#pragma region License /****************************************************************************** This file is part of the PolyVox library Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #pragma endregion namespace PolyVox { template Vector3DFloat computeCentralDifferenceGradient(const BlockVolumeIterator& volIter) { //FIXME - bitwise way of doing this? VoxelType voxel1nx = volIter.peekVoxel1nx0py0pz() > 0 ? 1: 0; VoxelType voxel1px = volIter.peekVoxel1px0py0pz() > 0 ? 1: 0; VoxelType voxel1ny = volIter.peekVoxel0px1ny0pz() > 0 ? 1: 0; VoxelType voxel1py = volIter.peekVoxel0px1py0pz() > 0 ? 1: 0; VoxelType voxel1nz = volIter.peekVoxel0px0py1nz() > 0 ? 1: 0; VoxelType voxel1pz = volIter.peekVoxel0px0py1pz() > 0 ? 1: 0; return Vector3DFloat ( static_cast(voxel1px) - static_cast(voxel1nx), static_cast(voxel1py) - static_cast(voxel1ny), static_cast(voxel1pz) - static_cast(voxel1nz) ); } template Vector3DFloat computeSmoothCentralDifferenceGradient(BlockVolumeIterator& volIter) { boost::uint16_t initialX = volIter.getPosX(); boost::uint16_t initialY = volIter.getPosY(); boost::uint16_t initialZ = volIter.getPosZ(); //FIXME - bitwise way of doing this? volIter.setPosition(initialX-1, initialY, initialZ); float voxel1nx = volIter.getAveragedVoxel(1); volIter.setPosition(initialX+1, initialY, initialZ); float voxel1px = volIter.getAveragedVoxel(1); volIter.setPosition(initialX, initialY-1, initialZ); float voxel1ny = volIter.getAveragedVoxel(1); volIter.setPosition(initialX, initialY+1, initialZ); float voxel1py = volIter.getAveragedVoxel(1); volIter.setPosition(initialX, initialY, initialZ-1); float voxel1nz = volIter.getAveragedVoxel(1); volIter.setPosition(initialX, initialY, initialZ+1); float voxel1pz = volIter.getAveragedVoxel(1); return Vector3DFloat ( voxel1px - voxel1nx, voxel1py - voxel1ny, voxel1pz - voxel1nz ); } template Vector3DFloat computeSobelGradient(const BlockVolumeIterator& volIter) { static const int weights[3][3][3] = { { {2,3,2}, {3,6,3}, {2,3,2} }, { {3,6,3}, {6,0,6}, {3,6,3} }, { {2,3,2}, {3,6,3}, {2,3,2} } }; const VoxelType pVoxel1nx1ny1nz = volIter.peekVoxel1nx1ny1nz() > 0 ? 1: 0; const VoxelType pVoxel1nx1ny0pz = volIter.peekVoxel1nx1ny0pz() > 0 ? 1: 0; const VoxelType pVoxel1nx1ny1pz = volIter.peekVoxel1nx1ny1pz() > 0 ? 1: 0; const VoxelType pVoxel1nx0py1nz = volIter.peekVoxel1nx0py1nz() > 0 ? 1: 0; const VoxelType pVoxel1nx0py0pz = volIter.peekVoxel1nx0py0pz() > 0 ? 1: 0; const VoxelType pVoxel1nx0py1pz = volIter.peekVoxel1nx0py1pz() > 0 ? 1: 0; const VoxelType pVoxel1nx1py1nz = volIter.peekVoxel1nx1py1nz() > 0 ? 1: 0; const VoxelType pVoxel1nx1py0pz = volIter.peekVoxel1nx1py0pz() > 0 ? 1: 0; const VoxelType pVoxel1nx1py1pz = volIter.peekVoxel1nx1py1pz() > 0 ? 1: 0; const VoxelType pVoxel0px1ny1nz = volIter.peekVoxel0px1ny1nz() > 0 ? 1: 0; const VoxelType pVoxel0px1ny0pz = volIter.peekVoxel0px1ny0pz() > 0 ? 1: 0; const VoxelType pVoxel0px1ny1pz = volIter.peekVoxel0px1ny1pz() > 0 ? 1: 0; const VoxelType pVoxel0px0py1nz = volIter.peekVoxel0px0py1nz() > 0 ? 1: 0; //const VoxelType pVoxel0px0py0pz = volIter.peekVoxel0px0py0pz() > 0 ? 1: 0; const VoxelType pVoxel0px0py1pz = volIter.peekVoxel0px0py1pz() > 0 ? 