/******************************************************************************* Copyright (c) 2005-2009 David Williams This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. *******************************************************************************/ #include "PolyVoxImpl/Block.h" #include "Volume.h" #include "Vector.h" #include "Region.h" #define BORDER_LOW(x) ((( x >> mVolume->m_uBlockSideLengthPower) << mVolume->m_uBlockSideLengthPower) != x) #define BORDER_HIGH(x) ((( (x+1) >> mVolume->m_uBlockSideLengthPower) << mVolume->m_uBlockSideLengthPower) != (x+1)) //#define BORDER_LOW(x) (( x % mVolume->m_uBlockSideLength) != 0) //#define BORDER_HIGH(x) (( x % mVolume->m_uBlockSideLength) != mVolume->m_uBlockSideLength - 1) #include namespace PolyVox { template VolumeSampler::VolumeSampler(Volume* volume) :mVolume(volume) { } template VolumeSampler::~VolumeSampler() { } template VolumeSampler& VolumeSampler::operator=(const VolumeSampler& rhs) throw() { if(this == &rhs) { return *this; } mVolume = rhs.mVolume; mXPosInVolume = rhs.mXPosInVolume; mYPosInVolume = rhs.mYPosInVolume; mZPosInVolume = rhs.mZPosInVolume; mCurrentVoxel = rhs.mCurrentVoxel; return *this; } template int32_t VolumeSampler::getPosX(void) const { return mXPosInVolume; } template int32_t VolumeSampler::getPosY(void) const { return mYPosInVolume; } template int32_t VolumeSampler::getPosZ(void) const { return mZPosInVolume; } template VoxelType VolumeSampler::getSubSampledVoxel(uint8_t uLevel) const { if(uLevel == 0) { return getVoxel(); } else if(uLevel == 1) { VoxelType tValue = getVoxel(); tValue = (std::min)(tValue, peekVoxel1px0py0pz()); tValue = (std::min)(tValue, peekVoxel0px1py0pz()); tValue = (std::min)(tValue, peekVoxel1px1py0pz()); tValue = (std::min)(tValue, peekVoxel0px0py1pz()); tValue = (std::min)(tValue, peekVoxel1px0py1pz()); tValue = (std::min)(tValue, peekVoxel0px1py1pz()); tValue = (std::min)(tValue, peekVoxel1px1py1pz()); return tValue; } else { const uint8_t uSize = 1 << uLevel; VoxelType tValue = (std::numeric_limits::max)(); for(uint8_t z = 0; z < uSize; ++z) { for(uint8_t y = 0; y < uSize; ++y) { for(uint8_t x = 0; x < uSize; ++x) { tValue = (std::min)(tValue, mVolume->getVoxelAt(mXPosInVolume + x, mYPosInVolume + y, mZPosInVolume + z)); } } } return tValue; } } template const Volume* VolumeSampler::getVolume(void) const { return mVolume; } template VoxelType VolumeSampler::getVoxel(void) const { return *mCurrentVoxel; } template void VolumeSampler::setPosition(const Vector3DInt32& v3dNewPos) { setPosition(v3dNewPos.getX(), v3dNewPos.getY(), v3dNewPos.getZ()); } template void VolumeSampler::setPosition(int32_t xPos, int32_t yPos, int32_t zPos) { mXPosInVolume = xPos; mYPosInVolume = yPos; mZPosInVolume = zPos; const int32_t uXBlock = mXPosInVolume >> mVolume->m_uBlockSideLengthPower; const int32_t uYBlock = mYPosInVolume >> mVolume->m_uBlockSideLengthPower; const int32_t uZBlock = mZPosInVolume >> mVolume->m_uBlockSideLengthPower; const uint16_t uXPosInBlock = mXPosInVolume - (uXBlock << mVolume->m_uBlockSideLengthPower); const uint16_t uYPosInBlock = mYPosInVolume - (uYBlock << mVolume->m_uBlockSideLengthPower); const uint16_t uZPosInBlock = mZPosInVolume - (uZBlock << mVolume->m_uBlockSideLengthPower); const uint32_t uVoxelIndexInBlock = uXPosInBlock + uYPosInBlock * mVolume->m_uBlockSideLength + uZPosInBlock * mVolume->m_uBlockSideLength * mVolume->m_uBlockSideLength; if(mVolume->m_regValidRegionInBlocks.containsPoint(Vector3DInt32(uXBlock, uYBlock, uZBlock))) { Block* pUncompressedCurrentBlock = mVolume->getUncompressedBlock(uXBlock, uYBlock, uZBlock); mCurrentVoxel = pUncompressedCurrentBlock->m_tUncompressedData + uVoxelIndexInBlock; } else { mCurrentVoxel = mVolume->m_pUncompressedBorderData + uVoxelIndexInBlock; } } template void VolumeSampler::movePositiveX(void) { //Note the *pre* increament here if((++mXPosInVolume) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. ++mCurrentVoxel; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::movePositiveY(void) { //Note the *pre* increament here if((++mYPosInVolume) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. mCurrentVoxel += mVolume->m_uBlockSideLength; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::movePositiveZ(void) { //Note the *pre* increament here if((++mZPosInVolume) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. mCurrentVoxel += mVolume->m_uBlockSideLength * mVolume->m_uBlockSideLength; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::moveNegativeX(void) { //Note the *post* decreament here if((mXPosInVolume--) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. --mCurrentVoxel; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::moveNegativeY(void) { //Note the *post* decreament here if((mYPosInVolume--) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. mCurrentVoxel -= mVolume->m_uBlockSideLength; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::moveNegativeZ(void) { //Note the *post* decreament here