#pragma region License /****************************************************************************** This file is part of the PolyVox library Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #pragma endregion #ifndef __VolumeIterator_H__ #define __VolumeIterator_H__ #pragma region Headers #include "PolyVoxForwardDeclarations.h" #include "PolyVoxCStdInt.h" #pragma endregion namespace PolyVox { template class BlockVolumeIterator { public: BlockVolumeIterator(BlockVolume& volume); ~BlockVolumeIterator(); bool operator==(const BlockVolumeIterator& rhs); bool operator<(const BlockVolumeIterator& rhs); bool operator>(const BlockVolumeIterator& rhs); bool operator<=(const BlockVolumeIterator& rhs); bool operator>=(const BlockVolumeIterator& rhs); uint16 getPosX(void) const; uint16 getPosY(void) const; uint16 getPosZ(void) const; VoxelType getSubSampledVoxel(uint8 uLevel) const; const BlockVolume& getVolume(void) const; VoxelType getVoxel(void) const; void setPosition(const Vector3DInt16& v3dNewPos); void setPosition(uint16 xPos, uint16 yPos, uint16 zPos); void setValidRegion(const Region& region); void setValidRegion(uint16 xFirst, uint16 yFirst, uint16 zFirst, uint16 xLast, uint16 yLast, uint16 zLast); void setVoxel(VoxelType tValue); bool isValidForRegion(void) const; void moveForwardInRegionFast(void); bool moveForwardInRegionXYZ(void); VoxelType peekVoxel1nx1ny1nz(void) const; VoxelType peekVoxel1nx1ny0pz(void) const; VoxelType peekVoxel1nx1ny1pz(void) const; VoxelType peekVoxel1nx0py1nz(void) const; VoxelType peekVoxel1nx0py0pz(void) const; VoxelType peekVoxel1nx0py1pz(void) const; VoxelType peekVoxel1nx1py1nz(void) const; VoxelType peekVoxel1nx1py0pz(void) const; VoxelType peekVoxel1nx1py1pz(void) const; VoxelType peekVoxel0px1ny1nz(void) const; VoxelType peekVoxel0px1ny0pz(void) const; VoxelType peekVoxel0px1ny1pz(void) const; VoxelType peekVoxel0px0py1nz(void) const; VoxelType peekVoxel0px0py0pz(void) const; VoxelType peekVoxel0px0py1pz(void) const; VoxelType peekVoxel0px1py1nz(void) const; VoxelType peekVoxel0px1py0pz(void) const; VoxelType peekVoxel0px1py1pz(void) const; VoxelType peekVoxel1px1ny1nz(void) const; VoxelType peekVoxel1px1ny0pz(void) const; VoxelType peekVoxel1px1ny1pz(void) const; VoxelType peekVoxel1px0py1nz(void) const; VoxelType peekVoxel1px0py0pz(void) const; VoxelType peekVoxel1px0py1pz(void) const; VoxelType peekVoxel1px1py1nz(void) const; VoxelType peekVoxel1px1py0pz(void) const; VoxelType peekVoxel1px1py1pz(void) const; private: //The current volume BlockVolume& mVolume; //The current position in the volume uint16 mXPosInVolume; uint16 mYPosInVolume; uint16 mZPosInVolume; //The position of the current block uint16 mXBlock; uint16 mYBlock; uint16 mZBlock; //The offset into the current block uint16 mXPosInBlock; uint16 mYPosInBlock; uint16 mZPosInBlock; //Other current position information VoxelType* mCurrentVoxel; uint32 mBlockIndexInVolume; uint32 mVoxelIndexInBlock; uint16 mXRegionFirst; uint16 mYRegionFirst; uint16 mZRegionFirst; uint16 mXRegionLast; uint16 mYRegionLast; uint16 mZRegionLast; uint16 mXRegionFirstBlock; uint16 mYRegionFirstBlock; uint16 mZRegionFirstBlock; uint16 mXRegionLastBlock; uint16 mYRegionLastBlock; uint16 mZRegionLastBlock; bool mIsValidForRegion; }; } #include "BlockVolumeIterator.inl" #endif