#include "SurfacePatch.h" #include "Constants.h" #include "SurfaceVertex.h" #include "SurfaceTriangle.h" #include "SurfaceEdge.h" #include "OgreLogManager.h" #include "OgreStringConverter.h" #include namespace Ogre { SurfacePatch::SurfacePatch() { m_listVertices.clear(); m_listTriangles.clear(); m_listEdges.clear(); m_uTrianglesAdded = 0; m_uVerticesAdded = 0; vertexIndices = 0; //beginDefinition(); //FIXME - we shouldn't really be calling this from the constructor. } SurfacePatch::~SurfacePatch() { } void SurfacePatch::beginDefinition(void) { } void SurfacePatch::endDefinition(void) { //LogManager::getSingleton().logMessage("No of triangles added = " + StringConverter::toString(m_uTrianglesAdded)); //LogManager::getSingleton().logMessage("No of triangles present = " + StringConverter::toString(m_listTriangles.size())); //LogManager::getSingleton().logMessage("No of vertices added = " + StringConverter::toString(m_uVerticesAdded)); //LogManager::getSingleton().logMessage("No of vertices present = " + StringConverter::toString(m_setVertices.size())); //computeOtherHalfEdges(); } void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2) { if(v0.position.x > 16) return; if(v0.position.y > 16) return; if(v1.position.x > 16) return; if(v1.position.y > 16) return; if(v2.position.x > 16) return; if(v2.position.y > 16) return; m_uTrianglesAdded++; m_uVerticesAdded += 3; SurfaceVertexIterator v0Iter = findVertex(v0); SurfaceVertexIterator v1Iter = findVertex(v1); SurfaceVertexIterator v2Iter = findVertex(v2); SurfaceEdgeIterator v0v1Iter = findEdge(v0Iter,v1Iter); SurfaceEdgeIterator v1v2Iter = findEdge(v1Iter,v2Iter); SurfaceEdgeIterator v2v0Iter = findEdge(v2Iter,v0Iter); v0Iter->edge = v0v1Iter; v1Iter->edge = v1v2Iter; v2Iter->edge = v2v0Iter; v0v1Iter->nextHalfEdge = v1v2Iter; v1v2Iter->nextHalfEdge = v2v0Iter; v2v0Iter->nextHalfEdge = v0v1Iter; v0v1Iter->previousHalfEdge = v2v0Iter; v1v2Iter->previousHalfEdge = v0v1Iter; v2v0Iter->previousHalfEdge = v1v2Iter; SurfaceTriangle triangle; triangle.edge = v0v1Iter; m_listTriangles.push_back(triangle); SurfaceTriangleIterator iterTriangle = m_listTriangles.end(); iterTriangle--; v0v1Iter->triangle = iterTriangle; v1v2Iter->triangle = iterTriangle; v2v0Iter->triangle = iterTriangle; } SurfaceVertexIterator SurfacePatch::findVertex(const SurfaceVertex& vertex) { SurfaceVertexIterator vertexIter = find(m_listVertices.begin(), m_listVertices.end(), vertex); if(vertexIter == m_listVertices.end()) { //LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v0.position.x) + "," + StringConverter::toString(v0.position.y) + "," + StringConverter::toString(v0.position.z)); m_listVertices.push_back(vertex); vertexIter = m_listVertices.end(); vertexIter--; } return vertexIter; } SurfaceEdgeIterator SurfacePatch::findEdge(const SurfaceVertexIterator& source, const SurfaceVertexIterator& target) { for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter) { if((edgeIter->target == target) && (edgeIter->otherHalfEdge->target == source)) { return edgeIter; } } //Not found - add it. SurfaceEdge edge; edge.target = target; SurfaceEdge otherEdge; otherEdge.target = source; m_listEdges.push_back(edge); SurfaceEdgeIterator edgeIter = m_listEdges.end(); edgeIter--; m_listEdges.push_back(otherEdge); SurfaceEdgeIterator otherEdgeIter = m_listEdges.end(); otherEdgeIter--; edgeIter->otherHalfEdge = otherEdgeIter; edgeIter->nextHalfEdge = otherEdgeIter; edgeIter->previousHalfEdge = otherEdgeIter; otherEdgeIter->otherHalfEdge = edgeIter; otherEdgeIter->nextHalfEdge = edgeIter; otherEdgeIter->previousHalfEdge = edgeIter; /*edgeIter->hasTriangle = false; otherEdgeIter->hasTriangle = false;*/ return edgeIter; } void SurfacePatch::computeNormalsFromVolume(VolumeIterator volIter) { //LogManager::getSingleton().logMessage("In SurfacePatch::computeNormalsFromVolume"); for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { //LogManager::getSingleton().logMessage("In Loop"); const float posX = (vertexIter->position.x + m_v3dOffset.x) / 2.0f; const float posY = (vertexIter->position.y + m_v3dOffset.y) / 2.0f; const float posZ = (vertexIter->position.z + m_v3dOffset.z) / 2.0f; const uint floorX = static_cast(posX); const uint floorY = static_cast(posY); const uint floorZ = static_cast(posZ); NormalGenerationMethod normalGenerationMethod = CENTRAL_DIFFERENCE; switch(normalGenerationMethod) { case SIMPLE: { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ)); const uchar uFloor = volIter.getVoxel() > 0 ? 