if((mZPosInVolume--) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. mCurrentVoxel -= mVolume->m_uBlockSideLength * mVolume->m_uBlockSideLength; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template VoxelType VolumeSampler::peekVoxel1nx1ny1nz(void) const { if( BORDER_LOW(mXPosInVolume) && BORDER_LOW(mYPosInVolume) && BORDER_LOW(mZPosInVolume) ) { return *(mCurrentVoxel - 1 - mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx1ny0pz(void) const { if( BORDER_LOW(mXPosInVolume) && BORDER_LOW(mYPosInVolume) ) { return *(mCurrentVoxel - 1 - mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx1ny1pz(void) const { if( BORDER_LOW(mXPosInVolume) && BORDER_LOW(mYPosInVolume) && BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel - 1 - mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1nx0py1nz(void) const { if( BORDER_LOW(mXPosInVolume) && BORDER_LOW(mZPosInVolume) ) { return *(mCurrentVoxel - 1 - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx0py0pz(void) const { if( BORDER_LOW(mXPosInVolume) ) { return *(mCurrentVoxel - 1); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx0py1pz(void) const { if( BORDER_LOW(mXPosInVolume) && BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel - 1 + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1nx1py1nz(void) const { if( BORDER_LOW(mXPosInVolume) && BORDER_HIGH(mYPosInVolume) && BORDER_LOW(mYPosInVolume) ) { return *(mCurrentVoxel - 1 + mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx1py0pz(void) const { if( BORDER_LOW(mXPosInVolume) && BORDER_HIGH(mYPosInVolume) ) { return *(mCurrentVoxel - 1 + mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx1py1pz(void) const { if( BORDER_LOW(mXPosInVolume) && BORDER_HIGH(mYPosInVolume) && BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel - 1 + mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume+1); } ////////////////////////////////////////////////////////////////////////// template VoxelType VolumeSampler::peekVoxel0px1ny1nz(void) const { if( BORDER_LOW(mYPosInVolume) && BORDER_LOW(mZPosInVolume) ) { return *(mCurrentVoxel - mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px1ny0pz(void) const { if( BORDER_LOW(mYPosInVolume) ) { return *(mCurrentVoxel - mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel0px1ny1pz(void) const { if( BORDER_LOW(mYPosInVolume) && BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel - mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel0px0py1nz(void) const { if( BORDER_LOW(mZPosInVolume) ) { return *(mCurrentVoxel - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px0py0pz(void) const { return *mCurrentVoxel; } template VoxelType VolumeSampler::peekVoxel0px0py1pz(void) const { if( BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel0px1py1nz(void) const { if( BORDER_HIGH(mYPosInVolume) && BORDER_LOW(mZPosInVolume) ) { return *(mCurrentVoxel + mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px1py0pz(void) const { if( BORDER_HIGH(mYPosInVolume) ) { return *(mCurrentVoxel + mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel0px1py1pz(void) const { if( BORDER_HIGH(mYPosInVolume) && BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel + mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume+1); } ////////////////////////////////////////////////////////////////////////// template VoxelType VolumeSampler::peekVoxel1px1ny1nz(void) const { if( BORDER_HIGH(mXPosInVolume) && BORDER_LOW(mYPosInVolume) && BORDER_LOW(mZPosInVolume) ) { return *(mCurrentVoxel + 1 - mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px1ny0pz(void) const { if( BORDER_HIGH(mXPosInVolume) && BORDER_LOW(mYPosInVolume) ) { return *(mCurrentVoxel + 1 - mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px1ny1pz(void) const { if( BORDER_HIGH(mXPosInVolume) && BORDER_LOW(mYPosInVolume) && BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel + 1 - mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1px0py1nz(void) const { if( BORDER_HIGH(mXPosInVolume) && BORDER_LOW(mZPosInVolume) ) { return *(mCurrentVoxel + 1 - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px0py0pz(void) const { if( BORDER_HIGH(mXPosInVolume) ) { return *(mCurrentVoxel + 1); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px0py1pz(void) const { if( BORDER_HIGH(mXPosInVolume) && BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel + 1 + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1px1py1nz(void) const { if( BORDER_HIGH(mXPosInVolume) && BORDER_HIGH(mYPosInVolume) && BORDER_LOW(mZPosInVolume) ) { return *(mCurrentVoxel + 1 + mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px1py0pz(void) const { if( BORDER_HIGH(mXPosInVolume) && BORDER_HIGH(mYPosInVolume) ) { return *(mCurrentVoxel + 1 + mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px1py1pz(void) const { if( BORDER_HIGH(mXPosInVolume) && BORDER_HIGH(mYPosInVolume) && BORDER_HIGH(mZPosInVolume) ) { return *(mCurrentVoxel + 1 + mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume+1); } }