#pragma region License /******************************************************************************* Copyright (c) 2005-2009 David Williams This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. *******************************************************************************/ #pragma endregion #pragma region Headers #include "PolyVoxImpl/Block.h" #include "Volume.h" #include "Vector.h" #include "Region.h" #include #pragma endregion namespace PolyVox { #pragma region Constructors/Destructors template VolumeSampler::VolumeSampler(Volume* volume) :mVolume(volume) { } template VolumeSampler::~VolumeSampler() { } #pragma endregion #pragma region Operators template VolumeSampler& VolumeSampler::operator=(const VolumeSampler& rhs) throw() { if(this == &rhs) { return *this; } mVolume = rhs.mVolume; mXPosInVolume = rhs.mXPosInVolume; mYPosInVolume = rhs.mYPosInVolume; mZPosInVolume = rhs.mZPosInVolume; mCurrentVoxel = rhs.mCurrentVoxel; return *this; } #pragma endregion #pragma region Getters template uint16_t VolumeSampler::getPosX(void) const { return mXPosInVolume; } template uint16_t VolumeSampler::getPosY(void) const { return mYPosInVolume; } template uint16_t VolumeSampler::getPosZ(void) const { return mZPosInVolume; } template VoxelType VolumeSampler::getSubSampledVoxel(uint8_t uLevel) const { if(uLevel == 0) { return getVoxel(); } else if(uLevel == 1) { VoxelType tValue = getVoxel(); tValue = (std::min)(tValue, peekVoxel1px0py0pz()); tValue = (std::min)(tValue, peekVoxel0px1py0pz()); tValue = (std::min)(tValue, peekVoxel1px1py0pz()); tValue = (std::min)(tValue, peekVoxel0px0py1pz()); tValue = (std::min)(tValue, peekVoxel1px0py1pz()); tValue = (std::min)(tValue, peekVoxel0px1py1pz()); tValue = (std::min)(tValue, peekVoxel1px1py1pz()); return tValue; } else { const uint8_t uSize = 1 << uLevel; VoxelType tValue = (std::numeric_limits::max)(); for(uint8_t z = 0; z < uSize; ++z) { for(uint8_t y = 0; y < uSize; ++y) { for(uint8_t x = 0; x < uSize; ++x) { tValue = (std::min)(tValue, mVolume->getVoxelAt(mXPosInVolume + x, mYPosInVolume + y, mZPosInVolume + z)); } } } return tValue; } } template const Volume* VolumeSampler::getVolume(void) const { return mVolume; } template VoxelType VolumeSampler::getVoxel(void) const { return *mCurrentVoxel; } #pragma endregion #pragma region Setters template void VolumeSampler::setPosition(const Vector3DInt16& v3dNewPos) { setPosition(v3dNewPos.getX(), v3dNewPos.getY(), v3dNewPos.getZ()); } template void VolumeSampler::setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos) { mXPosInVolume = xPos; mYPosInVolume = yPos; mZPosInVolume = zPos; const uint16_t uXBlock = mXPosInVolume >> mVolume->m_uBlockSideLengthPower; const uint16_t uYBlock = mYPosInVolume >> mVolume->m_uBlockSideLengthPower; const uint16_t uZBlock = mZPosInVolume >> mVolume->m_uBlockSideLengthPower; const uint16_t uXPosInBlock = mXPosInVolume - (uXBlock << mVolume->m_uBlockSideLengthPower); const uint16_t uYPosInBlock = mYPosInVolume - (uYBlock << mVolume->m_uBlockSideLengthPower); const uint16_t uZPosInBlock = mZPosInVolume - (uZBlock << mVolume->m_uBlockSideLengthPower); const uint32_t uBlockIndexInVolume = uXBlock + uYBlock * mVolume->m_uWidthInBlocks + uZBlock * mVolume->m_uWidthInBlocks * mVolume->m_uHeightInBlocks; const POLYVOX_SHARED_PTR< Block >& currentBlock = mVolume->m_pBlocks[uBlockIndexInVolume]; const uint32_t uVoxelIndexInBlock = uXPosInBlock + uYPosInBlock * mVolume->m_uBlockSideLength + uZPosInBlock * mVolume->m_uBlockSideLength * mVolume->m_uBlockSideLength; mCurrentVoxel = currentBlock->m_tData + uVoxelIndexInBlock; } #pragma endregion #pragma region Other template void VolumeSampler::movePositiveX(void) { assert(mXPosInVolume < mVolume->m_uWidth - 1); //Note the *pre* increament here if((++mXPosInVolume) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. ++mCurrentVoxel; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::movePositiveY(void) { assert(mYPosInVolume < mVolume->m_uHeight - 1); //Note the *pre* increament here if((++mYPosInVolume) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. mCurrentVoxel += mVolume->m_uBlockSideLength; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::movePositiveZ(void) { assert(mZPosInVolume < mVolume->m_uDepth - 1); //Note the *pre* increament here if((++mZPosInVolume) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. mCurrentVoxel += mVolume->m_uBlockSideLength * mVolume->m_uBlockSideLength; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::moveNegativeX(void) { assert(mXPosInVolume > 0); //Note the *post* increament here if((mXPosInVolume--) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. ++mCurrentVoxel; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::moveNegativeY(void) { assert(mYPosInVolume > 0); //Note the *post* increament here