material 23 - Default { receive_shadows off technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.470588 0.608627 0.737255 1.000000 specular 0.449020 0.449020 0.449020 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture glass.png tex_address_mode wrap filtering trilinear } } } } material 19 - Default { receive_shadows off technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.470588 0.470588 0.470588 1.000000 specular 0.449020 0.449020 0.449020 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture CB_Skin.png tex_address_mode wrap filtering trilinear } } } } material 21 - Default { receive_shadows off technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.470588 0.470588 0.470588 1.000000 specular 0.449020 0.449020 0.449020 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture Pulley.png tex_address_mode wrap filtering trilinear } } } } material 14 - Default { receive_shadows off technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.470588 0.470588 0.800000 1.000000 specular 0.449020 0.449020 0.449020 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture BugSPIN.png tex_address_mode wrap filtering trilinear } } } } material 22 - Default { receive_shadows off technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.470588 0.470588 0.470588 1.000000 specular 0.449020 0.449020 0.449020 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture Bug_Eng.png tex_address_mode wrap filtering trilinear } } } } material PAN { receive_shadows off technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.800000 0.470588 0.470588 1.000000 specular 0.449020 0.449020 0.449020 1.000000 12.500000 emissive 0.000000 0.000000 0.000000 1.000000 texture_unit { texture BUGSPIN.png tex_address_mode wrap filtering trilinear } } } }