/******************************************************************************* Copyright (c) 2005-2009 David Williams This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. *******************************************************************************/ #ifndef __AmbientOcclusionCalculator_H__ #define __AmbientOcclusionCalculator_H__ #include "Impl/RandomUnitVectors.h" #include "Impl/RandomVectors.h" #include "PolyVox/Array.h" #include "PolyVox/Region.h" #include "PolyVox/Raycast.h" //These two should not be here! #include "PolyVox/Material.h" #include "PolyVox/PagedVolume.h" #include namespace PolyVox { /** * \file * * Ambient occlusion */ template class AmbientOcclusionCalculatorRaycastCallback { public: AmbientOcclusionCalculatorRaycastCallback(IsVoxelTransparentCallback isVoxelTransparentCallback) : mIsVoxelTransparentCallback(isVoxelTransparentCallback) { } bool operator()(const PagedVolume::Sampler& sampler) { uint8_t sample = sampler.getVoxel(); bool func = mIsVoxelTransparentCallback(sample); return func; } IsVoxelTransparentCallback mIsVoxelTransparentCallback; }; // NOTE: The callback needs to be a functor not a function. I haven't been // able to work the required template magic to get functions working as well. // // Matt: If you make the function take a "IsVoxelTransparentCallback&&" then // it will forward it on. Works for functors, functions and lambdas. // This will be 'perfect forwarding' using 'universal references' // This will require C++11 rvalue references which is why I haven't made the // change yet. /// Calculate the ambient occlusion for the volume template void calculateAmbientOcclusion(VolumeType* volInput, Array<3, uint8_t>* arrayResult, Region region, float fRayLength, uint8_t uNoOfSamplesPerOutputElement, IsVoxelTransparentCallback isVoxelTransparentCallback); } #include "PolyVox/AmbientOcclusionCalculator.inl" #endif //__AmbientOcclusionCalculator_H__