#pragma region License /****************************************************************************** This file is part of the PolyVox library Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #pragma endregion #pragma region Headers #include "PolyVoxImpl/Block.h" #include "Volume.h" #include "Vector.h" #include "Region.h" #include #pragma endregion namespace PolyVox { #pragma region Constructors/Destructors template VolumeSampler::VolumeSampler(Volume& volume) :mVolume(volume) { } template VolumeSampler::~VolumeSampler() { } #pragma endregion #pragma region Operators template bool VolumeSampler::operator==(const VolumeSampler& rhs) { //We could just check whether the two mCurrentVoxel pointers are equal, but this may not //be safe in the future if we decide to allow blocks to be shared between volumes //So we really check whether the positions are the same. //NOTE: With all iterator comparisons it is the users job to ensure they at least point //to the same volume. Otherwise they are not comparible. assert(&mVolume == &rhs.mVolume); return ( (mXPosInVolume == rhs.mXPosInVolume) && (mYPosInVolume == rhs.mYPosInVolume) && (mZPosInVolume == rhs.mZPosInVolume) ); } template bool VolumeSampler::operator<(const VolumeSampler& rhs) { assert(&mVolume == &rhs.mVolume); if(mZPosInVolume < rhs.mZPosInVolume) return true; if(mZPosInVolume > rhs.mZPosInVolume) return false; if(mYPosInVolume < rhs.mYPosInVolume) return true; if(mYPosInVolume > rhs.mYPosInVolume) return false; if(mXPosInVolume < rhs.mXPosInVolume) return true; if(mXPosInVolume > rhs.mXPosInVolume) return false; return false; } template bool VolumeSampler::operator>(const VolumeSampler& rhs) { assert(&mVolume == &rhs.mVolume); return (rhs < *this); } template bool VolumeSampler::operator<=(const VolumeSampler& rhs) { assert(&mVolume == &rhs.mVolume); return (rhs > *this); } template bool VolumeSampler::operator>=(const VolumeSampler& rhs) { assert(&mVolume == &rhs.mVolume); return (rhs < *this); } #pragma endregion #pragma region Getters template uint16_t VolumeSampler::getPosX(void) const { return mXPosInVolume; } template uint16_t VolumeSampler::getPosY(void) const { return mYPosInVolume; } template uint16_t VolumeSampler::getPosZ(void) const { return mZPosInVolume; } template VoxelType VolumeSampler::getSubSampledVoxel(uint8_t uLevel) const { if(uLevel == 0) { return getVoxel(); } else if(uLevel == 1) { VoxelType tValue = getVoxel(); tValue = (std::min)(tValue, peekVoxel1px0py0pz()); tValue = (std::min)(tValue, peekVoxel0px1py0pz()); tValue = (std::min)(tValue, peekVoxel1px1py0pz()); tValue = (std::min)(tValue, peekVoxel0px0py1pz()); tValue = (std::min)(tValue, peekVoxel1px0py1pz()); tValue = (std::min)(tValue, peekVoxel0px1py1pz()); tValue = (std::min)(tValue, peekVoxel1px1py1pz()); return tValue; } else { const uint8_t uSize = 1 << uLevel; VoxelType tValue = (std::numeric_limits::max)(); for(uint8_t z = 0; z < uSize; ++z) { for(uint8_t y = 0; y < uSize; ++y) { for(uint8_t x = 0; x < uSize; ++x) { tValue = (std::min)(tValue, mVolume.getVoxelAt(mXPosInVolume + x, mYPosInVolume + y, mZPosInVolume + z)); } } } return tValue; } } template const Volume& VolumeSampler::getVolume(void) const { return mVolume; } template VoxelType VolumeSampler::getVoxel(void) const { return *mCurrentVoxel; } #pragma endregion #pragma region Setters template void VolumeSampler::setPosition(const Vector3DInt16& v3dNewPos) { setPosition(v3dNewPos.getX(), v3dNewPos.getY(), v3dNewPos.getZ()); } template void VolumeSampler::setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos) { mXPosInVolume = xPos; mYPosInVolume = yPos; mZPosInVolume = zPos; mXBlock = mXPosInVolume >> mVolume.m_uBlockSideLengthPower; mYBlock = mYPosInVolume >> mVolume.m_uBlockSideLengthPower; mZBlock = mZPosInVolume >> mVolume.m_uBlockSideLengthPower; mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.m_uBlockSideLengthPower); mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.m_uBlockSideLengthPower); mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.m_uBlockSideLengthPower); mBlockIndexInVolume = mXBlock + mYBlock * mVolume.m_uWidthInBlocks + mZBlock * mVolume.m_uWidthInBlocks * mVolume.m_uHeightInBlocks; POLYVOX_SHARED_PTR< Block > currentBlock = mVolume.m_pBlocks[mBlockIndexInVolume]; mVoxelIndexInBlock = mXPosInBlock + mYPosInBlock * mVolume.m_uBlockSideLength + mZPosInBlock * mVolume.m_uBlockSideLength * mVolume.m_uBlockSideLength; mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock; } #pragma endregion #pragma region Other template void VolumeSampler::movePositiveX(void) { ++mXPosInVolume; if(mXPosInVolume % mVolume.m_uBlockSideLength == 0) { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } else { //No need to compute new block. ++mVoxelIndexInBlock; ++mCurrentVoxel; } } #pragma endregion #pragma region Peekers template VoxelType VolumeSampler::peekVoxel1nx1ny1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx1ny0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx1ny1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1nx0py1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx0py0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx0py1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1nx1py1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx1py0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx1py1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != 0) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume+1); } ////////////////////////////////////////////////////////////////////////// template VoxelType VolumeSampler::peekVoxel0px1ny1nz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px1ny0pz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel0px1ny1pz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel0px0py1nz(void) const { if((mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px0py0pz(void) const { return *mCurrentVoxel; } template VoxelType VolumeSampler::peekVoxel0px0py1pz(void) const { if((mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel0px1py1nz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px1py0pz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel0px1py1pz(void) const { if((mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume+1); } ////////////////////////////////////////////////////////////////////////// template VoxelType VolumeSampler::peekVoxel1px1ny1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px1ny0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px1ny1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != 0) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1px0py1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px0py0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px0py1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1px1py1nz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength - mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px1py0pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px1py1pz(void) const { if((mXPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mYPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1) && (mZPosInVolume%mVolume.m_uBlockSideLength != mVolume.m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume.m_uBlockSideLength + mVolume.m_uBlockSideLength*mVolume.m_uBlockSideLength); } return mVolume.getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume+1); } #pragma endregion }