#include "SurfacePatch.h" #include "Constants.h" #include "SurfaceVertex.h" #include "SurfaceTriangle.h" #include "SurfaceEdge.h" #include "OgreLogManager.h" #include "OgreStringConverter.h" #include namespace Ogre { SurfacePatch::SurfacePatch() { m_listVertices.clear(); m_listTriangles.clear(); m_listEdges.clear(); m_uTrianglesAdded = 0; m_uVerticesAdded = 0; vertexIndices = 0; //beginDefinition(); //FIXME - we shouldn't really be calling this from the constructor. } SurfacePatch::~SurfacePatch() { } void SurfacePatch::beginDefinition(void) { } void SurfacePatch::endDefinition(void) { //LogManager::getSingleton().logMessage("No of triangles added = " + StringConverter::toString(m_uTrianglesAdded)); //LogManager::getSingleton().logMessage("No of triangles present = " + StringConverter::toString(m_listTriangles.size())); //LogManager::getSingleton().logMessage("No of vertices added = " + StringConverter::toString(m_uVerticesAdded)); //LogManager::getSingleton().logMessage("No of vertices present = " + StringConverter::toString(m_setVertices.size())); computeOtherHalfEdges(); } void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2) { if(v0.position.x > 8) return; if(v0.position.y > 8) return; if(v1.position.x > 8) return; if(v1.position.y > 8) return; if(v2.position.x > 8) return; if(v2.position.y > 8) return; //if(m_uTrianglesAdded > 1) return; //LogManager::getSingleton().logMessage("Adding Triangle " + StringConverter::toString(m_uTrianglesAdded)); m_uTrianglesAdded++; m_uVerticesAdded += 3; SurfaceVertexIterator v0Iter = find(m_listVertices.begin(), m_listVertices.end(), v0); if(v0Iter == m_listVertices.end()) { //LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v0.position.x) + "," + StringConverter::toString(v0.position.y) + "," + StringConverter::toString(v0.position.z)); m_listVertices.push_back(v0); v0Iter = m_listVertices.end(); v0Iter--; } //else //LogManager::getSingleton().logMessage("Already Exists " + StringConverter::toString(v0.position.x) + "," + StringConverter::toString(v0.position.y) + "," + StringConverter::toString(v0.position.z)); SurfaceVertexIterator v1Iter = find(m_listVertices.begin(), m_listVertices.end(), v1); if(v1Iter == m_listVertices.end()) { //LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v1.position.x) + "," + StringConverter::toString(v1.position.y) + "," + StringConverter::toString(v1.position.z)); m_listVertices.push_back(v1); v1Iter = m_listVertices.end(); v1Iter--; } //else //LogManager::getSingleton().logMessage("Already Exists " + StringConverter::toString(v1.position.x) + "," + StringConverter::toString(v1.position.y) + "," + StringConverter::toString(v1.position.z)); SurfaceVertexIterator v2Iter = find(m_listVertices.begin(), m_listVertices.end(), v2); if(v2Iter == m_listVertices.end()) { //LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v2.position.x) + "," + StringConverter::toString(v2.position.y) + "," + StringConverter::toString(v2.position.z)); m_listVertices.push_back(v2); v2Iter = m_listVertices.end(); v2Iter--; } //else //LogManager::getSingleton().logMessage("Already Exists " + StringConverter::toString(v2.position.x) + "," + StringConverter::toString(v2.position.y) + "," + StringConverter::toString(v2.position.z)); /*SurfaceEdgeIterator v0v1Iter = m_listEdges.end(); SurfaceEdgeIterator v1v2Iter = m_listEdges.end(); SurfaceEdgeIterator v2v0Iter = m_listEdges.end(); SurfaceEdgeIterator v1v0Iter = m_listEdges.end(); SurfaceEdgeIterator v2v1Iter = m_listEdges.end(); SurfaceEdgeIterator v0v2Iter = m_listEdges.end(); for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter) { if((edgeIter->otherHalfEdge->target == v0) && (edgeIter->target == v1)) v0v1Iter = edgeIter; if((edgeIter->otherHalfEdge->target == v1) && (edgeIter->target == v2)) v1v2Iter = edgeIter; if((edgeIter->otherHalfEdge->target == v2) && (edgeIter->target == v0)) v2v0Iter = edgeIter; if((edgeIter->otherHalfEdge->target == v1) && (edgeIter->target == v0)) v1v0Iter = edgeIter; if((edgeIter->otherHalfEdge->target == v2) && (edgeIter->target == v1)) v2v1Iter = edgeIter; if((edgeIter->otherHalfEdge->target == v0) && (edgeIter->target == v2)) v0v2Iter = edgeIter; } if(v0v1Iter == m_listEdges.end()) { SurfaceEdge v0v1; m_listEdges.push_back(v0v1); SurfaceEdgeIterator v0v1ToAdd; }*/ //LogManager::getSingleton().logMessage("Creating Edges"); SurfaceEdge v0v1; v0v1.target = v1Iter; SurfaceEdge v1v2; v1v2.target = v2Iter; SurfaceEdge v2v0; v2v0.target = v0Iter; m_listEdges.push_back(v0v1); SurfaceEdgeIterator v0v1Iter = m_listEdges.end(); v0v1Iter--; m_listEdges.push_back(v1v2); SurfaceEdgeIterator v1v2Iter = m_listEdges.end(); v1v2Iter--; m_listEdges.push_back(v2v0); SurfaceEdgeIterator v2v0Iter = m_listEdges.end(); v2v0Iter--; v0Iter->edge = v0v1Iter; v1Iter->edge = v1v2Iter; v2Iter->edge = v2v0Iter; v0v1Iter->nextHalfEdge = v1v2Iter; v1v2Iter->nextHalfEdge = v2v0Iter; v2v0Iter->nextHalfEdge = v0v1Iter; v0v1Iter->previousHalfEdge = v2v0Iter; v1v2Iter->previousHalfEdge = v0v1Iter; v2v0Iter->previousHalfEdge = v1v2Iter; SurfaceTriangle triangle; triangle.edge = v0v1Iter; m_listTriangles.push_back(triangle); SurfaceTriangleIterator iterTriangle = m_listTriangles.end(); iterTriangle--; v0v1Iter->triangle = iterTriangle; v1v2Iter->triangle = iterTriangle; v2v0Iter->triangle = iterTriangle; v0v1Iter->hasTriangle = true; v1v2Iter->hasTriangle = true; v2v0Iter->hasTriangle = true; } void SurfacePatch::computeNormalsFromVolume(VolumeIterator volIter) { //LogManager::getSingleton().logMessage("In SurfacePatch::computeNormalsFromVolume"); for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { //LogManager::getSingleton().logMessage("In Loop"); const float posX = (vertexIter->position.x + m_v3dOffset.x) / 2.0f; const float posY = (vertexIter->position.y + m_v3dOffset.y) / 2.0f; const float posZ = (vertexIter->position.z + m_v3dOffset.z) / 2.0f; const uint floorX = static_cast(posX); const uint floorY = static_cast(posY); const uint floorZ = static_cast(posZ); NormalGenerationMethod normalGenerationMethod = CENTRAL_DIFFERENCE; switch(normalGenerationMethod) { case SIMPLE: { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ)); const uchar uFloor = volIter.getVoxel() > 0 ? 1 : 0; if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5 { uchar uCeil = volIter.peekVoxel1px0py0pz() > 0 ? 1 : 0; vertexIter->normal = Vector3(uFloor - uCeil,0.0,0.0); } else if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5 { uchar uCeil = volIter.peekVoxel0px1py0pz() > 0 ? 1 : 0; vertexIter->normal = Vector3(0.0,uFloor - uCeil,0.0); } else if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5 { uchar uCeil = volIter.peekVoxel0px0py1pz() > 0 ? 1 : 0; vertexIter->normal = Vector3(0.0, 0.0,uFloor - uCeil); } vertexIter->normal.normalise(); break; } case CENTRAL_DIFFERENCE: { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ)); const Vector3 gradFloor = volIter.getCentralDifferenceGradient(); if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX+1.0),static_cast(posY),static_cast(posZ)); } if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX),static_cast(posY+1.0),static_cast(posZ)); } if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ+1.0)); } const Vector3 gradCeil = volIter.getCentralDifferenceGradient(); vertexIter->normal = gradFloor + gradCeil; vertexIter->normal *= -1; vertexIter->normal.normalise(); break; } case SOBEL: { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ)); const Vector3 gradFloor = volIter.getSobelGradient(); if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX+1.0),static_cast(posY),static_cast(posZ)); } if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX),static_cast(posY+1.0),static_cast(posZ)); } if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5 { volIter.setPosition(static_cast(posX),static_cast(posY),static_cast(posZ+1.0)); } const Vector3 gradCeil = volIter.getSobelGradient(); vertexIter->normal = gradFloor + gradCeil; vertexIter->normal *= -1; vertexIter->normal.normalise(); break; } } } } void SurfacePatch::getVertexAndIndexData(std::vector& vertexData, std::vector& indexData) { vertexData.clear(); indexData.clear(); vertexData.resize(m_listVertices.size()); std::copy(m_listVertices.begin(), m_listVertices.end(), vertexData.begin()); /*LogManager::getSingleton().logMessage("----------Vertex Data----------"); for(std::vector::iterator vertexIter = vertexData.begin(); vertexIter != vertexData.end(); ++vertexIter) { LogManager::getSingleton().logMessage(StringConverter::toString(vertexIter->position.x) + "," + StringConverter::toString(vertexIter->position.y) + "," + StringConverter::toString(vertexIter->position.z)); } LogManager::getSingleton().logMessage("----------End Vertex Data----------");*/ for(SurfaceTriangleIterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles) { //LogManager::getSingleton().logMessage("Begin Triangle:"); std::vector::iterator iterVertex; SurfaceEdgeIterator edgeIter; edgeIter = iterTriangles->edge; //LogManager::getSingleton().logMessage("Edge Target " + StringConverter::toString(edgeIter->target->position.x) + "," + StringConverter::toString(edgeIter->target->position.y) + "," + StringConverter::toString(edgeIter->target->position.z)); iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target)); //LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z)); indexData.push_back(iterVertex - vertexData.begin()); edgeIter = edgeIter->nextHalfEdge; iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target)); //LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z)); indexData.push_back(iterVertex - vertexData.begin()); edgeIter = edgeIter->nextHalfEdge; iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target)); //LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z)); indexData.push_back(iterVertex - vertexData.begin()); //LogManager::getSingleton().logMessage("End Triangle"); } } void SurfacePatch::computeOtherHalfEdges(void) { LogManager::getSingleton().logMessage("Computing other half edges"); //Clear all other edges for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter) { edgeIter->otherHalfEdge = m_listEdges.end(); } //FIXME - speed this up by storing edges in a container which sorts by edge 'target'. std::list listAddedEdges; //Assign all other edges for(SurfaceEdgeIterator outerEdgeIter = m_listEdges.begin(); outerEdgeIter != m_listEdges.end(); ++outerEdgeIter) { bool foundOtherHalf = false; for(SurfaceEdgeIterator innerEdgeIter = m_listEdges.begin(); innerEdgeIter != m_listEdges.end(); ++innerEdgeIter) { if((innerEdgeIter->target == outerEdgeIter->previousHalfEdge->target) && (outerEdgeIter->target == innerEdgeIter->previousHalfEdge->target)) { innerEdgeIter->otherHalfEdge = outerEdgeIter; outerEdgeIter->otherHalfEdge = innerEdgeIter; foundOtherHalf = true; } } if(!foundOtherHalf) { SurfaceEdge tempEdge; tempEdge.otherHalfEdge = outerEdgeIter; tempEdge.target = outerEdgeIter->nextHalfEdge->nextHalfEdge->target; listAddedEdges.push_back(tempEdge); } } LogManager::getSingleton().logMessage("No