/****************************************************************************** This file is part of a voxel plugin for OGRE Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #ifndef __VolumeIterator_H__ #define __VolumeIterator_H__ #include "OgrePrerequisites.h" #include "OgreSharedPtr.h" #include "TypeDef.h" namespace Ogre { class Volume; class VOXEL_SCENE_MANAGER_API VolumeIterator { public: VolumeIterator(Volume& volume); ~VolumeIterator(); void setVoxel(uchar value); uchar getVoxel(void); uchar getVoxelAt(const uint xPosition, const uint yPosition, const uint zPosition) const; void setVoxelAt(const uint xPosition, const uint yPosition, const uint zPosition, const uchar value); float getAveragedVoxelAt(const uint xPosition, const uint yPosition, const uint zPosition, uint size) const; //FIXME - this shouldn't return float vector Vector3 getCentralDifferenceGradient(void) const; Vector3 getAveragedCentralDifferenceGradient(void) const; Vector3 getSobelGradient(void) const; uint getPosX(void); uint getPosY(void); uint getPosZ(void); void setPosition(uint xPos, uint yPos, uint zPos); void setValidRegion(uint xFirst, uint yFirst, uint zFirst, uint xLast, uint yLast, uint zLast); void moveForwardInRegion(void); bool isValidForRegion(void); uchar peekVoxel1nx1ny1nz(void) const; uchar peekVoxel1nx1ny0pz(void) const; uchar peekVoxel1nx1ny1pz(void) const; uchar peekVoxel1nx0py1nz(void) const; uchar peekVoxel1nx0py0pz(void) const; uchar peekVoxel1nx0py1pz(void) const; uchar peekVoxel1nx1py1nz(void) const; uchar peekVoxel1nx1py0pz(void) const; uchar peekVoxel1nx1py1pz(void) const; uchar peekVoxel0px1ny1nz(void) const; uchar peekVoxel0px1ny0pz(void) const; uchar peekVoxel0px1ny1pz(void) const; uchar peekVoxel0px0py1nz(void) const; uchar peekVoxel0px0py0pz(void) const; uchar peekVoxel0px0py1pz(void) const; uchar peekVoxel0px1py1nz(void) const; uchar peekVoxel0px1py0pz(void) const; uchar peekVoxel0px1py1pz(void) const; uchar peekVoxel1px1ny1nz(void) const; uchar peekVoxel1px1ny0pz(void) const; uchar peekVoxel1px1ny1pz(void) const; uchar peekVoxel1px0py1nz(void) const; uchar peekVoxel1px0py0pz(void) const; uchar peekVoxel1px0py1pz(void) const; uchar peekVoxel1px1py1nz(void) const; uchar peekVoxel1px1py0pz(void) const; uchar peekVoxel1px1py1pz(void) const; private: //The current volume Volume& mVolume; //The current position in the volume uint mXPosInVolume; uint mYPosInVolume; uint mZPosInVolume; //The position of the current block uint mXBlock; uint mYBlock; uint mZBlock; //The offset into the current block uint mXPosInBlock; uint mYPosInBlock; uint mZPosInBlock; //Other current position information uchar* mCurrentVoxel; //SharedPtr mCurrentBlock; ulong mBlockIndexInVolume; ulong mVoxelIndexInBlock; uint mXRegionFirst; uint mYRegionFirst; uint mZRegionFirst; uint mXRegionLast; uint mYRegionLast; uint mZRegionLast; uint mXRegionFirstBlock; uint mYRegionFirstBlock; uint mZRegionFirstBlock; uint mXRegionLastBlock; uint mYRegionLastBlock; uint mZRegionLastBlock; bool mIsValidForRegion; }; } #endif