1: 0; const VoxelType pVoxel0px1py1nz = volIter.peekVoxel0px1py1nz() > 0 ? 1: 0; const VoxelType pVoxel0px1py0pz = volIter.peekVoxel0px1py0pz() > 0 ? 1: 0; const VoxelType pVoxel0px1py1pz = volIter.peekVoxel0px1py1pz() > 0 ? 1: 0; const VoxelType pVoxel1px1ny1nz = volIter.peekVoxel1px1ny1nz() > 0 ? 1: 0; const VoxelType pVoxel1px1ny0pz = volIter.peekVoxel1px1ny0pz() > 0 ? 1: 0; const VoxelType pVoxel1px1ny1pz = volIter.peekVoxel1px1ny1pz() > 0 ? 1: 0; const VoxelType pVoxel1px0py1nz = volIter.peekVoxel1px0py1nz() > 0 ? 1: 0; const VoxelType pVoxel1px0py0pz = volIter.peekVoxel1px0py0pz() > 0 ? 1: 0; const VoxelType pVoxel1px0py1pz = volIter.peekVoxel1px0py1pz() > 0 ? 1: 0; const VoxelType pVoxel1px1py1nz = volIter.peekVoxel1px1py1nz() > 0 ? 1: 0; const VoxelType pVoxel1px1py0pz = volIter.peekVoxel1px1py0pz() > 0 ? 1: 0; const VoxelType pVoxel1px1py1pz = volIter.peekVoxel1px1py1pz() > 0 ? 1: 0; const int xGrad(- weights[0][0][0] * ( pVoxel1nx1ny1nz) - weights[1][0][0] * ( pVoxel1nx1ny0pz) - weights[2][0][0] * ( pVoxel1nx1ny1pz) - weights[0][1][0] * ( pVoxel1nx0py1nz) - weights[1][1][0] * ( pVoxel1nx0py0pz) - weights[2][1][0] * ( pVoxel1nx0py1pz) - weights[0][2][0] * ( pVoxel1nx1py1nz) - weights[1][2][0] * ( pVoxel1nx1py0pz) - weights[2][2][0] * ( pVoxel1nx1py1pz) + weights[0][0][2] * ( pVoxel1px1ny1nz) + weights[1][0][2] * ( pVoxel1px1ny0pz) + weights[2][0][2] * ( pVoxel1px1ny1pz) + weights[0][1][2] * ( pVoxel1px0py1nz) + weights[1][1][2] * ( pVoxel1px0py0pz) + weights[2][1][2] * ( pVoxel1px0py1pz) + weights[0][2][2] * ( pVoxel1px1py1nz) + weights[1][2][2] * ( pVoxel1px1py0pz) + weights[2][2][2] * ( pVoxel1px1py1pz)); const int yGrad(- weights[0][0][0] * ( pVoxel1nx1ny1nz) - weights[1][0][0] * ( pVoxel1nx1ny0pz) - weights[2][0][0] * ( pVoxel1nx1ny1pz) + weights[0][2][0] * ( pVoxel1nx1py1nz) + weights[1][2][0] * ( pVoxel1nx1py0pz) + weights[2][2][0] * ( pVoxel1nx1py1pz) - weights[0][0][1] * ( pVoxel0px1ny1nz) - weights[1][0][1] * ( pVoxel0px1ny0pz) - weights[2][0][1] * ( pVoxel0px1ny1pz) + weights[0][2][1] * ( pVoxel0px1py1nz) + weights[1][2][1] * ( pVoxel0px1py0pz) + weights[2][2][1] * ( pVoxel0px1py1pz) - weights[0][0][2] * ( pVoxel1px1ny1nz) - weights[1][0][2] * ( pVoxel1px1ny0pz) - weights[2][0][2] * ( pVoxel1px1ny1pz) + weights[0][2][2] * ( pVoxel1px1py1nz) + weights[1][2][2] * ( pVoxel1px1py0pz) + weights[2][2][2] * ( pVoxel1px1py1pz)); const int zGrad(- weights[0][0][0] * ( pVoxel1nx1ny1nz) + weights[2][0][0] * ( pVoxel1nx1ny1pz) - weights[0][1][0] * ( pVoxel1nx0py1nz) + weights[2][1][0] * ( pVoxel1nx0py1pz) - weights[0][2][0] * ( pVoxel1nx1py1nz) + weights[2][2][0] * ( pVoxel1nx1py1pz) - weights[0][0][1] * ( pVoxel0px1ny1nz) + weights[2][0][1] * ( pVoxel0px1ny1pz) - weights[0][1][1] * ( pVoxel0px0py1nz) + weights[2][1][1] * ( pVoxel0px0py1pz) - weights[0][2][1] * ( pVoxel0px1py1nz) + weights[2][2][1] * ( pVoxel0px1py1pz) - weights[0][0][2] * ( pVoxel1px1ny1nz) + weights[2][0][2] * ( pVoxel1px1ny1pz) - weights[0][1][2] * ( pVoxel1px0py1nz) + weights[2][1][2] * ( pVoxel1px0py1pz) - weights[0][2][2] * ( pVoxel1px1py1nz) + weights[2][2][2] * ( pVoxel1px1py1pz)); return Vector3DFloat(static_cast(xGrad),static_cast(yGrad),static_cast(zGrad)); } }