if((mYPosInVolume--) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. mCurrentVoxel += mVolume->m_uBlockSideLength; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } template void VolumeSampler::moveNegativeZ(void) { assert(mZPosInVolume > 0); //Note the *post* increament here if((mZPosInVolume--) % mVolume->m_uBlockSideLength != 0) { //No need to compute new block. mCurrentVoxel += mVolume->m_uBlockSideLength * mVolume->m_uBlockSideLength; } else { //We've hit the block boundary. Just calling setPosition() is the easiest way to resolve this. setPosition(mXPosInVolume, mYPosInVolume, mZPosInVolume); } } #pragma endregion #pragma region Peekers template VoxelType VolumeSampler::peekVoxel1nx1ny1nz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0) && (mYPosInVolume%mVolume->m_uBlockSideLength != 0) && (mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx1ny0pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0) && (mYPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx1ny1pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0) && (mYPosInVolume%mVolume->m_uBlockSideLength != 0) && (mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 - mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1nx0py1nz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0) && (mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx0py0pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx0py1pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0) && (mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1nx1py1nz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0) && (mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel - 1 + mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1nx1py0pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0) && (mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1nx1py1pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != 0) && (mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel - 1 + mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume+1); } ////////////////////////////////////////////////////////////////////////// template VoxelType VolumeSampler::peekVoxel0px1ny1nz(void) const { if((mYPosInVolume%mVolume->m_uBlockSideLength != 0) && (mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px1ny0pz(void) const { if((mYPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel0px1ny1pz(void) const { if((mYPosInVolume%mVolume->m_uBlockSideLength != 0) && (mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel - mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel0px0py1nz(void) const { if((mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px0py0pz(void) const { return *mCurrentVoxel; } template VoxelType VolumeSampler::peekVoxel0px0py1pz(void) const { if((mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel0px1py1nz(void) const { if((mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel + mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel0px1py0pz(void) const { if((mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel0px1py1pz(void) const { if((mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel + mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume+1); } ////////////////////////////////////////////////////////////////////////// template VoxelType VolumeSampler::peekVoxel1px1ny1nz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mYPosInVolume%mVolume->m_uBlockSideLength != 0) && (mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px1ny0pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mYPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px1ny1pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mYPosInVolume%mVolume->m_uBlockSideLength != 0) && (mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 - mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1px0py1nz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px0py0pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px0py1pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume+1); } template VoxelType VolumeSampler::peekVoxel1px1py1nz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mZPosInVolume%mVolume->m_uBlockSideLength != 0)) { return *(mCurrentVoxel + 1 + mVolume->m_uBlockSideLength - mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume-1); } template VoxelType VolumeSampler::peekVoxel1px1py0pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume); } template VoxelType VolumeSampler::peekVoxel1px1py1pz(void) const { if((mXPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mYPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1) && (mZPosInVolume%mVolume->m_uBlockSideLength != mVolume->m_uBlockSideLength-1)) { return *(mCurrentVoxel + 1 + mVolume->m_uBlockSideLength + mVolume->m_uBlockSideLength*mVolume->m_uBlockSideLength); } return mVolume->getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume+1); } #pragma endregion }