1 : 0; if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5 { uchar uCeil = volIter.peekVoxel1px0py0pz() > 0 ? 1 : 0; vertexIter->normal = Vector3(uFloor - uCeil,0.0,0.0); } else if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5 { uchar uCeil = volIter.peekVoxel0px1py0pz() > 0 ? 1 : 0; vertexIter->normal = Vector3(0.0,uFloor - uCeil,0.0); } else if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5 { uchar uCeil = volIter.peekVoxel0px0py1pz() > 0 ? 1 : 0; vertexIter->normal = Vector3(0.0, 0.0,uFloor - uCeil); } vertexIter->normal.normalise(); break; } case CENTRAL_DIFFERENCE: { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ)); const Vector3 gradFloor = volIter.getCentralDifferenceGradient(); if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX+1.0),static_cast(posY),static_cast(posZ)); } if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX),static_cast(posY+1.0),static_cast(posZ)); } if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ+1.0)); } const Vector3 gradCeil = volIter.getCentralDifferenceGradient(); vertexIter->normal = gradFloor + gradCeil; vertexIter->normal *= -1; vertexIter->normal.normalise(); break; } case SOBEL: { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ)); const Vector3 gradFloor = volIter.getSobelGradient(); if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX+1.0),static_cast(posY),static_cast(posZ)); } if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX),static_cast(posY+1.0),static_cast(posZ)); } if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ+1.0)); } const Vector3 gradCeil = volIter.getSobelGradient(); vertexIter->normal = gradFloor + gradCeil; vertexIter->normal *= -1; vertexIter->normal.normalise(); break; } } } } void SurfacePatch::getVertexAndIndexData(std::vector& vertexData, std::vector& indexData) { vertexData.clear(); indexData.clear(); vertexData.resize(m_listVertices.size()); std::copy(m_listVertices.begin(), m_listVertices.end(), vertexData.begin()); LogManager::getSingleton().logMessage("----------Vertex Data----------"); for(std::vector::iterator vertexIter = vertexData.begin(); vertexIter != vertexData.end(); ++vertexIter) { LogManager::getSingleton().logMessage(StringConverter::toString(vertexIter->position.x) + "," + StringConverter::toString(vertexIter->position.y) + "," + StringConverter::toString(vertexIter->position.z)); } LogManager::getSingleton().logMessage("----------End Vertex Data----------"); for(SurfaceTriangleIterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles) { //LogManager::getSingleton().logMessage("Begin Triangle:"); std::vector::iterator iterVertex; SurfaceEdgeIterator edgeIter; edgeIter = iterTriangles->edge; //LogManager::getSingleton().logMessage("Edge Target " + StringConverter::toString(edgeIter->target->position.x) + "," + StringConverter::toString(edgeIter->target->position.y) + "," + StringConverter::toString(edgeIter->target->position.z)); iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target)); LogManager::getSingleton().logMessage(""); LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z)); indexData.push_back(iterVertex - vertexData.begin()); edgeIter = edgeIter->nextHalfEdge; iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target)); LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z)); indexData.push_back(iterVertex - vertexData.begin()); edgeIter = edgeIter->nextHalfEdge; iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target)); LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z)); indexData.push_back(iterVertex - vertexData.begin()); //LogManager::getSingleton().logMessage("End Triangle"); } } bool SurfacePatch::canRemoveVertex(SurfaceVertexIterator vertexIter) { //LogManager::getSingleton().logMessage("Checking to remove vertex " + vertexIter->toString()); //FIXME - use bit flags bool allXMatch = true; bool allYMatch = true; bool allZMatch = true; SurfaceEdgeIterator firstEdge = vertexIter->edge; SurfaceEdgeIterator nextEdge = firstEdge; SurfaceEdgeIterator previousEdge = firstEdge; int ct = 0; do { ct++; //LogManager::getSingleton().logMessage("ct = " + StringConverter::toString(ct)); if(ct > 100) { LogManager::getSingleton().logMessage("ct too big!!! Aborting decimation"); exit(1); } LogManager::getSingleton().logMessage("Edge Target = " + nextEdge->target->toString() + " Edge Source = " + nextEdge->otherHalfEdge->target->toString()); if(nextEdge->target->position.x != vertexIter->position.x) { allXMatch = false; } if(nextEdge->target->position.y != vertexIter->position.y) { allYMatch = false; } if(nextEdge->target->position.z != vertexIter->position.z) { allZMatch = false; } previousEdge = nextEdge; nextEdge = nextEdge->previousHalfEdge->otherHalfEdge; }while((nextEdge != firstEdge) && (nextEdge != previousEdge)); if(nextEdge == previousEdge) { LogManager::getSingleton().logMessage("Is edge"); //In this case vertexIter is on an edge //return false; SurfaceVertexIterator firstExtreme = nextEdge->target; nextEdge = firstEdge; previousEdge = firstEdge; previousEdge = nextEdge; nextEdge = nextEdge->otherHalfEdge->nextHalfEdge; int ct2 = 0; do { ct2++; //LogManager::getSingleton().logMessage("ct2 = " + StringConverter::toString(ct2)); if(ct2 > 100) { LogManager::getSingleton().logMessage("ct2 too big!!! Aborting decimation"); exit(1); } LogManager::getSingleton().logMessage("Edge Target = " + nextEdge->target->toString() + " Edge Source = " + nextEdge->otherHalfEdge->target->toString()); if(nextEdge->isDegenerate()) { LogManager::getSingleton().logMessage("Degenerate Edge Here!!"); } if(nextEdge->target->position.x != vertexIter->position.x) { allXMatch = false; } if(nextEdge->target->position.y != vertexIter->position.y) { allYMatch = false; } if(nextEdge->target->position.z != vertexIter->position.z) { allZMatch = false; } previousEdge = nextEdge; nextEdge = nextEdge->otherHalfEdge->nextHalfEdge; }while(nextEdge != previousEdge); SurfaceVertexIterator secondExtreme = nextEdge->target; LogManager::getSingleton().logMessage("FirstExtreme = " + firstExtreme->toString() + ", SecondExtreme = " + secondExtreme->toString()); bool edgeXMatch = (firstExtreme->position.x == vertexIter->position.x) && (secondExtreme->position.x == vertexIter->position.x); bool edgeYMatch = (firstExtreme->position.y == vertexIter->position.y) && (secondExtreme->position.y == vertexIter->position.y); bool edgeZMatch = (firstExtreme->position.z == vertexIter->position.z) && (secondExtreme->position.z == vertexIter->position.z); bool twoEdgesMatch = ((edgeXMatch&&edgeYMatch) || (edgeXMatch&&edgeZMatch) || (edgeYMatch&&edgeZMatch)); //LogManager::getSingleton().logMessage("Done checking (edge)"); return (allXMatch || allYMatch || allZMatch) && (twoEdgesMatch); } //LogManager::getSingleton().logMessage("Done checking (not edge)"); return allXMatch || allYMatch || allZMatch; } bool SurfacePatch::canRemoveVertexFrom(SurfaceVertexIterator vertexIter, std::list listConnectedIter, bool isEdge) { bool allXMatch = true; bool allYMatch = true; bool allZMatch = true; bool allNormalsMatch = true; bool twoEdgesMatch = true; for(std::list::iterator connectedIter = listConnectedIter.begin(); connectedIter != listConnectedIter.end(); ++connectedIter) { if((*connectedIter)->position.x != vertexIter->position.x) { allXMatch = false; } if((*connectedIter)->position.y != vertexIter->position.y) { allYMatch = false; } if((*connectedIter)->position.z != vertexIter->position.z) { allZMatch = false; } //FIXME - already normalised? if((*connectedIter)->normal.normalisedCopy().dotProduct(vertexIter->normal.normalisedCopy()) < 0.99) { return false; } } if(isEdge) { SurfaceVertexIterator firstExtreme = *(listConnectedIter.begin()); SurfaceVertexIterator secondExtreme = *(--listConnectedIter.end()); bool edgeXMatch = (firstExtreme->position.x == vertexIter->position.x) && (secondExtreme->position.x == vertexIter->position.x); bool edgeYMatch = (firstExtreme->position.y == vertexIter->position.y) && (secondExtreme->position.y == vertexIter->position.y); bool edgeZMatch = (firstExtreme->position.z == vertexIter->position.z) && (secondExtreme->position.z == vertexIter->position.z); twoEdgesMatch = ((edgeXMatch&&edgeYMatch) || (edgeXMatch&&edgeZMatch) || (edgeYMatch&&edgeZMatch)); } return (allXMatch || allYMatch || allZMatch) && (twoEdgesMatch); } std::list SurfacePatch::findConnectedVertices(SurfaceVertexIterator vertexIter, bool& isEdge) { isEdge = false; std::list result; //LogManager::getSingleton().logMessage("findConnectedVertices " + vertexIter->toString()); SurfaceEdgeIterator firstEdge = vertexIter->edge; SurfaceEdgeIterator nextEdge = firstEdge; SurfaceEdgeIterator previousEdge = firstEdge; int ct = 0; do { ct++; //LogManager::getSingleton().logMessage("ct = " + StringConverter::toString(ct)); if(ct > 100) { LogManager::getSingleton().logMessage("ct too big!!! Aborting decimation"); exit(1); } result.push_back(nextEdge->target); previousEdge = nextEdge; nextEdge = nextEdge->previousHalfEdge->otherHalfEdge; }while((nextEdge != firstEdge) && (nextEdge != previousEdge)); if(nextEdge == previousEdge) { //LogManager::getSingleton().logMessage("Is edge"); //In this case vertexIter is on an edge/ isEdge = true; nextEdge = firstEdge; previousEdge = firstEdge; previousEdge = nextEdge; nextEdge = nextEdge->otherHalfEdge->nextHalfEdge; int ct2 = 0; do { ct2++; //LogManager::getSingleton().logMessage("ct2 = " + StringConverter::toString(ct2)); if(ct2 > 100) { LogManager::getSingleton().logMessage("ct2 too big!!! Aborting decimation"); exit(1); } result.push_front(nextEdge->target); previousEdge = nextEdge; nextEdge = nextEdge->otherHalfEdge->nextHalfEdge; }while(nextEdge != previousEdge); } //LogManager::getSingleton().logMessage("Done find"); return result; } std::list SurfacePatch::removeTrianglesAndFindEdges(SurfaceVertexIterator vertexIter) { std::list result; //LogManager::getSingleton().logMessage("removeTrianglesAndFindEdges " + vertexIter->toString()); SurfaceEdgeIterator firstEdge = vertexIter->edge; SurfaceEdgeIterator nextEdge = firstEdge; SurfaceEdgeIterator previousEdge = firstEdge; int ct = 0; do { ct++; //LogManager::getSingleton().logMessage("ct = " + StringConverter::toString(ct)); if(ct > 100) { LogManager::getSingleton().logMessage("ct too big!!! Aborting decimation"); exit(1); } if(nextEdge->nextHalfEdge != nextEdge->otherHalfEdge) { m_listTriangles.erase(nextEdge->triangle); } result.push_back(nextEdge); result.push_back(nextEdge->otherHalfEdge); previousEdge = nextEdge; nextEdge = nextEdge->previousHalfEdge->otherHalfEdge; }while((nextEdge != firstEdge) && (nextEdge != previousEdge)); if(nextEdge == previousEdge) { //LogManager::getSingleton().logMessage("Is edge"); //In this case vertexIter is on an edge //return false; nextEdge = firstEdge; previousEdge = firstEdge; previousEdge = nextEdge; nextEdge = nextEdge->otherHalfEdge->nextHalfEdge; int ct2 = 0; do { ct2++; //LogManager::getSingleton().logMessage("ct2 = " + StringConverter::toString(ct2)); if(ct2 > 100) { LogManager::getSingleton().logMessage("ct2 too big!!! Aborting decimation"); exit(1); } m_listTriangles.erase(nextEdge->triangle); result.push_back(nextEdge); result.push_back(nextEdge->otherHalfEdge); previousEdge = nextEdge; nextEdge = nextEdge->otherHalfEdge->nextHalfEdge; }while(nextEdge != previousEdge); } //LogManager::getSingleton().logMessage("Done find"); return result; } bool SurfacePatch::decimate3(void) { bool