of added edges = " + StringConverter::toString(listAddedEdges.size())); for(SurfaceEdgeIterator addedEdgeIter = listAddedEdges.begin(); addedEdgeIter != listAddedEdges.end(); ++addedEdgeIter) { LogManager::getSingleton().logMessage("Adding new edge"); m_listEdges.push_back(*addedEdgeIter); SurfaceEdgeIterator justAddedIter = m_listEdges.end(); --justAddedIter; justAddedIter->otherHalfEdge->otherHalfEdge = justAddedIter; LogManager::getSingleton().logMessage("Done adding new edge"); } LogManager::getSingleton().logMessage("Done computing other half edges"); } bool SurfacePatch::decimate3(void) { bool didDecimation = false; LogManager::getSingleton().logMessage("Performing decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); //int fixed = 0; //int movable = 0; for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { LogManager::getSingleton().logMessage("Examining vertex"); std::list listConnectedVertices; //listConnectedVertices.push_back(vertexIter); SurfaceEdgeIterator firstEdge = vertexIter->edge; SurfaceVertexIterator firstVertex = firstEdge->target; SurfaceEdgeIterator nextEdge = firstEdge; do { if(nextEdge->hasTriangle == false) { break; } listConnectedVertices.push_back(nextEdge->target); nextEdge = nextEdge->nextHalfEdge->nextHalfEdge->otherHalfEdge; }while((nextEdge != firstEdge) && (nextEdge != m_listEdges.end())); if(nextEdge->hasTriangle == false) { continue; } bool allXMatch = true; bool allYMatch = true; bool allZMatch = true; LogManager::getSingleton().logMessage("Checking connected vertices"); for(std::list::iterator connectedVertexIter = listConnectedVertices.begin(); connectedVertexIter != listConnectedVertices.end(); ++connectedVertexIter) { if((*connectedVertexIter)->position.x != vertexIter->position.x) { allXMatch = false; } if((*connectedVertexIter)->position.y != vertexIter->position.y) { allYMatch = false; } if((*connectedVertexIter)->position.z != vertexIter->position.z) { allZMatch = false; } } if((allXMatch) || (allYMatch) || (allZMatch)) { LogManager::getSingleton().logMessage(" All flat"); /*for(SurfaceVertexIterator innerVertexIter = m_listVertices.begin(); innerVertexIter != m_listVertices.end(); ++innerVertexIter) { if(innerVertexIter->position == vertexIter->position) { innerVertexIter->position = (*listConnectedVertices.begin())->position; } }*/ nextEdge = firstEdge; //std::list verticesFormingPolygon; do { //verticesFormingPolygon.push_back(nextEdge->target); LogManager::getSingleton().logMessage("Removing triangle"); m_listTriangles.erase(nextEdge->triangle); nextEdge = nextEdge->nextHalfEdge->nextHalfEdge->otherHalfEdge; }while(nextEdge != firstEdge); //nextEdge = firstEdge; std::list edgesToRemove; std::list edgesFormingPolygon; do { LogManager::getSingleton().logMessage("Adding Edges To Remove"); edgesToRemove.push_back(nextEdge); nextEdge = nextEdge->nextHalfEdge; edgesFormingPolygon.push_back(nextEdge); nextEdge = nextEdge->nextHalfEdge; edgesToRemove.push_back(nextEdge); nextEdge = nextEdge->otherHalfEdge; }while(nextEdge != firstEdge); for(std::list::iterator edgesToRemoveIter = edgesToRemove.begin(); edgesToRemoveIter != edgesToRemove.end(); ++edgesToRemoveIter) { m_listEdges.erase(*edgesToRemoveIter); } m_listVertices.erase(vertexIter); //Now triangulate... LogManager::getSingleton().logMessage("Doing triangulation"); //std::list::iterator firstEdgeIter = edgesFormingPolygon.begin(); std::list::iterator secondEdgeIter = edgesFormingPolygon.begin(); SurfaceEdgeIterator lastAddedEdge = (*edgesFormingPolygon.begin()); //++firstEdgeIter; //++secondEdgeIter; ++secondEdgeIter; std::list::iterator