegionFirst(0) ,mYRegionFirst(0) ,mZRegionFirst(0) ,mXRegionLast(volume.getSideLength()-1) ,mYRegionLast(volume.getSideLength()-1) ,mZRegionLast(volume.getSideLength()-1) ,mXRegionFirstBlock(0) ,mYRegionFirstBlock(0) ,mZRegionFirstBlock(0) ,mXRegionLastBlock(volume.m_uSideLengthInBlocks-1) ,mYRegionLastBlock(volume.m_uSideLengthInBlocks-1) ,mZRegionLastBlock(volume.m_uSideLengthInBlocks-1) ,mXPosInVolume(0) ,mYPosInVolume(0) ,mZPosInVolume(0) ,mXBlock(0) ,mYBlock(0) ,mZBlock(0) ,mXPosInBlock(0) ,mYPosInBlock(0) ,mZPosInBlock(0) ,mIsValidForRegion(true) ,mCurrentVoxel(volume.mBlocks[0]->m_tData) //,mCurrentBlock(volume->mBlocks[0]) ,mVoxelIndexInBlock(0) ,mBlockIndexInVolume(0) { } template VolumeIterator::~VolumeIterator() { } template void VolumeIterator::setVoxel(VoxelType value) { Block* currentBlock = mVolume.mBlocks[mBlockIndexInVolume]; /*if(!currentBlock.unique()) { Block* copy(new Block(*currentBlock)); currentBlock = copy; mCurrentVoxel = currentBlock->mData + mVoxelIndexInBlock; }*/ *mCurrentVoxel = value; } template VoxelType VolumeIterator::getVoxel(void) { //return getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume); return *mCurrentVoxel; } /*template VoxelType VolumeIterator::getVoxelAt(const uint16_t xPosition, const uint16_t yPosition, const uint16_t zPosition) const { assert(xPosition < mVolume.getSideLength()); assert(yPosition < mVolume.getSideLength()); assert(zPosition < mVolume.getSideLength()); const uint16_t blockX = xPosition >> mVolume.m_uBlockSideLengthPower; const uint16_t blockY = yPosition >> mVolume.m_uBlockSideLengthPower; const uint16_t blockZ = zPosition >> mVolume.m_uBlockSideLengthPower; const uint16_t xOffset = xPosition - (blockX << mVolume.m_uBlockSideLengthPower); const uint16_t yOffset = yPosition - (blockY << mVolume.m_uBlockSideLengthPower); const uint16_t zOffset = zPosition - (blockZ << mVolume.m_uBlockSideLengthPower); const Block* block = mVolume.mBlocks [ blockX + blockY * mVolume.m_uSideLengthInBlocks + blockZ * mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks ]; return block->getVoxelAt(xOffset,yOffset,zOffset); }*/ template float VolumeIterator::getAveragedVoxel(uint16_t size) const { assert(mXPosInVolume >= size); assert(mYPosInVolume >= size); assert(mZPosInVolume >= size); assert(mXPosInVolume < mVolume.getSideLength() - (size + 1)); assert(mYPosInVolume < mVolume.getSideLength() - (size + 1)); assert(mZPosInVolume < mVolume.getSideLength() - (size + 1)); float sum = 0.0; for(uint16_t z = mZPosInVolume-size; z <= mZPosInVolume+size; ++z) { for(uint16_t y = mYPosInVolume-size; y <= mYPosInVolume+size; ++y) { for(uint16_t x = mXPosInVolume-size; x <= mXPosInVolume+size; ++x) { if(mVolume.getVoxelAt(x,y,z) != 0) { sum += 1.0; } } } } uint16_t kernelSideLength = size * 2 + 1; uint16_t kernelVolume = kernelSideLength * kernelSideLength * kernelSideLength; sum /= static_cast(kernelVolume); return sum; } template uint16_t VolumeIterator::getPosX(void) const { return mXPosInVolume; } template uint16_t VolumeIterator::getPosY(void) const { return mYPosInVolume; } template uint16_t VolumeIterator::getPosZ(void) const { return mZPosInVolume; } template void VolumeIterator::setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos) { mXPosInVolume = xPos; mYPosInVolume = yPos; mZPosInVolume = zPos; mXBlock = mXPosInVolume >> mVolume.m_uBlockSideLengthPower; mYBlock = mYPosInVolume >> mVolume.m_uBlockSideLengthPower; mZBlock = mZPosInVolume >> mVolume.m_uBlockSideLengthPower; mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower); mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower); mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.m_uBlockSideLengthPower); mBlockIndexInVolume = mXBlock + mYBlock * mVolume.m_uSideLengthInBlocks + mZBlock * mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks; Block* currentBlock = mVolume.mBlocks[mBlockIndexInVolume]; mVoxelIndexInBlock = mXPosInBlock + mYPosInBlock * mVolume.m_uBlockSideLength + mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength; mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock; } template void VolumeIterator::setValidRegion(uint16_t xFirst, uint16_t yFirst, uint16_t zFirst, uint16_t xLast, uint16_t yLast, uint16_t zLast) { mXRegionFirst = xFirst; mYRegionFirst = yFirst; mZRegionFirst = zFirst; mXRegionLast = xLast; mYRegionLast = yLast; mZRegionLast = zLast; mXRegionFirstBlock = mXRegionFirst >> mVolume.m_uBlockSideLengthPower; mYRegionFirstBlock = mYRegionFirst >> mVolume.m_uBlockSideLengthPower; mZRegionFirstBlock = mZRegionFirst >> mVolume.m_uBlockSideLengthPower; mXRegionLastBlock = mXRegionLast >> mVolume.m_uBlockSideLengthPower; mYRegionLastBlock = mYRegionLast >> mVolume.m_uBlockSideLengthPower; mZRegionLastBlock = mZRegionLast >> mVolume.m_uBlockSideLengthPower; } template void VolumeIterator::moveForwardInRegion(void) { mXPosInBlock++; mCurrentVoxel++; mXPosInVolume++; if((mXPosInBlock == mVolume.m_uBlockSideLength) || (mXPosInVolume > mXRegionLast)) { mXPosInVolume = (std::max)(mXRegionFirst,uint16_t(mXBlock * mVolume.m_uBlockSideLength)); mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower); mVoxelIndexInBlock = mXPosInBlock + mYPosInBlock * mVolume.m_uBlockSideLength + mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength; Block* currentBlock = mVolume.mBlocks[mBlockIndexInVolume]; mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock; mYPosInBlock++; mYPosInVolume++; mCurrentVoxel += mVolume.m_uBlockSideLength; if((mYPosInBlock == mVolume.m_uBlockSideLength) || (mYPosInVolume > mYRegionLast)) { mYPosInVolume = (std::max)(mYRegionFirst,uint16_t(mYBlock * mVolume.m_uBlockSideLength)); mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower); mVoxelIndexInBlock = mXPosInBlock + mYPosInBlock * mVolume.m_uBlockSideLength + mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength; Block* currentBlock = mVolume.mBlocks[mBlockIndexInVolume]; mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock; mZPosInBlock++; mZPosInVolume++; mCurrentVoxel += mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength; if((mZPosInBlock == mVolume.m_uBlockSideLength) || (mZPosInVolume > mZRegionLast)) { //At this point we've left the current block. Find a new one... ++mXBlock; ++mBlockIndexInVolume; if(mXBlock > mXRegionLastBlock) { mXBlock = mXRegionFirstBlock; mBlockIndexInVolume = mXBlock + mYBlock * mVolume.m_uSideLengthInBlocks + mZBlock * mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks; ++mYBlock; mBlockIndexInVolume += mVolume.m_uSideLengthInBlocks; if(mYBlock > mYRegionLastBlock) { mYBlock = mYRegionFirstBlock; mBlockIndexInVolume = mXBlock + mYBlock * mVolume.m_uSideLengthInBlocks + mZBlock * mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks; ++mZBlock; mBlockIndexInVolume += mVolume.m_uSideLengthInBlocks * mVolume.m_uSideLengthInBlocks; if(mZBlock > mZRegionLastBlock) { mIsValidForRegion = false; return; } } } Block* currentBlock = mVolume.mBlocks[mBlockIndexInVolume]; //mCurrentBlock = mVolume->mBlocks[mBlockIndexInVolume]; mXPosInVolume = (std::max)(mXRegionFirst,uint16_t(mXBlock * mVolume.m_uBlockSideLength)); mYPosInVolume = (std::max)(mYRegionFirst,uint16_t(mYBlock * mVolume.m_uBlockSideLength)); mZPosInVolume = (std::max)(mZRegionFirst,uint16_t(mZBlock * mVolume.m_uBlockSideLength)); mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower); mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower); mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.m_uBlockSideLengthPower); mVoxelIndexInBlock = mXPosInBlock + mYPosInBlock * mVolume.m_uBlockSideLength + mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength; mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock; } } } } template bool VolumeIterator::isValidForRegion(void) { return mIsValidForRegion; } template VoxelType VolumeIterator::peekVoxel1nx1ny1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel1nx1ny0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeIterator::peekVoxel1nx1ny1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeIterator::peekVoxel1nx0py1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel1nx0py0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume); } template VoxelType VolumeIterator::peekVoxel1nx0py1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeIterator::peekVoxel1nx1py1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel1nx1py0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeIterator::peekVoxel1nx1py1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume+1); } ////////////////////////////////////////////////////////////////////////// template VoxelType VolumeIterator::peekVoxel0px1ny1nz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel0px1ny0pz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeIterator::peekVoxel0px1ny1pz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeIterator::peekVoxel0px0py1nz(void) const { if((mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel0px0py0pz(void) const { return *mCurrentVoxel; } template VoxelType VolumeIterator::peekVoxel0px0py1pz(void) const { if((mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeIterator::peekVoxel0px1py1nz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel0px1py0pz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeIterator::peekVoxel0px1py1pz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume+1); } ////////////////////////////////////////////////////////////////////////// template VoxelType VolumeIterator::peekVoxel1px1ny1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel1px1ny0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeIterator::peekVoxel1px1ny1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeIterator::peekVoxel1px0py1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel1px0py0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume); } template VoxelType VolumeIterator::peekVoxel1px0py1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeIterator::peekVoxel1px1py1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeIterator::peekVoxel1px1py0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeIterator::peekVoxel1px1py1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume+1); } }