didDecimation = false; LogManager::getSingleton().logMessage("\n\nPerforming decimation"); LogManager::getSingleton().logMessage("No of triangles at start = " + StringConverter::toString(m_listTriangles.size())); //int fixed = 0; //int movable = 0; for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { LogManager::getSingleton().logMessage("Examining vertex " + vertexIter->toString()); bool isEdge; std::list listConnectedVertices = findConnectedVertices(vertexIter,isEdge); listConnectedVertices.remove(vertexIter); listConnectedVertices.unique(); LogManager::getSingleton().logMessage("No of connected vertices = " + StringConverter::toString(listConnectedVertices.size())); for(std::list::iterator iter = listConnectedVertices.begin(); iter != listConnectedVertices.end(); ++iter) { LogManager::getSingleton().logMessage(" Connected vertex = " + (*iter)->toString()); } if(canRemoveVertexFrom(vertexIter, listConnectedVertices, isEdge) == false) { continue; } LogManager::getSingleton().logMessage("Vertex can be removed"); SurfaceEdgeIterator firstEdge = vertexIter->edge; SurfaceEdgeIterator nextEdge = firstEdge; nextEdge = firstEdge; std::list edgesToRemove = removeTrianglesAndFindEdges(vertexIter); /*do { LogManager::getSingleton().logMessage("Removing triangle"); m_listTriangles.erase(nextEdge->triangle); edgesToRemove.push_back(nextEdge); nextEdge = nextEdge->previousHalfEdge; edgesToRemove.push_back(nextEdge); nextEdge = nextEdge->otherHalfEdge; }while(nextEdge != firstEdge);*/ LogManager::getSingleton().logMessage("Removing edges " + vertexIter->toString()); for(std::list::iterator edgesToRemoveIter = edgesToRemove.begin(); edgesToRemoveIter != edgesToRemove.end(); ++edgesToRemoveIter) { m_listEdges.erase(*edgesToRemoveIter); } LogManager::getSingleton().logMessage("Removing vertex " + vertexIter->toString()); m_listVertices.erase(vertexIter); //Now triangulate... LogManager::getSingleton().logMessage("Doing triangulation"); std::list::iterator v0IterIter = listConnectedVertices.begin(); std::list::iterator v1IterIter = listConnectedVertices.begin(); std::list::iterator v2IterIter = listConnectedVertices.begin(); ++v1IterIter; ++v2IterIter; ++v2IterIter; while(v2IterIter != listConnectedVertices.end()) { LogManager::getSingleton().logMessage("Dereferenceing"); SurfaceVertexIterator v0Iter = *v0IterIter; SurfaceVertexIterator v1Iter = *v1IterIter; SurfaceVertexIterator v2Iter = *v2IterIter; LogManager::getSingleton().logMessage("Adding Triangle"); addTriangle(*v0Iter, *v1Iter, *v2Iter); ++v1IterIter; ++v2IterIter; } didDecimation = true; break; } for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter) { if(edgeIter->isDegenerate()) { LogManager::getSingleton().logMessage("Error - found degenerate edge"); } } //LogManager::getSingleton().logMessage("Fixed = " + StringConverter::toString(fixed) + " Movable = " + StringConverter::toString(movable)); LogManager::getSingleton().logMessage("Done decimation"); LogManager::getSingleton().logMessage("No of triangles at end = " + StringConverter::toString(m_listTriangles.size())); std::vector vertexDataTemp; std::vector indexDataTemp; getVertexAndIndexData(vertexDataTemp, indexDataTemp); return didDecimation; } #ifdef BLAH bool SurfacePatch::decimate(void) { bool removedEdge = false; LogManager::getSingleton().logMessage("Performing decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter) { LogManager::getSingleton().logMessage("Examining Edge " + edgeIter->toString()); SurfaceVertexIterator targetVertexIter = edgeIter->target; SurfaceVertexIterator otherVertexIter = edgeIter->nextHalfEdge->nextHalfEdge->target; LogManager::getSingleton().logMessage("Target Vertex = " + targetVertexIter->toString()); LogManager::getSingleton().logMessage("Other Vertex = " + otherVertexIter->toString()); //if((targetVertexIter->flags == 0) /*&& (otherVertexIter->flags == 0)*/) if(canCollapseEdge(*targetVertexIter,*otherVertexIter)) { collapseEdge(edgeIter); removedEdge = true; break; } else { LogManager::getSingleton().logMessage(" Not Collapsing Edge"); //LogManager::getSingleton().logMessage("Edge Target Vertex = " + StringConverter::toString(edgeIter->target->position.toOgreVector3())); //LogManager::getSingleton().logMessage("Other Edge Non-Existant"); } } LogManager::getSingleton().logMessage("Done decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); return removedEdge; } bool SurfacePatch::canCollapseEdge(SurfaceVertex target, SurfaceVertex other) { if((target.flags == 0) /*&& (other.flags == 0)*/) { if((other.flags == 0)) { LogManager::getSingleton().logMessage("Both Zero"); return true; } else { LogManager::getSingleton().logMessage("Target Zero"); return false; } //return true; } else return false; } void SurfacePatch::collapseEdge(SurfaceEdgeIterator edgeIter) { SurfaceVertexIterator targetVertexIter = edgeIter->target; SurfaceVertexIterator otherVertexIter = edgeIter->nextHalfEdge->nextHalfEdge->target; LogManager::getSingleton().logMessage(" Collapsing Edge"); for(SurfaceEdgeIterator innerEdgeIter = m_listEdges.begin(); innerEdgeIter != m_listEdges.end(); ++innerEdgeIter) { if((innerEdgeIter->target == targetVertexIter) && (innerEdgeIter != edgeIter)) { LogManager::getSingleton().logMessage(" Reset Edge Target"); innerEdgeIter->target = otherVertexIter; } } if(edgeIter->hasOtherHalfEdge) { LogManager::getSingleton().logMessage(" Has Other Edge"); SurfaceEdgeIterator otherEdgeIter = edgeIter->otherHalfEdge; /*SurfaceTriangleIterator otherTriangleIter = otherEdgeIter->triangle; m_listTriangles.erase(otherTriangleIter);*/ LogManager::getSingleton().logMessage(" Removing Other Edges"); SurfaceTriangleIterator otherTriangleIter = otherEdgeIter->triangle; SurfaceEdgeIterator currentIter = otherTriangleIter->edge; for(uint ct = 0; ct < 3; ++ct) { SurfaceEdgeIterator previousIter = currentIter; currentIter = currentIter->nextHalfEdge; if(previousIter->hasOtherHalfEdge) { previousIter->otherHalfEdge->hasOtherHalfEdge = false; } for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->edge == previousIter) { LogManager::getSingleton().logMessage("Error! Vertex points to dead edge!"); for(SurfaceEdgeIterator potentialNewEdge = m_listEdges.begin(); potentialNewEdge != m_listEdges.end(); ++potentialNewEdge) { if(potentialNewEdge->hasOtherHalfEdge) { if(potentialNewEdge->otherHalfEdge->target == vertexIter) { vertexIter->edge = potentialNewEdge; LogManager::getSingleton().logMessage(" Fixed"); break; } } } } } m_listEdges.erase(previousIter); } LogManager::getSingleton().logMessage(" Removing Other Triangle"); m_listTriangles.erase(otherTriangleIter); } else { LogManager::getSingleton().logMessage(" Does Not Have Other Edge"); } LogManager::getSingleton().logMessage(" Removing Edges"); SurfaceTriangleIterator triangleIter = edgeIter->triangle; SurfaceEdgeIterator currentIter = triangleIter->edge; for(uint ct = 0; ct < 3; ++ct) { SurfaceEdgeIterator previousIter = currentIter; currentIter = currentIter->nextHalfEdge; if(previousIter->hasOtherHalfEdge) { previousIter->otherHalfEdge->hasOtherHalfEdge = false; } for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->edge == previousIter) { LogManager::getSingleton().logMessage("Error! Vertex points to dead edge!"); for(SurfaceEdgeIterator potentialNewEdge = m_listEdges.begin(); potentialNewEdge != m_listEdges.end(); ++potentialNewEdge) { if(potentialNewEdge->hasOtherHalfEdge) { if(potentialNewEdge->otherHalfEdge->target == vertexIter) { vertexIter->edge = potentialNewEdge; LogManager::getSingleton().logMessage(" Fixed"); break; } } } } } m_listEdges.erase(previousIter); } LogManager::getSingleton().logMessage(" Removing Triangle"); m_listTriangles.erase(triangleIter); LogManager::getSingleton().logMessage(" Removing Vertex"); m_listVertices.erase(targetVertexIter); } #endif #ifdef BLAH2 bool SurfacePatch::decimate2(void) { bool didDecimate = false; //return false; LogManager::getSingleton().logMessage("Performing decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); std::list edgeList; for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { vertexIter->fixed = false; } for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter) { LogManager::getSingleton().logMessage("Examining Edge " + edgeIter->toString()); SurfaceVertexIterator targetVertexIter = edgeIter->target; SurfaceVertexIterator otherVertexIter = edgeIter->nextHalfEdge->nextHalfEdge->target; LogManager::getSingleton().logMessage("Target Vertex = " + targetVertexIter->toString()); LogManager::getSingleton().logMessage("Other Vertex = " + otherVertexIter->toString()); if(canCollapseEdge2(*targetVertexIter,*otherVertexIter)) { LogManager::getSingleton().logMessage(" Collapsing Edge"); edgeList.push_back(edgeIter); //collapseEdge2(edgeIter); /*for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->position == targetVertexIter->position) { vertexIter->position = otherVertexIter->position; vertexIter->flags = otherVertexIter->flags; vertexIter->fixed = true; } }*/ } else { LogManager::getSingleton().logMessage(" Not Collapsing Edge"); //LogManager::getSingleton().logMessage("Edge Target Vertex = " + StringConverter::toString(edgeIter->target->position.toOgreVector3())); //LogManager::getSingleton().logMessage("Other Edge Non-Existant"); } } for(std::list::iterator edgeIter = edgeList.begin(); edgeIter != edgeList.end(); ++edgeIter) { SurfaceVertexIterator targetVertexIter = (*edgeIter)->target; SurfaceVertexIterator otherVertexIter = (*edgeIter)->nextHalfEdge->nextHalfEdge->target; if(targetVertexIter->fixed == true) continue; for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->position == targetVertexIter->position) { vertexIter->position = otherVertexIter->position; vertexIter->flags = otherVertexIter->flags; vertexIter->noOfUses = otherVertexIter->noOfUses; vertexIter->fixed = true; didDecimate = true; } } } LogManager::getSingleton().logMessage("Done decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); return didDecimate; } bool SurfacePatch::canCollapseEdge2(SurfaceVertex target, SurfaceVertex other) { if(target.position == other.position) return false; if(target.fixed) return false; //FIXME - are these already normalised? We should make sure they are... if(target.normal.normalisedCopy().dotProduct(other.normal.normalisedCopy()) < 0.999) { return false; } /*if((target.flags == 0) && (other.flags != 0)) return true; return false;*/ /*if(target.flags == other.flags) return true; return false;*/ /*if(target.position == UIntVector3(0,0,15)) return false; if(target.position == UIntVector3(0,16,15)) return false; if(target.position == UIntVector3(16,0,15)) return false; if(target.position == UIntVector3(16,16,15)) return false;*/ /*if(target.position.x < 3) return false; if(target.position.y < 3) return false; if(target.position.x > 13) return false; if(target.position.y > 13) return false;*/ //return true; if((target.noOfUses == 6) && (other.noOfUses != 6)) return true; /*if((target.noOfUses == 6) && (other.noOfUses == 3)) return true;*/ return false; /*if((matchesAll(other.flags, target.flags)) && (!matchesAll(target.flags, other.flags))) { return false; } return true;*/ } bool SurfacePatch::matchesAll(uchar target, uchar other) { if(target & 1) { if(other & 1) { } else { return false; } } if(target & 2) { if(other & 2) { } else { return false; } } if(target & 4) { if(other & 4) { } else { return false; } } if(target & 8) { if(other & 8) { } else { return false; } } if(target & 16) { if(other & 16) { } else { return false; } } if(target & 32) { if(other & 32) { } else { return false; } } } void SurfacePatch::collapseEdge2(SurfaceEdgeIterator edgeIter) { SurfaceVertexIterator targetVertexIter = edgeIter->target; SurfaceVertexIterator otherVertexIter = edgeIter->nextHalfEdge->nextHalfEdge->target; for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->position == targetVertexIter->position) { vertexIter->position = otherVertexIter->position; } } } #endif }