endEdgeIter = edgesFormingPolygon.end(); --endEdgeIter; --endEdgeIter; while(secondEdgeIter != endEdgeIter) { SurfaceEdge newEdge; newEdge.target = (lastAddedEdge)->otherHalfEdge->target; newEdge.nextHalfEdge = (lastAddedEdge); newEdge.previousHalfEdge = (*secondEdgeIter); m_listEdges.push_back(newEdge); SurfaceEdgeIterator newEdgeIter = m_listEdges.end(); --newEdgeIter; (lastAddedEdge)->nextHalfEdge = (*secondEdgeIter); (lastAddedEdge)->previousHalfEdge = (newEdgeIter); (*secondEdgeIter)->nextHalfEdge = (newEdgeIter); (*secondEdgeIter)->previousHalfEdge = (lastAddedEdge); SurfaceEdge otherNewEdge; m_listEdges.push_back(otherNewEdge); SurfaceEdgeIterator otherNewEdgeIter = m_listEdges.end(); --otherNewEdgeIter; otherNewEdgeIter->target = (*secondEdgeIter)->target; otherNewEdgeIter->otherHalfEdge = newEdgeIter; newEdgeIter->otherHalfEdge = otherNewEdgeIter; SurfaceTriangle triangle; m_listTriangles.push_back(triangle); SurfaceTriangleIterator iterTriangle = m_listTriangles.end(); iterTriangle--; iterTriangle->edge = lastAddedEdge; lastAddedEdge->triangle = iterTriangle; (*secondEdgeIter)->triangle = iterTriangle; newEdgeIter->triangle = iterTriangle; //++firstEdgeIter; ++secondEdgeIter; lastAddedEdge = otherNewEdgeIter; } ++endEdgeIter; lastAddedEdge->nextHalfEdge = (*secondEdgeIter); (*secondEdgeIter)->nextHalfEdge = (*endEdgeIter); (*endEdgeIter)->nextHalfEdge = lastAddedEdge; lastAddedEdge->previousHalfEdge = (*endEdgeIter); (*endEdgeIter)->previousHalfEdge = (*secondEdgeIter); (*secondEdgeIter)->previousHalfEdge = lastAddedEdge; SurfaceTriangle triangle; m_listTriangles.push_back(triangle); SurfaceTriangleIterator iterTriangle = m_listTriangles.end(); iterTriangle--; iterTriangle->edge = lastAddedEdge; lastAddedEdge->triangle = iterTriangle; (*secondEdgeIter)->triangle = iterTriangle; (*endEdgeIter)->triangle = iterTriangle; } didDecimation = true; break; } //LogManager::getSingleton().logMessage("Fixed = " + StringConverter::toString(fixed) + " Movable = " + StringConverter::toString(movable)); LogManager::getSingleton().logMessage("Done decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); return didDecimation; } #ifdef BLAH bool SurfacePatch::decimate(void) { bool removedEdge = false; LogManager::getSingleton().logMessage("Performing decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter) { LogManager::getSingleton().logMessage("Examining Edge " + edgeIter->toString()); SurfaceVertexIterator targetVertexIter = edgeIter->target; SurfaceVertexIterator otherVertexIter = edgeIter->nextHalfEdge->nextHalfEdge->target; LogManager::getSingleton().logMessage("Target Vertex = " + targetVertexIter->toString()); LogManager::getSingleton().logMessage("Other Vertex = " + otherVertexIter->toString()); //if((targetVertexIter->flags == 0) /*&& (otherVertexIter->flags == 0)*/) if(canCollapseEdge(*targetVertexIter,*otherVertexIter)) { collapseEdge(edgeIter); removedEdge = true; break; } else { LogManager::getSingleton().logMessage(" Not Collapsing Edge"); //LogManager::getSingleton().logMessage("Edge Target Vertex = " + StringConverter::toString(edgeIter->target->position.toOgreVector3())); //LogManager::getSingleton().logMessage("Other Edge Non-Existant"); } } LogManager::getSingleton().logMessage("Done decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); return removedEdge; } bool SurfacePatch::canCollapseEdge(SurfaceVertex target, SurfaceVertex other) { if((target.flags == 0) /*&& (other.flags == 0)*/) { if((other.flags == 0)) { LogManager::getSingleton().logMessage("Both Zero"); return true; } else { LogManager::getSingleton().logMessage("Target Zero"); return false; } //return true; } else return false; } void SurfacePatch::collapseEdge(SurfaceEdgeIterator edgeIter) { SurfaceVertexIterator targetVertexIter = edgeIter->target; SurfaceVertexIterator otherVertexIter = edgeIter->nextHalfEdge->nextHalfEdge->target; LogManager::getSingleton().logMessage(" Collapsing Edge"); for(SurfaceEdgeIterator innerEdgeIter = m_listEdges.begin(); innerEdgeIter != m_listEdges.end(); ++innerEdgeIter) { if((innerEdgeIter->target == targetVertexIter) && (innerEdgeIter != edgeIter)) { LogManager::getSingleton().logMessage(" Reset Edge Target"); innerEdgeIter->target = otherVertexIter; } } if(edgeIter->hasOtherHalfEdge) { LogManager::getSingleton().logMessage(" Has Other Edge"); SurfaceEdgeIterator otherEdgeIter = edgeIter->otherHalfEdge; /*SurfaceTriangleIterator otherTriangleIter = otherEdgeIter->triangle; m_listTriangles.erase(otherTriangleIter);*/ LogManager::getSingleton().logMessage(" Removing Other Edges"); SurfaceTriangleIterator otherTriangleIter = otherEdgeIter->triangle; SurfaceEdgeIterator currentIter = otherTriangleIter->edge; for(uint ct = 0; ct < 3; ++ct) { SurfaceEdgeIterator previousIter = currentIter; currentIter = currentIter->nextHalfEdge; if(previousIter->hasOtherHalfEdge) { previousIter->otherHalfEdge->hasOtherHalfEdge = false; } for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->edge == previousIter) { LogManager::getSingleton().logMessage("Error! Vertex points to dead edge!"); for(SurfaceEdgeIterator potentialNewEdge = m_listEdges.begin(); potentialNewEdge != m_listEdges.end(); ++potentialNewEdge) { if(potentialNewEdge->hasOtherHalfEdge) { if(potentialNewEdge->otherHalfEdge->target == vertexIter) { vertexIter->edge = potentialNewEdge; LogManager::getSingleton().logMessage(" Fixed"); break; } } } } } m_listEdges.erase(previousIter); } LogManager::getSingleton().logMessage(" Removing Other Triangle"); m_listTriangles.erase(otherTriangleIter); } else { LogManager::getSingleton().logMessage(" Does Not Have Other Edge"); } LogManager::getSingleton().logMessage(" Removing Edges"); SurfaceTriangleIterator triangleIter = edgeIter->triangle; SurfaceEdgeIterator currentIter = triangleIter->edge; for(uint ct = 0; ct < 3; ++ct) { SurfaceEdgeIterator previousIter = currentIter; currentIter = currentIter->nextHalfEdge; if(previousIter->hasOtherHalfEdge) { previousIter->otherHalfEdge->hasOtherHalfEdge = false; } for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->edge == previousIter) { LogManager::getSingleton().logMessage("Error! Vertex points to dead edge!"); for(SurfaceEdgeIterator potentialNewEdge = m_listEdges.begin(); potentialNewEdge != m_listEdges.end(); ++potentialNewEdge) { if(potentialNewEdge->hasOtherHalfEdge) { if(potentialNewEdge->otherHalfEdge->target == vertexIter) { vertexIter->edge = potentialNewEdge; LogManager::getSingleton().logMessage(" Fixed"); break; } } } } } m_listEdges.erase(previousIter); } LogManager::getSingleton().logMessage(" Removing Triangle"); m_listTriangles.erase(triangleIter); LogManager::getSingleton().logMessage(" Removing Vertex"); m_listVertices.erase(targetVertexIter); } #endif #ifdef BLAH2 bool SurfacePatch::decimate2(void) { bool didDecimate = false; //return false; LogManager::getSingleton().logMessage("Performing decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); std::list edgeList; for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { vertexIter->fixed = false; } for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter) { LogManager::getSingleton().logMessage("Examining Edge " + edgeIter->toString()); SurfaceVertexIterator targetVertexIter = edgeIter->target; SurfaceVertexIterator otherVertexIter = edgeIter->nextHalfEdge->nextHalfEdge->target; LogManager::getSingleton().logMessage("Target Vertex = " + targetVertexIter->toString()); LogManager::getSingleton().logMessage("Other Vertex = " + otherVertexIter->toString()); if(canCollapseEdge2(*targetVertexIter,*otherVertexIter)) { LogManager::getSingleton().logMessage(" Collapsing Edge"); edgeList.push_back(edgeIter); //collapseEdge2(edgeIter); /*for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->position == targetVertexIter->position) { vertexIter->position = otherVertexIter->position; vertexIter->flags = otherVertexIter->flags; vertexIter->fixed = true; } }*/ } else { LogManager::getSingleton().logMessage(" Not Collapsing Edge"); //LogManager::getSingleton().logMessage("Edge Target Vertex = " + StringConverter::toString(edgeIter->target->position.toOgreVector3())); //LogManager::getSingleton().logMessage("Other Edge Non-Existant"); } } for(std::list::iterator edgeIter = edgeList.begin(); edgeIter != edgeList.end(); ++edgeIter) { SurfaceVertexIterator targetVertexIter = (*edgeIter)->target; SurfaceVertexIterator otherVertexIter = (*edgeIter)->nextHalfEdge->nextHalfEdge->target; if(targetVertexIter->fixed == true) continue; for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->position == targetVertexIter->position) { vertexIter->position = otherVertexIter->position; vertexIter->flags = otherVertexIter->flags; vertexIter->noOfUses = otherVertexIter->noOfUses; vertexIter->fixed = true; didDecimate = true; } } } LogManager::getSingleton().logMessage("Done decimation"); LogManager::getSingleton().logMessage("No of triangles = " + StringConverter::toString(m_listTriangles.size())); return didDecimate; } bool SurfacePatch::canCollapseEdge2(SurfaceVertex target, SurfaceVertex other) { if(target.position == other.position) return false; if(target.fixed) return false; //FIXME - are these already normalised? We should make sure they are... if(target.normal.normalisedCopy().dotProduct(other.normal.normalisedCopy()) < 0.999) { return false; } /*if((target.flags == 0) && (other.flags != 0)) return true; return false;*/ /*if(target.flags == other.flags) return true; return false;*/ /*if(target.position == UIntVector3(0,0,15)) return false; if(target.position == UIntVector3(0,16,15)) return false; if(target.position == UIntVector3(16,0,15)) return false; if(target.position == UIntVector3(16,16,15)) return false;*/ /*if(target.position.x < 3) return false; if(target.position.y < 3) return false; if(target.position.x > 13) return false; if(target.position.y > 13) return false;*/ //return true; if((target.noOfUses == 6) && (other.noOfUses != 6)) return true; /*if((target.noOfUses == 6) && (other.noOfUses == 3)) return true;*/ return false; /*if((matchesAll(other.flags, target.flags)) && (!matchesAll(target.flags, other.flags))) { return false; } return true;*/ } bool SurfacePatch::matchesAll(uchar target, uchar other) { if(target & 1) { if(other & 1) { } else { return false; } } if(target & 2) { if(other & 2) { } else { return false; } } if(target & 4) { if(other & 4) { } else { return false; } } if(target & 8) { if(other & 8) { } else { return false; } } if(target & 16) { if(other & 16) { } else { return false; } } if(target & 32) { if(other & 32) { } else { return false; } } } void SurfacePatch::collapseEdge2(SurfaceEdgeIterator edgeIter) { SurfaceVertexIterator targetVertexIter = edgeIter->target; SurfaceVertexIterator otherVertexIter = edgeIter->nextHalfEdge->nextHalfEdge->target; for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter) { if(vertexIter->position == targetVertexIter->position) { vertexIter->position = otherVertexIter->position; } } } #endif }